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 (type $i32_i32_=>_f64 (func_subtype (param i32 i32) (result f64) func))
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 (type $i32_i64_i32_=>_none (func_subtype (param i32 i64 i32) func))
 (import "env" "abort" (func $~lib/builtins/abort (param i32 i32 i32 i32)))
 (import "env" "Math.random" (func $~lib/bindings/dom/Math.random (result f64)))
 (import "env" "seed" (func $~lib/builtins/seed (result f64)))
 (global $~lib/rt/itcms/total (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/threshold (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/state (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/visitCount (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/pinSpace (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/iter (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/toSpace (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/white (mut i32) (i32.const 0))
 (global $~lib/rt/itcms/fromSpace (mut i32) (i32.const 0))
 (global $~lib/rt/tlsf/ROOT (mut i32) (i32.const 0))
 (global $std/array/arr (mut i32) (i32.const 0))
 (global $std/array/i (mut i32) (i32.const 0))
 (global $~argumentsLength (mut i32) (i32.const 0))
 (global $~lib/math/random_state0_64 (mut i64) (i64.const 0))
 (global $~lib/math/random_state1_64 (mut i64) (i64.const 0))
 (global $~lib/math/random_seeded (mut i32) (i32.const 0))
 (global $std/array/inputStabArr (mut i32) (i32.const 0))
 (global $std/array/outputStabArr (mut i32) (i32.const 0))
 (global $~lib/util/number/_frc_plus (mut i64) (i64.const 0))
 (global $~lib/util/number/_frc_minus (mut i64) (i64.const 0))
 (global $~lib/util/number/_exp (mut i32) (i32.const 0))
 (global $~lib/util/number/_K (mut i32) (i32.const 0))
 (global $~lib/util/number/_frc_pow (mut i64) (i64.const 0))
 (global $~lib/util/number/_exp_pow (mut i32) (i32.const 0))
 (global $~lib/memory/__stack_pointer (mut i32) (i32.const 49076))
 (global $~started (mut i32) (i32.const 0))
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 (table $0 64 64 funcref)
 (elem $0 (i32.const 1) $start:std/array~anonymous|0 $start:std/array~anonymous|1 $start:std/array~anonymous|2 $start:std/array~anonymous|3 $start:std/array~anonymous|2 $start:std/array~anonymous|5 $start:std/array~anonymous|0 $start:std/array~anonymous|1 $start:std/array~anonymous|2 $start:std/array~anonymous|5 $start:std/array~anonymous|10 $start:std/array~anonymous|11 $start:std/array~anonymous|12 $start:std/array~anonymous|13 $start:std/array~anonymous|14 $start:std/array~anonymous|15 $start:std/array~anonymous|16 $start:std/array~anonymous|17 $start:std/array~anonymous|18 $start:std/array~anonymous|19 $start:std/array~anonymous|20 $start:std/array~anonymous|21 $start:std/array~anonymous|20 $start:std/array~anonymous|23 $start:std/array~anonymous|24 $start:std/array~anonymous|25 $start:std/array~anonymous|26 $start:std/array~anonymous|27 $start:std/array~anonymous|28 $start:std/array~anonymous|29 $start:std/array~anonymous|30 $start:std/array~anonymous|31 $start:std/array~anonymous|32 $start:std/array~anonymous|33 $start:std/array~anonymous|34 $start:std/array~anonymous|34 $start:std/array~anonymous|36 $start:std/array~anonymous|37 $start:std/array~anonymous|38 $start:std/array~anonymous|34 $start:std/array~anonymous|40 $start:std/array~anonymous|34 $start:std/array~anonymous|34 $start:std/array~anonymous|36 $start:std/array~anonymous|37 $start:std/array~anonymous|38 $start:std/array~anonymous|34 $start:std/array~anonymous|40 $~lib/util/sort/COMPARATOR<f32>~anonymous|0 $~lib/util/sort/COMPARATOR<f64>~anonymous|0 $~lib/util/sort/COMPARATOR<i32>~anonymous|0 $~lib/util/sort/COMPARATOR<u32>~anonymous|0 $~lib/util/sort/COMPARATOR<i32>~anonymous|0 $std/array/assertStableSortedForComplexObjects~anonymous|0 $~lib/util/sort/COMPARATOR<i32>~anonymous|0 $start:std/array~anonymous|49 $~lib/util/sort/COMPARATOR<i32>~anonymous|0 $start:std/array~anonymous|49 $start:std/array~anonymous|52 $std/array/assertStableSortedForComplexObjects~anonymous|0 $~lib/util/sort/COMPARATOR<~lib/string/String|null>~anonymous|0 $~lib/util/sort/COMPARATOR<~lib/string/String|null>~anonymous|0 $start:std/array~anonymous|54)
 (export "memory" (memory $0))
 (export "_start" (func $~start))
 (func $~lib/rt/itcms/visitRoots (type $none_=>_none)
  (local $0 i32)
  (local $1 i32)
  global.get $std/array/arr
  local.tee $0
  if
   local.get $0
   call $byn-split-outlined-A$~lib/rt/itcms/__visit
  end
  i32.const 9968
  call $byn-split-outlined-A$~lib/rt/itcms/__visit
  global.get $std/array/inputStabArr
  local.tee $0
  if
   local.get $0
   call $byn-split-outlined-A$~lib/rt/itcms/__visit
  end
  global.get $std/array/outputStabArr
  local.tee $0
  if
   local.get $0
   call $byn-split-outlined-A$~lib/rt/itcms/__visit
  end
  i32.const 1344
  call $byn-split-outlined-A$~lib/rt/itcms/__visit
  i32.const 1056
  call $byn-split-outlined-A$~lib/rt/itcms/__visit
  i32.const 2640
  call $byn-split-outlined-A$~lib/rt/itcms/__visit
  i32.const 6416
  call $byn-split-outlined-A$~lib/rt/itcms/__visit
  i32.const 1152
  call $byn-split-outlined-A$~lib/rt/itcms/__visit
  i32.const 8080
  call $byn-split-outlined-A$~lib/rt/itcms/__visit
  i32.const 9136
  call $byn-split-outlined-A$~lib/rt/itcms/__visit
  global.get $~lib/rt/itcms/pinSpace
  local.tee $1
  i32.load $0 offset=4
  i32.const -4
  i32.and
  local.set $0
  loop $while-continue|0
   local.get $0
   local.get $1
   i32.ne
   if
    local.get $0
    i32.load $0 offset=4
    i32.const 3
    i32.and
    i32.const 3
    i32.ne
    if
     i32.const 0
     i32.const 1216
     i32.const 159
     i32.const 16
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    i32.const 20
    i32.add
    call $~lib/rt/__visit_members
    local.get $0
    i32.load $0 offset=4
    i32.const -4
    i32.and
    local.set $0
    br $while-continue|0
   end
  end
 )
 (func $~lib/rt/itcms/Object#makeGray (type $i32_=>_none) (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  global.get $~lib/rt/itcms/iter
  i32.eq
  if
   local.get $0
   i32.load $0 offset=8
   local.tee $1
   i32.eqz
   if
    i32.const 0
    i32.const 1216
    i32.const 147
    i32.const 30
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   global.set $~lib/rt/itcms/iter
  end
  block $__inlined_func$~lib/rt/itcms/Object#unlink
   local.get $0
   i32.load $0 offset=4
   i32.const -4
   i32.and
   local.tee $1
   i32.eqz
   if
    local.get $0
    i32.load $0 offset=8
    i32.eqz
    local.get $0
    i32.const 49076
    i32.lt_u
    i32.and
    i32.eqz
    if
     i32.const 0
     i32.const 1216
     i32.const 127
     i32.const 18
     call $~lib/builtins/abort
     unreachable
    end
    br $__inlined_func$~lib/rt/itcms/Object#unlink
   end
   local.get $0
   i32.load $0 offset=8
   local.tee $2
   i32.eqz
   if
    i32.const 0
    i32.const 1216
    i32.const 131
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   local.get $2
   i32.store $0 offset=8
   local.get $2
   local.get $1
   local.get $2
   i32.load $0 offset=4
   i32.const 3
   i32.and
   i32.or
   i32.store $0 offset=4
  end
  global.get $~lib/rt/itcms/toSpace
  local.set $2
  local.get $0
  i32.load $0 offset=12
  local.tee $1
  i32.const 1
  i32.le_u
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.const 15936
   i32.load $0
   i32.gt_u
   if
    i32.const 1344
    i32.const 1408
    i32.const 22
    i32.const 28
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 3
   i32.shl
   i32.const 15940
   i32.add
   i32.load $0
   i32.const 32
   i32.and
  end
  local.set $3
  local.get $2
  i32.load $0 offset=8
  local.set $1
  local.get $0
  global.get $~lib/rt/itcms/white
  i32.eqz
  i32.const 2
  local.get $3
  select
  local.get $2
  i32.or
  i32.store $0 offset=4
  local.get $0
  local.get $1
  i32.store $0 offset=8
  local.get $1
  local.get $0
  local.get $1
  i32.load $0 offset=4
  i32.const 3
  i32.and
  i32.or
  i32.store $0 offset=4
  local.get $2
  local.get $0
  i32.store $0 offset=8
 )
 (func $~lib/rt/tlsf/removeBlock (type $i32_i32_=>_none) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $1
  i32.load $0
  local.tee $2
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 1488
   i32.const 268
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const -4
  i32.and
  local.tee $2
  i32.const 12
  i32.lt_u
  if
   i32.const 0
   i32.const 1488
   i32.const 270
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $2
  i32.const 256
  i32.lt_u
  if (result i32)
   local.get $2
   i32.const 4
   i32.shr_u
  else
   i32.const 31
   i32.const 1073741820
   local.get $2
   local.get $2
   i32.const 1073741820
   i32.ge_u
   select
   local.tee $2
   i32.clz
   i32.sub
   local.tee $4
   i32.const 7
   i32.sub
   local.set $3
   local.get $2
   local.get $4
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 16
   i32.xor
  end
  local.tee $2
  i32.const 16
  i32.lt_u
  local.get $3
  i32.const 23
  i32.lt_u
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 1488
   i32.const 284
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load $0 offset=8
  local.set $5
  local.get $1
  i32.load $0 offset=4
  local.tee $4
  if
   local.get $4
   local.get $5
   i32.store $0 offset=8
  end
  local.get $5
  if
   local.get $5
   local.get $4
   i32.store $0 offset=4
  end
  local.get $1
  local.get $0
  local.get $3
  i32.const 4
  i32.shl
  local.get $2
  i32.add
  i32.const 2
  i32.shl
  i32.add
  i32.load $0 offset=96
  i32.eq
  if
   local.get $0
   local.get $3
   i32.const 4
   i32.shl
   local.get $2
   i32.add
   i32.const 2
   i32.shl
   i32.add
   local.get $5
   i32.store $0 offset=96
   local.get $5
   i32.eqz
   if
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    local.tee $1
    i32.load $0 offset=4
    i32.const -2
    local.get $2
    i32.rotl
    i32.and
    local.set $2
    local.get $1
    local.get $2
    i32.store $0 offset=4
    local.get $2
    i32.eqz
    if
     local.get $0
     local.get $0
     i32.load $0
     i32.const -2
     local.get $3
     i32.rotl
     i32.and
     i32.store $0
    end
   end
  end
 )
 (func $~lib/rt/tlsf/insertBlock (type $i32_i32_=>_none) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.eqz
  if
   i32.const 0
   i32.const 1488
   i32.const 201
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.load $0
  local.tee $3
  i32.const 1
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 1488
   i32.const 203
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 4
  i32.add
  local.get $1
  i32.load $0
  i32.const -4
  i32.and
  i32.add
  local.tee $4
  i32.load $0
  local.tee $2
  i32.const 1
  i32.and
  if
   local.get $0
   local.get $4
   call $~lib/rt/tlsf/removeBlock
   local.get $1
   local.get $3
   i32.const 4
   i32.add
   local.get $2
   i32.const -4
   i32.and
   i32.add
   local.tee $3
   i32.store $0
   local.get $1
   i32.const 4
   i32.add
   local.get $1
   i32.load $0
   i32.const -4
   i32.and
   i32.add
   local.tee $4
   i32.load $0
   local.set $2
  end
  local.get $3
  i32.const 2
  i32.and
  if
   local.get $1
   i32.const 4
   i32.sub
   i32.load $0
   local.tee $1
   i32.load $0
   local.tee $6
   i32.const 1
   i32.and
   i32.eqz
   if
    i32.const 0
    i32.const 1488
    i32.const 221
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   call $~lib/rt/tlsf/removeBlock
   local.get $1
   local.get $6
   i32.const 4
   i32.add
   local.get $3
   i32.const -4
   i32.and
   i32.add
   local.tee $3
   i32.store $0
  end
  local.get $4
  local.get $2
  i32.const 2
  i32.or
  i32.store $0
  local.get $3
  i32.const -4
  i32.and
  local.tee $2
  i32.const 12
  i32.lt_u
  if
   i32.const 0
   i32.const 1488
   i32.const 233
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  local.get $1
  i32.const 4
  i32.add
  local.get $2
  i32.add
  i32.ne
  if
   i32.const 0
   i32.const 1488
   i32.const 234
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const 4
  i32.sub
  local.get $1
  i32.store $0
  local.get $2
  i32.const 256
  i32.lt_u
  if (result i32)
   local.get $2
   i32.const 4
   i32.shr_u
  else
   i32.const 31
   i32.const 1073741820
   local.get $2
   local.get $2
   i32.const 1073741820
   i32.ge_u
   select
   local.tee $2
   i32.clz
   i32.sub
   local.tee $3
   i32.const 7
   i32.sub
   local.set $5
   local.get $2
   local.get $3
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 16
   i32.xor
  end
  local.tee $2
  i32.const 16
  i32.lt_u
  local.get $5
  i32.const 23
  i32.lt_u
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 1488
   i32.const 251
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $5
  i32.const 4
  i32.shl
  local.get $2
  i32.add
  i32.const 2
  i32.shl
  i32.add
  i32.load $0 offset=96
  local.set $3
  local.get $1
  i32.const 0
  i32.store $0 offset=4
  local.get $1
  local.get $3
  i32.store $0 offset=8
  local.get $3
  if
   local.get $3
   local.get $1
   i32.store $0 offset=4
  end
  local.get $0
  local.get $5
  i32.const 4
  i32.shl
  local.get $2
  i32.add
  i32.const 2
  i32.shl
  i32.add
  local.get $1
  i32.store $0 offset=96
  local.get $0
  local.get $0
  i32.load $0
  i32.const 1
  local.get $5
  i32.shl
  i32.or
  i32.store $0
  local.get $0
  local.get $5
  i32.const 2
  i32.shl
  i32.add
  local.tee $0
  local.get $0
  i32.load $0 offset=4
  i32.const 1
  local.get $2
  i32.shl
  i32.or
  i32.store $0 offset=4
 )
 (func $~lib/rt/tlsf/addMemory (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  local.get $2
  i32.gt_u
  if
   i32.const 0
   i32.const 1488
   i32.const 377
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  i32.const 19
  i32.add
  i32.const -16
  i32.and
  i32.const 4
  i32.sub
  local.set $1
  local.get $0
  i32.load $0 offset=1568
  local.tee $4
  if
   local.get $4
   i32.const 4
   i32.add
   local.get $1
   i32.gt_u
   if
    i32.const 0
    i32.const 1488
    i32.const 384
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 16
   i32.sub
   local.get $4
   i32.eq
   if
    local.get $4
    i32.load $0
    local.set $3
    local.get $1
    i32.const 16
    i32.sub
    local.set $1
   end
  else
   local.get $0
   i32.const 1572
   i32.add
   local.get $1
   i32.gt_u
   if
    i32.const 0
    i32.const 1488
    i32.const 397
    i32.const 5
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $2
  i32.const -16
  i32.and
  local.get $1
  i32.sub
  local.tee $2
  i32.const 20
  i32.lt_u
  if
   return
  end
  local.get $1
  local.get $3
  i32.const 2
  i32.and
  local.get $2
  i32.const 8
  i32.sub
  local.tee $2
  i32.const 1
  i32.or
  i32.or
  i32.store $0
  local.get $1
  i32.const 0
  i32.store $0 offset=4
  local.get $1
  i32.const 0
  i32.store $0 offset=8
  local.get $1
  i32.const 4
  i32.add
  local.get $2
  i32.add
  local.tee $2
  i32.const 2
  i32.store $0
  local.get $0
  local.get $2
  i32.store $0 offset=1568
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/insertBlock
 )
 (func $~lib/rt/tlsf/initialize (type $none_=>_none)
  (local $0 i32)
  (local $1 i32)
  memory.size $0
  local.tee $1
  i32.const 0
  i32.le_s
  if (result i32)
   i32.const 1
   local.get $1
   i32.sub
   memory.grow $0
   i32.const 0
   i32.lt_s
  else
   i32.const 0
  end
  if
   unreachable
  end
  i32.const 49088
  i32.const 0
  i32.store $0
  i32.const 50656
  i32.const 0
  i32.store $0
  loop $for-loop|0
   local.get $0
   i32.const 23
   i32.lt_u
   if
    local.get $0
    i32.const 2
    i32.shl
    i32.const 49088
    i32.add
    i32.const 0
    i32.store $0 offset=4
    i32.const 0
    local.set $1
    loop $for-loop|1
     local.get $1
     i32.const 16
     i32.lt_u
     if
      local.get $0
      i32.const 4
      i32.shl
      local.get $1
      i32.add
      i32.const 2
      i32.shl
      i32.const 49088
      i32.add
      i32.const 0
      i32.store $0 offset=96
      local.get $1
      i32.const 1
      i32.add
      local.set $1
      br $for-loop|1
     end
    end
    local.get $0
    i32.const 1
    i32.add
    local.set $0
    br $for-loop|0
   end
  end
  i32.const 49088
  i32.const 50660
  memory.size $0
  i32.const 16
  i32.shl
  call $~lib/rt/tlsf/addMemory
  i32.const 49088
  global.set $~lib/rt/tlsf/ROOT
 )
 (func $~lib/rt/tlsf/__free (type $i32_=>_none) (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.const 49076
  i32.lt_u
  if
   return
  end
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  global.get $~lib/rt/tlsf/ROOT
  local.set $2
  local.get $0
  i32.const 4
  i32.sub
  local.set $1
  local.get $0
  i32.const 15
  i32.and
  i32.const 1
  local.get $0
  select
  if (result i32)
   i32.const 1
  else
   local.get $1
   i32.load $0
   i32.const 1
   i32.and
  end
  if
   i32.const 0
   i32.const 1488
   i32.const 559
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  local.get $1
  local.get $1
  i32.load $0
  i32.const 1
  i32.or
  i32.store $0
  local.get $2
  local.get $1
  call $~lib/rt/tlsf/insertBlock
 )
 (func $~lib/rt/itcms/step (type $none_=>_i32) (result i32)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  block $break|0
   block $case2|0
    block $case1|0
     block $case0|0
      global.get $~lib/rt/itcms/state
      br_table $case0|0 $case1|0 $case2|0 $break|0
     end
     i32.const 1
     global.set $~lib/rt/itcms/state
     i32.const 0
     global.set $~lib/rt/itcms/visitCount
     call $~lib/rt/itcms/visitRoots
     global.get $~lib/rt/itcms/toSpace
     global.set $~lib/rt/itcms/iter
     global.get $~lib/rt/itcms/visitCount
     return
    end
    global.get $~lib/rt/itcms/white
    i32.eqz
    local.set $1
    global.get $~lib/rt/itcms/iter
    i32.load $0 offset=4
    i32.const -4
    i32.and
    local.set $0
    loop $while-continue|1
     local.get $0
     global.get $~lib/rt/itcms/toSpace
     i32.ne
     if
      local.get $0
      global.set $~lib/rt/itcms/iter
      local.get $1
      local.get $0
      i32.load $0 offset=4
      i32.const 3
      i32.and
      i32.ne
      if
       local.get $0
       local.get $0
       i32.load $0 offset=4
       i32.const -4
       i32.and
       local.get $1
       i32.or
       i32.store $0 offset=4
       i32.const 0
       global.set $~lib/rt/itcms/visitCount
       local.get $0
       i32.const 20
       i32.add
       call $~lib/rt/__visit_members
       global.get $~lib/rt/itcms/visitCount
       return
      end
      local.get $0
      i32.load $0 offset=4
      i32.const -4
      i32.and
      local.set $0
      br $while-continue|1
     end
    end
    i32.const 0
    global.set $~lib/rt/itcms/visitCount
    call $~lib/rt/itcms/visitRoots
    global.get $~lib/rt/itcms/toSpace
    global.get $~lib/rt/itcms/iter
    i32.load $0 offset=4
    i32.const -4
    i32.and
    i32.eq
    if
     global.get $~lib/memory/__stack_pointer
     local.set $0
     loop $while-continue|0
      local.get $0
      i32.const 49076
      i32.lt_u
      if
       local.get $0
       i32.load $0
       local.tee $2
       if
        local.get $2
        call $byn-split-outlined-A$~lib/rt/itcms/__visit
       end
       local.get $0
       i32.const 4
       i32.add
       local.set $0
       br $while-continue|0
      end
     end
     global.get $~lib/rt/itcms/iter
     i32.load $0 offset=4
     i32.const -4
     i32.and
     local.set $0
     loop $while-continue|2
      local.get $0
      global.get $~lib/rt/itcms/toSpace
      i32.ne
      if
       local.get $1
       local.get $0
       i32.load $0 offset=4
       i32.const 3
       i32.and
       i32.ne
       if
        local.get $0
        local.get $0
        i32.load $0 offset=4
        i32.const -4
        i32.and
        local.get $1
        i32.or
        i32.store $0 offset=4
        local.get $0
        i32.const 20
        i32.add
        call $~lib/rt/__visit_members
       end
       local.get $0
       i32.load $0 offset=4
       i32.const -4
       i32.and
       local.set $0
       br $while-continue|2
      end
     end
     global.get $~lib/rt/itcms/fromSpace
     local.set $0
     global.get $~lib/rt/itcms/toSpace
     global.set $~lib/rt/itcms/fromSpace
     local.get $0
     global.set $~lib/rt/itcms/toSpace
     local.get $1
     global.set $~lib/rt/itcms/white
     local.get $0
     i32.load $0 offset=4
     i32.const -4
     i32.and
     global.set $~lib/rt/itcms/iter
     i32.const 2
     global.set $~lib/rt/itcms/state
    end
    global.get $~lib/rt/itcms/visitCount
    return
   end
   global.get $~lib/rt/itcms/iter
   local.tee $0
   global.get $~lib/rt/itcms/toSpace
   i32.ne
   if
    local.get $0
    i32.load $0 offset=4
    local.tee $1
    i32.const -4
    i32.and
    global.set $~lib/rt/itcms/iter
    global.get $~lib/rt/itcms/white
    i32.eqz
    local.get $1
    i32.const 3
    i32.and
    i32.ne
    if
     i32.const 0
     i32.const 1216
     i32.const 228
     i32.const 20
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    i32.const 49076
    i32.lt_u
    if
     local.get $0
     i32.const 0
     i32.store $0 offset=4
     local.get $0
     i32.const 0
     i32.store $0 offset=8
    else
     global.get $~lib/rt/itcms/total
     local.get $0
     i32.load $0
     i32.const -4
     i32.and
     i32.const 4
     i32.add
     i32.sub
     global.set $~lib/rt/itcms/total
     local.get $0
     i32.const 4
     i32.add
     call $~lib/rt/tlsf/__free
    end
    i32.const 10
    return
   end
   global.get $~lib/rt/itcms/toSpace
   local.tee $0
   local.get $0
   i32.store $0 offset=4
   local.get $0
   local.get $0
   i32.store $0 offset=8
   i32.const 0
   global.set $~lib/rt/itcms/state
  end
  i32.const 0
 )
 (func $~lib/rt/tlsf/searchBlock (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  i32.const 256
  i32.lt_u
  if (result i32)
   local.get $1
   i32.const 4
   i32.shr_u
  else
   i32.const 31
   local.get $1
   i32.const 1
   i32.const 27
   local.get $1
   i32.clz
   i32.sub
   i32.shl
   i32.add
   i32.const 1
   i32.sub
   local.get $1
   local.get $1
   i32.const 536870910
   i32.lt_u
   select
   local.tee $1
   i32.clz
   i32.sub
   local.tee $3
   i32.const 7
   i32.sub
   local.set $2
   local.get $1
   local.get $3
   i32.const 4
   i32.sub
   i32.shr_u
   i32.const 16
   i32.xor
  end
  local.tee $1
  i32.const 16
  i32.lt_u
  local.get $2
  i32.const 23
  i32.lt_u
  i32.and
  i32.eqz
  if
   i32.const 0
   i32.const 1488
   i32.const 330
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $2
  i32.const 2
  i32.shl
  i32.add
  i32.load $0 offset=4
  i32.const -1
  local.get $1
  i32.shl
  i32.and
  local.tee $1
  if (result i32)
   local.get $0
   local.get $1
   i32.ctz
   local.get $2
   i32.const 4
   i32.shl
   i32.add
   i32.const 2
   i32.shl
   i32.add
   i32.load $0 offset=96
  else
   local.get $0
   i32.load $0
   i32.const -1
   local.get $2
   i32.const 1
   i32.add
   i32.shl
   i32.and
   local.tee $1
   if (result i32)
    local.get $0
    local.get $1
    i32.ctz
    local.tee $1
    i32.const 2
    i32.shl
    i32.add
    i32.load $0 offset=4
    local.tee $2
    i32.eqz
    if
     i32.const 0
     i32.const 1488
     i32.const 343
     i32.const 18
     call $~lib/builtins/abort
     unreachable
    end
    local.get $0
    local.get $2
    i32.ctz
    local.get $1
    i32.const 4
    i32.shl
    i32.add
    i32.const 2
    i32.shl
    i32.add
    i32.load $0 offset=96
   else
    i32.const 0
   end
  end
 )
 (func $~lib/rt/tlsf/allocateBlock (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  i32.const 1073741820
  i32.gt_u
  if
   i32.const 1152
   i32.const 1488
   i32.const 458
   i32.const 29
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 12
  local.get $1
  i32.const 19
  i32.add
  i32.const -16
  i32.and
  i32.const 4
  i32.sub
  local.get $1
  i32.const 12
  i32.le_u
  select
  local.tee $3
  call $~lib/rt/tlsf/searchBlock
  local.tee $1
  i32.eqz
  if
   memory.size $0
   local.tee $1
   i32.const 4
   local.get $0
   i32.load $0 offset=1568
   local.get $1
   i32.const 16
   i32.shl
   i32.const 4
   i32.sub
   i32.ne
   i32.shl
   local.get $3
   i32.const 1
   i32.const 27
   local.get $3
   i32.clz
   i32.sub
   i32.shl
   i32.const 1
   i32.sub
   i32.add
   local.get $3
   local.get $3
   i32.const 536870910
   i32.lt_u
   select
   i32.add
   i32.const 65535
   i32.add
   i32.const -65536
   i32.and
   i32.const 16
   i32.shr_u
   local.tee $2
   local.get $1
   local.get $2
   i32.gt_s
   select
   memory.grow $0
   i32.const 0
   i32.lt_s
   if
    local.get $2
    memory.grow $0
    i32.const 0
    i32.lt_s
    if
     unreachable
    end
   end
   local.get $0
   local.get $1
   i32.const 16
   i32.shl
   memory.size $0
   i32.const 16
   i32.shl
   call $~lib/rt/tlsf/addMemory
   local.get $0
   local.get $3
   call $~lib/rt/tlsf/searchBlock
   local.tee $1
   i32.eqz
   if
    i32.const 0
    i32.const 1488
    i32.const 496
    i32.const 16
    call $~lib/builtins/abort
    unreachable
   end
  end
  local.get $3
  local.get $1
  i32.load $0
  i32.const -4
  i32.and
  i32.gt_u
  if
   i32.const 0
   i32.const 1488
   i32.const 498
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/rt/tlsf/removeBlock
  local.get $1
  i32.load $0
  local.set $4
  local.get $3
  i32.const 4
  i32.add
  i32.const 15
  i32.and
  if
   i32.const 0
   i32.const 1488
   i32.const 357
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  local.get $4
  i32.const -4
  i32.and
  local.get $3
  i32.sub
  local.tee $2
  i32.const 16
  i32.ge_u
  if
   local.get $1
   local.get $3
   local.get $4
   i32.const 2
   i32.and
   i32.or
   i32.store $0
   local.get $1
   i32.const 4
   i32.add
   local.get $3
   i32.add
   local.tee $3
   local.get $2
   i32.const 4
   i32.sub
   i32.const 1
   i32.or
   i32.store $0
   local.get $0
   local.get $3
   call $~lib/rt/tlsf/insertBlock
  else
   local.get $1
   local.get $4
   i32.const -2
   i32.and
   i32.store $0
   local.get $1
   i32.const 4
   i32.add
   local.get $1
   i32.load $0
   i32.const -4
   i32.and
   i32.add
   local.tee $0
   local.get $0
   i32.load $0
   i32.const -3
   i32.and
   i32.store $0
  end
  local.get $1
 )
 (func $~lib/rt/itcms/__new (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.const 1073741804
  i32.ge_u
  if
   i32.const 1152
   i32.const 1216
   i32.const 260
   i32.const 31
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/rt/itcms/total
  global.get $~lib/rt/itcms/threshold
  i32.ge_u
  if
   block $__inlined_func$~lib/rt/itcms/interrupt
    i32.const 2048
    local.set $2
    loop $do-loop|0
     local.get $2
     call $~lib/rt/itcms/step
     i32.sub
     local.set $2
     global.get $~lib/rt/itcms/state
     i32.eqz
     if
      global.get $~lib/rt/itcms/total
      i64.extend_i32_u
      i64.const 200
      i64.mul
      i64.const 100
      i64.div_u
      i32.wrap_i64
      i32.const 1024
      i32.add
      global.set $~lib/rt/itcms/threshold
      br $__inlined_func$~lib/rt/itcms/interrupt
     end
     local.get $2
     i32.const 0
     i32.gt_s
     br_if $do-loop|0
    end
    global.get $~lib/rt/itcms/total
    local.tee $2
    global.get $~lib/rt/itcms/threshold
    i32.sub
    i32.const 1024
    i32.lt_u
    i32.const 10
    i32.shl
    local.get $2
    i32.add
    global.set $~lib/rt/itcms/threshold
   end
  end
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  global.get $~lib/rt/tlsf/ROOT
  local.get $0
  i32.const 16
  i32.add
  call $~lib/rt/tlsf/allocateBlock
  local.tee $2
  local.get $1
  i32.store $0 offset=12
  local.get $2
  local.get $0
  i32.store $0 offset=16
  global.get $~lib/rt/itcms/fromSpace
  local.tee $1
  i32.load $0 offset=8
  local.set $3
  local.get $2
  local.get $1
  global.get $~lib/rt/itcms/white
  i32.or
  i32.store $0 offset=4
  local.get $2
  local.get $3
  i32.store $0 offset=8
  local.get $3
  local.get $2
  local.get $3
  i32.load $0 offset=4
  i32.const 3
  i32.and
  i32.or
  i32.store $0 offset=4
  local.get $1
  local.get $2
  i32.store $0 offset=8
  global.get $~lib/rt/itcms/total
  local.get $2
  i32.load $0
  i32.const -4
  i32.and
  i32.const 4
  i32.add
  i32.add
  global.set $~lib/rt/itcms/total
  local.get $2
  i32.const 20
  i32.add
  local.tee $1
  i32.const 0
  local.get $0
  memory.fill $0
  local.get $1
 )
 (func $~lib/array/Array<u8>#__get (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   i32.const 1344
   i32.const 1104
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.add
  i32.load8_u $0
 )
 (func $std/array/isArraysEqual<u8> (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load $0 offset=12
  local.tee $3
  local.get $1
  i32.load $0 offset=12
  i32.ne
  if
   i32.const 0
   return
  end
  local.get $0
  local.get $1
  i32.eq
  if
   i32.const 1
   return
  end
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   if
    local.get $0
    local.get $2
    call $~lib/array/Array<u8>#__get
    local.get $1
    local.get $2
    call $~lib/array/Array<u8>#__get
    i32.ne
    if
     i32.const 0
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
 )
 (func $~lib/array/Array<u32>#fill (type $i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load $0 offset=4
  local.set $5
  local.get $0
  i32.load $0 offset=12
  local.tee $4
  local.get $2
  i32.add
  local.get $2
  local.get $4
  local.get $2
  local.get $4
  i32.lt_s
  select
  local.get $2
  i32.const 0
  i32.lt_s
  select
  local.set $0
  local.get $3
  local.get $4
  i32.add
  local.get $3
  local.get $4
  local.get $3
  local.get $4
  i32.lt_s
  select
  local.get $3
  i32.const 0
  i32.lt_s
  select
  local.set $2
  block $__inlined_func$~lib/util/bytes/FILL<u32>
   local.get $1
   i32.eqz
   local.get $1
   i32.const -1
   i32.eq
   i32.or
   if
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $5
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     local.get $1
     local.get $2
     local.get $0
     i32.sub
     i32.const 2
     i32.shl
     memory.fill $0
    end
    br $__inlined_func$~lib/util/bytes/FILL<u32>
   end
   loop $for-loop|0
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $5
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     local.get $1
     i32.store $0
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0
    end
   end
  end
 )
 (func $~lib/array/Array<u32>#__get (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   i32.const 1344
   i32.const 1104
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
 )
 (func $std/array/isArraysEqual<u32> (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.load $0 offset=12
  local.tee $3
  local.get $1
  i32.load $0 offset=12
  i32.ne
  if
   i32.const 0
   return
  end
  local.get $0
  local.get $1
  i32.eq
  if
   i32.const 1
   return
  end
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.lt_s
   if
    local.get $0
    local.get $2
    call $~lib/array/Array<u32>#__get
    local.get $1
    local.get $2
    call $~lib/array/Array<u32>#__get
    i32.ne
    if
     i32.const 0
     return
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
 )
 (func $~lib/array/Array<f32>#fill (type $i32_f32_i32_i32_=>_none) (param $0 i32) (param $1 f32) (param $2 i32) (param $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load $0 offset=4
  local.set $5
  local.get $0
  i32.load $0 offset=12
  local.tee $4
  local.get $2
  i32.add
  local.get $2
  local.get $4
  local.get $2
  local.get $4
  i32.lt_s
  select
  local.get $2
  i32.const 0
  i32.lt_s
  select
  local.set $0
  local.get $3
  local.get $4
  i32.add
  local.get $3
  local.get $4
  local.get $3
  local.get $4
  i32.lt_s
  select
  local.get $3
  i32.const 0
  i32.lt_s
  select
  local.set $2
  block $__inlined_func$~lib/util/bytes/FILL<f32>
   local.get $1
   i32.reinterpret_f32
   i32.eqz
   if
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $5
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.const 0
     local.get $2
     local.get $0
     i32.sub
     i32.const 2
     i32.shl
     memory.fill $0
    end
    br $__inlined_func$~lib/util/bytes/FILL<f32>
   end
   loop $for-loop|0
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $5
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     local.get $1
     f32.store $0
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0
    end
   end
  end
 )
 (func $~lib/array/Array<f32>#__get (type $i32_i32_=>_f32) (param $0 i32) (param $1 i32) (result f32)
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   i32.const 1344
   i32.const 1104
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  f32.load $0
 )
 (func $std/array/isArraysEqual<f32> (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 f32)
  (local $4 i32)
  local.get $0
  i32.load $0 offset=12
  local.tee $4
  local.get $1
  i32.load $0 offset=12
  i32.ne
  if
   i32.const 0
   return
  end
  local.get $0
  local.get $1
  i32.eq
  if
   i32.const 1
   return
  end
  loop $for-loop|0
   local.get $2
   local.get $4
   i32.lt_s
   if
    local.get $0
    local.get $2
    call $~lib/array/Array<f32>#__get
    local.tee $3
    local.get $3
    f32.ne
    if (result i32)
     local.get $1
     local.get $2
     call $~lib/array/Array<f32>#__get
     local.tee $3
     local.get $3
     f32.ne
    else
     i32.const 0
    end
    i32.eqz
    if
     local.get $0
     local.get $2
     call $~lib/array/Array<f32>#__get
     f64.promote_f32
     i64.reinterpret_f64
     i64.const 63
     i64.shr_u
     i32.wrap_i64
     local.get $1
     local.get $2
     call $~lib/array/Array<f32>#__get
     f64.promote_f32
     i64.reinterpret_f64
     i64.const 63
     i64.shr_u
     i32.wrap_i64
     i32.ne
     if
      i32.const 0
      return
     end
     local.get $0
     local.get $2
     call $~lib/array/Array<f32>#__get
     local.get $1
     local.get $2
     call $~lib/array/Array<f32>#__get
     f32.ne
     if
      i32.const 0
      return
     end
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  i32.const 1
 )
 (func $~lib/array/ensureCapacity (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  local.get $0
  i32.load $0 offset=8
  local.tee $4
  i32.const 2
  i32.shr_u
  i32.gt_u
  if
   local.get $1
   i32.const 268435455
   i32.gt_u
   if
    i32.const 1056
    i32.const 1104
    i32.const 19
    i32.const 48
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0
   local.set $3
   i32.const 8
   local.get $1
   local.get $1
   i32.const 8
   i32.le_u
   select
   i32.const 2
   i32.shl
   local.set $1
   local.get $2
   if
    i32.const 1073741820
    local.get $4
    i32.const 1
    i32.shl
    local.tee $2
    local.get $2
    i32.const 1073741820
    i32.ge_u
    select
    local.tee $2
    local.get $1
    local.get $1
    local.get $2
    i32.lt_u
    select
    local.set $1
   end
   block $__inlined_func$~lib/rt/itcms/__renew
    local.get $3
    i32.const 20
    i32.sub
    local.tee $4
    i32.load $0
    i32.const -4
    i32.and
    i32.const 16
    i32.sub
    local.get $1
    i32.ge_u
    if
     local.get $4
     local.get $1
     i32.store $0 offset=16
     local.get $3
     local.set $2
     br $__inlined_func$~lib/rt/itcms/__renew
    end
    local.get $1
    local.get $4
    i32.load $0 offset=12
    call $~lib/rt/itcms/__new
    local.tee $2
    local.get $3
    local.get $1
    local.get $4
    i32.load $0 offset=16
    local.tee $4
    local.get $1
    local.get $4
    i32.lt_u
    select
    memory.copy $0 $0
   end
   local.get $2
   local.get $3
   i32.ne
   if
    local.get $0
    local.get $2
    i32.store $0
    local.get $0
    local.get $2
    i32.store $0 offset=4
    local.get $2
    if
     local.get $0
     local.get $2
     i32.const 0
     call $byn-split-outlined-A$~lib/rt/itcms/__link
    end
   end
   local.get $0
   local.get $1
   i32.store $0 offset=8
  end
 )
 (func $~lib/array/Array<i32>#push (type $i32_i32_=>_none) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $0
  i32.load $0 offset=12
  local.tee $2
  i32.const 1
  i32.add
  local.tee $3
  i32.const 1
  call $~lib/array/ensureCapacity
  local.get $0
  i32.load $0 offset=4
  local.get $2
  i32.const 2
  i32.shl
  i32.add
  local.get $1
  i32.store $0
  local.get $0
  local.get $3
  i32.store $0 offset=12
 )
 (func $~lib/array/Array<i32>#__get (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   i32.const 1344
   i32.const 1104
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
 )
 (func $~lib/array/Array<i32>#pop (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  local.get $0
  i32.load $0 offset=12
  local.tee $1
  i32.const 0
  i32.le_s
  if
   i32.const 2640
   i32.const 1104
   i32.const 275
   i32.const 18
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 1
  i32.sub
  local.tee $1
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.set $2
  local.get $0
  local.get $1
  i32.store $0 offset=12
  local.get $2
 )
 (func $~lib/array/Array<std/array/Ref>#__uset (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.store $0
  local.get $2
  if
   local.get $0
   local.get $2
   i32.const 1
   call $byn-split-outlined-A$~lib/rt/itcms/__link
  end
 )
 (func $~lib/array/Array<i32>#at (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  local.get $0
  i32.load $0 offset=12
  local.tee $2
  i32.const 0
  local.get $1
  i32.const 0
  i32.lt_s
  select
  i32.add
  local.tee $1
  local.get $2
  i32.ge_u
  if
   i32.const 1344
   i32.const 1104
   i32.const 147
   i32.const 33
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
 )
 (func $~lib/array/Array<i32>#copyWithin (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  local.get $3
  local.get $0
  i32.load $0 offset=12
  local.tee $4
  local.get $3
  local.get $4
  i32.lt_s
  select
  local.set $5
  local.get $0
  i32.load $0 offset=4
  local.tee $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $4
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $4
   local.get $1
   local.get $4
   i32.lt_s
   select
  end
  local.tee $1
  i32.const 2
  i32.shl
  i32.add
  local.get $3
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $4
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $4
   local.get $2
   local.get $4
   i32.lt_s
   select
  end
  local.tee $2
  i32.const 2
  i32.shl
  i32.add
  local.get $5
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $4
   local.get $5
   i32.add
   local.tee $3
   i32.const 0
   local.get $3
   i32.const 0
   i32.gt_s
   select
  else
   local.get $5
   local.get $4
   local.get $4
   local.get $5
   i32.gt_s
   select
  end
  local.get $2
  i32.sub
  local.tee $2
  local.get $4
  local.get $1
  i32.sub
  local.tee $1
  local.get $1
  local.get $2
  i32.gt_s
  select
  i32.const 2
  i32.shl
  memory.copy $0 $0
  local.get $0
 )
 (func $std/array/isArraysEqual<i32> (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  local.get $2
  i32.eqz
  if
   local.get $0
   i32.load $0 offset=12
   local.tee $2
   local.get $1
   i32.load $0 offset=12
   i32.ne
   if
    i32.const 0
    return
   end
   local.get $0
   local.get $1
   i32.eq
   if
    i32.const 1
    return
   end
  end
  loop $for-loop|0
   local.get $2
   local.get $3
   i32.gt_s
   if
    local.get $0
    local.get $3
    call $~lib/array/Array<i32>#__get
    local.get $1
    local.get $3
    call $~lib/array/Array<i32>#__get
    i32.ne
    if
     i32.const 0
     return
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|0
   end
  end
  i32.const 1
 )
 (func $~lib/array/Array<i32>#unshift (type $i32_i32_=>_none) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.get $0
  i32.load $0 offset=12
  i32.const 1
  i32.add
  local.tee $2
  i32.const 1
  call $~lib/array/ensureCapacity
  local.get $0
  i32.load $0 offset=4
  local.tee $3
  i32.const 4
  i32.add
  local.get $3
  local.get $2
  i32.const 1
  i32.sub
  i32.const 2
  i32.shl
  memory.copy $0 $0
  local.get $3
  local.get $1
  i32.store $0
  local.get $0
  local.get $2
  i32.store $0 offset=12
 )
 (func $~lib/array/Array<u8>#reverse (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i64)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i64)
  local.get $0
  i32.load $0 offset=4
  local.set $2
  local.get $0
  i32.load $0 offset=12
  local.tee $5
  i32.const 1
  i32.gt_u
  if
   local.get $5
   i32.const 1
   i32.shr_u
   local.set $4
   local.get $5
   i32.const 8
   i32.sub
   local.set $6
   loop $while-continue|0
    local.get $1
    i32.const 7
    i32.add
    local.get $4
    i32.lt_u
    if
     local.get $1
     local.get $2
     i32.add
     local.tee $7
     i64.load $0
     local.tee $3
     i64.const 8
     i64.shr_u
     i64.const 71777214294589695
     i64.and
     local.get $3
     i64.const 71777214294589695
     i64.and
     i64.const 8
     i64.shl
     i64.or
     local.set $3
     local.get $7
     local.get $2
     local.get $6
     i32.add
     local.get $1
     i32.sub
     local.tee $7
     i64.load $0
     local.tee $8
     i64.const 8
     i64.shr_u
     i64.const 71777214294589695
     i64.and
     local.get $8
     i64.const 71777214294589695
     i64.and
     i64.const 8
     i64.shl
     i64.or
     local.tee $8
     i64.const 16
     i64.shr_u
     i64.const 281470681808895
     i64.and
     local.get $8
     i64.const 281470681808895
     i64.and
     i64.const 16
     i64.shl
     i64.or
     i64.const 32
     i64.rotr
     i64.store $0
     local.get $7
     local.get $3
     i64.const 16
     i64.shr_u
     i64.const 281470681808895
     i64.and
     local.get $3
     i64.const 281470681808895
     i64.and
     i64.const 16
     i64.shl
     i64.or
     i64.const 32
     i64.rotr
     i64.store $0
     local.get $1
     i32.const 8
     i32.add
     local.set $1
     br $while-continue|0
    end
   end
   local.get $5
   i32.const 1
   i32.sub
   local.set $5
   loop $while-continue|1
    local.get $1
    local.get $4
    i32.lt_u
    if
     local.get $1
     local.get $2
     i32.add
     local.tee $6
     i32.load8_u $0
     local.set $7
     local.get $6
     local.get $2
     local.get $5
     local.get $1
     i32.sub
     i32.add
     local.tee $6
     i32.load8_u $0
     i32.store8 $0
     local.get $6
     local.get $7
     i32.store8 $0
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $while-continue|1
    end
   end
  end
  local.get $0
 )
 (func $~lib/array/Array<u16>#reverse (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.load $0 offset=4
  local.set $2
  local.get $0
  i32.load $0 offset=12
  local.tee $4
  i32.const 1
  i32.gt_u
  if
   local.get $4
   i32.const 1
   i32.shr_u
   local.set $3
   local.get $4
   i32.const 2
   i32.sub
   local.set $5
   loop $while-continue|0
    local.get $1
    i32.const 1
    i32.add
    local.get $3
    i32.lt_u
    if
     local.get $2
     local.get $5
     local.get $1
     i32.sub
     i32.const 1
     i32.shl
     i32.add
     local.tee $6
     i32.load $0
     i32.const 16
     i32.rotr
     local.set $7
     local.get $6
     local.get $2
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     local.tee $6
     i32.load $0
     i32.const 16
     i32.rotr
     i32.store $0
     local.get $6
     local.get $7
     i32.store $0
     local.get $1
     i32.const 2
     i32.add
     local.set $1
     br $while-continue|0
    end
   end
   local.get $4
   i32.const 1
   i32.sub
   local.set $4
   loop $while-continue|1
    local.get $1
    local.get $3
    i32.lt_u
    if
     local.get $2
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     local.tee $5
     i32.load16_u $0
     local.set $6
     local.get $5
     local.get $2
     local.get $4
     local.get $1
     i32.sub
     i32.const 1
     i32.shl
     i32.add
     local.tee $5
     i32.load16_u $0
     i32.store16 $0
     local.get $5
     local.get $6
     i32.store16 $0
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $while-continue|1
    end
   end
  end
  local.get $0
 )
 (func $~lib/array/Array<u16>#__get (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   i32.const 1344
   i32.const 1104
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 1
  i32.shl
  i32.add
  i32.load16_u $0
 )
 (func $~lib/array/Array<i32>#__set (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 1344
    i32.const 1104
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   local.tee $3
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $3
   i32.store $0 offset=12
  end
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.store $0
 )
 (func $start:std/array~anonymous|0 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.eqz
 )
 (func $start:std/array~anonymous|1 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 1
  i32.eq
 )
 (func $start:std/array~anonymous|2 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|3 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|5 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.const 100
  i32.eq
 )
 (func $start:std/array~anonymous|10 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 0
  i32.ge_s
 )
 (func $start:std/array~anonymous|11 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 0
  i32.le_s
 )
 (func $start:std/array~anonymous|12 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  local.get $0
  i32.const 10
  i32.lt_s
 )
 (func $start:std/array~anonymous|13 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 10
  i32.lt_s
 )
 (func $start:std/array~anonymous|14 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.const 3
  i32.lt_s
 )
 (func $start:std/array~anonymous|15 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 3
  i32.ge_s
 )
 (func $start:std/array~anonymous|16 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 0
  i32.lt_s
 )
 (func $start:std/array~anonymous|17 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  local.get $0
  i32.const 10
  i32.gt_s
 )
 (func $start:std/array~anonymous|18 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 10
  i32.gt_s
 )
 (func $start:std/array~anonymous|19 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  i32.const 3
  i32.gt_s
 )
 (func $start:std/array~anonymous|20 (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
 )
 (func $start:std/array~anonymous|21 (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
 )
 (func $start:std/array~anonymous|23 (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
 )
 (func $start:std/array~anonymous|24 (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.eqz
  if
   loop $for-loop|0
    local.get $5
    i32.const 4
    i32.lt_s
    if
     local.get $2
     call $~lib/array/Array<i32>#pop
     drop
     local.get $5
     i32.const 1
     i32.add
     local.set $5
     br $for-loop|0
    end
   end
   loop $for-loop|1
    local.get $3
    i32.const 100
    i32.lt_s
    if
     local.get $2
     local.get $3
     i32.const 100
     i32.add
     call $~lib/array/Array<i32>#push
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|1
    end
   end
   loop $for-loop|2
    local.get $6
    i32.const 100
    i32.lt_s
    if
     local.get $2
     call $~lib/array/Array<i32>#pop
     drop
     local.get $6
     i32.const 1
     i32.add
     local.set $6
     br $for-loop|2
    end
   end
   loop $for-loop|3
    local.get $4
    i32.const 100
    i32.lt_s
    if
     local.get $2
     local.get $4
     i32.const 200
     i32.add
     call $~lib/array/Array<i32>#push
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $for-loop|3
    end
   end
  end
  local.get $1
  i32.const 2
  i32.eq
  local.get $0
  i32.const 202
  i32.ne
  i32.and
  if
   i32.const 0
   i32.const 1552
   i32.const 767
   i32.const 7
   call $~lib/builtins/abort
   unreachable
  end
 )
 (func $~lib/util/number/utoa32_dec_lut (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  loop $while-continue|0
   local.get $1
   i32.const 10000
   i32.ge_u
   if
    local.get $1
    i32.const 10000
    i32.rem_u
    local.set $3
    local.get $1
    i32.const 10000
    i32.div_u
    local.set $1
    local.get $0
    local.get $2
    i32.const 4
    i32.sub
    local.tee $2
    i32.const 1
    i32.shl
    i32.add
    local.get $3
    i32.const 100
    i32.div_u
    i32.const 2
    i32.shl
    i32.const 7660
    i32.add
    i64.load32_u $0
    local.get $3
    i32.const 100
    i32.rem_u
    i32.const 2
    i32.shl
    i32.const 7660
    i32.add
    i64.load32_u $0
    i64.const 32
    i64.shl
    i64.or
    i64.store $0
    br $while-continue|0
   end
  end
  local.get $1
  i32.const 100
  i32.ge_u
  if
   local.get $0
   local.get $2
   i32.const 2
   i32.sub
   local.tee $2
   i32.const 1
   i32.shl
   i32.add
   local.get $1
   i32.const 100
   i32.rem_u
   i32.const 2
   i32.shl
   i32.const 7660
   i32.add
   i32.load $0
   i32.store $0
   local.get $1
   i32.const 100
   i32.div_u
   local.set $1
  end
  local.get $1
  i32.const 10
  i32.ge_u
  if
   local.get $0
   local.get $2
   i32.const 2
   i32.sub
   i32.const 1
   i32.shl
   i32.add
   local.get $1
   i32.const 2
   i32.shl
   i32.const 7660
   i32.add
   i32.load $0
   i32.store $0
  else
   local.get $0
   local.get $2
   i32.const 1
   i32.sub
   i32.const 1
   i32.shl
   i32.add
   local.get $1
   i32.const 48
   i32.add
   i32.store16 $0
  end
 )
 (func $start:std/array~anonymous|25 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  call $~lib/util/number/itoa32
 )
 (func $start:std/array~anonymous|26 (type $i32_i32_i32_=>_f32) (param $0 i32) (param $1 i32) (param $2 i32) (result f32)
  local.get $0
  f32.convert_i32_s
 )
 (func $start:std/array~anonymous|27 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
 )
 (func $start:std/array~anonymous|28 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
 )
 (func $start:std/array~anonymous|29 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
 )
 (func $start:std/array~anonymous|30 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|31 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  i32.const 100
  call $~lib/array/Array<i32>#push
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|32 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|33 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $2
  call $~lib/array/Array<i32>#pop
  drop
  global.get $std/array/i
  local.get $0
  i32.add
  global.set $std/array/i
  local.get $0
  i32.const 2
  i32.ge_s
 )
 (func $start:std/array~anonymous|34 (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|36 (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  i32.const 1
  local.get $1
  i32.const 2
  i32.gt_s
  local.get $0
  select
 )
 (func $start:std/array~anonymous|37 (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  i32.const 1
  local.get $1
  i32.const 100
  i32.gt_s
  local.get $0
  select
 )
 (func $start:std/array~anonymous|38 (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $3
  i32.const 1
  call $~lib/array/Array<i32>#push
  local.get $0
  local.get $1
  i32.add
 )
 (func $start:std/array~anonymous|40 (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  local.get $3
  call $~lib/array/Array<i32>#pop
  drop
  local.get $0
  local.get $1
  i32.add
 )
 (func $~lib/util/sort/insertionSort<f32> (type $i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32)
  (local $5 f32)
  (local $6 f32)
  (local $7 i32)
  (local $8 f32)
  local.get $1
  local.get $3
  local.get $2
  local.get $1
  i32.sub
  i32.const 1
  i32.add
  local.tee $7
  local.get $3
  i32.sub
  i32.const 1
  i32.and
  i32.sub
  local.get $7
  i32.const 1
  i32.and
  local.get $3
  select
  i32.add
  local.set $7
  loop $for-loop|0
   local.get $2
   local.get $7
   i32.ge_s
   if
    local.get $0
    local.get $7
    i32.const 2
    i32.shl
    i32.add
    local.tee $3
    f32.load $0 offset=4
    local.tee $8
    local.set $6
    local.get $3
    f32.load $0
    local.set $5
    i32.const 2
    global.set $~argumentsLength
    local.get $5
    local.get $8
    local.get $4
    i32.load $0
    call_indirect $0 (type $f32_f32_=>_i32)
    i32.const 0
    i32.le_s
    if
     local.get $5
     local.set $6
     local.get $8
     local.set $5
    end
    local.get $7
    i32.const 1
    i32.sub
    local.set $3
    loop $while-continue|1
     local.get $1
     local.get $3
     i32.le_s
     if
      block $while-break|1
       local.get $0
       local.get $3
       i32.const 2
       i32.shl
       i32.add
       f32.load $0
       local.set $8
       i32.const 2
       global.set $~argumentsLength
       local.get $8
       local.get $5
       local.get $4
       i32.load $0
       call_indirect $0 (type $f32_f32_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|1
       local.get $0
       local.get $3
       i32.const 2
       i32.shl
       i32.add
       local.get $8
       f32.store $0 offset=8
       local.get $3
       i32.const 1
       i32.sub
       local.set $3
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    f32.store $0 offset=8
    loop $while-continue|2
     local.get $1
     local.get $3
     i32.le_s
     if
      block $while-break|2
       local.get $0
       local.get $3
       i32.const 2
       i32.shl
       i32.add
       f32.load $0
       local.set $5
       i32.const 2
       global.set $~argumentsLength
       local.get $5
       local.get $6
       local.get $4
       i32.load $0
       call_indirect $0 (type $f32_f32_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|2
       local.get $0
       local.get $3
       i32.const 2
       i32.shl
       i32.add
       local.get $5
       f32.store $0 offset=4
       local.get $3
       i32.const 1
       i32.sub
       local.set $3
       br $while-continue|2
      end
     end
    end
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    local.get $6
    f32.store $0 offset=4
    local.get $7
    i32.const 2
    i32.add
    local.set $7
    br $for-loop|0
   end
  end
 )
 (func $~lib/util/sort/extendRunRight<f32> (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 f32)
  (local $6 i32)
  (local $7 f32)
  local.get $1
  local.get $2
  i32.eq
  if
   local.get $1
   return
  end
  local.get $0
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  f32.load $0
  local.set $5
  local.get $0
  local.get $1
  i32.const 1
  i32.add
  local.tee $4
  i32.const 2
  i32.shl
  i32.add
  f32.load $0
  local.set $7
  i32.const 2
  global.set $~argumentsLength
  local.get $5
  local.get $7
  local.get $3
  i32.load $0
  call_indirect $0 (type $f32_f32_=>_i32)
  i32.const 0
  i32.gt_s
  if
   loop $while-continue|0
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     local.get $0
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     local.tee $6
     f32.load $0 offset=4
     local.set $5
     local.get $6
     f32.load $0
     local.set $7
     i32.const 2
     global.set $~argumentsLength
     local.get $5
     local.get $7
     local.get $3
     i32.load $0
     call_indirect $0 (type $f32_f32_=>_i32)
     i32.const 31
     i32.shr_u
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|0
    end
   end
   local.get $4
   local.set $2
   loop $while-continue|1
    local.get $1
    local.get $2
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.tee $3
     f32.load $0
     local.set $5
     local.get $3
     local.get $0
     local.get $2
     i32.const 2
     i32.shl
     i32.add
     local.tee $3
     f32.load $0
     f32.store $0
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     local.get $3
     local.get $5
     f32.store $0
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     br $while-continue|1
    end
   end
  else
   loop $while-continue|2
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     local.get $0
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     local.tee $1
     f32.load $0 offset=4
     local.set $5
     local.get $1
     f32.load $0
     local.set $7
     i32.const 2
     global.set $~argumentsLength
     local.get $5
     local.get $7
     local.get $3
     i32.load $0
     call_indirect $0 (type $f32_f32_=>_i32)
     i32.const 0
     i32.ge_s
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|2
    end
   end
  end
  local.get $4
 )
 (func $~lib/util/sort/mergeRuns<f32> (type $i32_i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (param $5 i32)
  (local $6 i32)
  (local $7 f32)
  (local $8 f32)
  (local $9 i32)
  (local $10 i32)
  local.get $2
  i32.const 1
  i32.sub
  local.tee $6
  local.get $3
  i32.add
  local.set $9
  local.get $6
  i32.const 1
  i32.add
  local.set $2
  loop $for-loop|0
   local.get $1
   local.get $2
   i32.lt_s
   if
    local.get $2
    i32.const 1
    i32.sub
    local.tee $2
    i32.const 2
    i32.shl
    local.tee $10
    local.get $4
    i32.add
    local.get $0
    local.get $10
    i32.add
    f32.load $0
    f32.store $0
    br $for-loop|0
   end
  end
  loop $for-loop|1
   local.get $3
   local.get $6
   i32.gt_s
   if
    local.get $4
    local.get $9
    local.get $6
    i32.sub
    i32.const 2
    i32.shl
    i32.add
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    f32.load $0 offset=4
    f32.store $0
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|1
   end
  end
  loop $for-loop|2
   local.get $1
   local.get $3
   i32.le_s
   if
    local.get $4
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    f32.load $0
    local.set $7
    local.get $4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    f32.load $0
    local.set $8
    i32.const 2
    global.set $~argumentsLength
    local.get $7
    local.get $8
    local.get $5
    i32.load $0
    call_indirect $0 (type $f32_f32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.get $7
     f32.store $0
     local.get $6
     i32.const 1
     i32.sub
     local.set $6
    else
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.get $8
     f32.store $0
     local.get $2
     i32.const 1
     i32.add
     local.set $2
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|2
   end
  end
 )
 (func $~lib/util/sort/SORT<f32> (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 f32)
  (local $10 f32)
  (local $11 i32)
  (local $12 i32)
  (local $13 f32)
  (local $14 i32)
  (local $15 i32)
  (local $16 i64)
  local.get $1
  i32.const 48
  i32.le_s
  if
   local.get $1
   i32.const 1
   i32.le_s
   if
    return
   end
   block $break|0
    block $case1|0
     local.get $1
     i32.const 3
     i32.ne
     if
      local.get $1
      i32.const 2
      i32.eq
      br_if $case1|0
      br $break|0
     end
     local.get $0
     f32.load $0
     local.set $13
     local.get $0
     f32.load $0 offset=4
     local.set $9
     i32.const 2
     global.set $~argumentsLength
     local.get $0
     local.get $9
     local.get $13
     local.get $13
     local.get $9
     local.get $2
     i32.load $0
     call_indirect $0 (type $f32_f32_=>_i32)
     i32.const 0
     i32.gt_s
     local.tee $1
     select
     f32.store $0
     local.get $0
     f32.load $0 offset=8
     local.set $10
     i32.const 2
     global.set $~argumentsLength
     local.get $13
     local.get $9
     local.get $1
     select
     local.tee $9
     local.get $10
     local.get $2
     i32.load $0
     call_indirect $0 (type $f32_f32_=>_i32)
     i32.const 0
     i32.gt_s
     local.set $1
     local.get $0
     local.get $10
     local.get $9
     local.get $1
     select
     f32.store $0 offset=4
     local.get $0
     local.get $9
     local.get $10
     local.get $1
     select
     f32.store $0 offset=8
    end
    local.get $0
    f32.load $0
    local.set $10
    local.get $0
    f32.load $0 offset=4
    local.set $9
    i32.const 2
    global.set $~argumentsLength
    local.get $0
    local.get $9
    local.get $10
    local.get $10
    local.get $9
    local.get $2
    i32.load $0
    call_indirect $0 (type $f32_f32_=>_i32)
    i32.const 0
    i32.gt_s
    local.tee $1
    select
    f32.store $0
    local.get $0
    local.get $10
    local.get $9
    local.get $1
    select
    f32.store $0 offset=4
    return
   end
   local.get $0
   i32.const 0
   local.get $1
   i32.const 1
   i32.sub
   i32.const 0
   local.get $2
   call $~lib/util/sort/insertionSort<f32>
   return
  end
  i32.const 33
  local.get $1
  i32.clz
  i32.sub
  local.tee $7
  i32.const 2
  i32.shl
  local.tee $6
  i32.const 1
  i32.shl
  local.set $5
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  local.get $6
  global.get $~lib/rt/tlsf/ROOT
  local.get $5
  call $~lib/rt/tlsf/allocateBlock
  i32.const 4
  i32.add
  local.tee $12
  i32.add
  local.set $14
  loop $for-loop|1
   local.get $7
   local.get $8
   i32.gt_u
   if
    local.get $12
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    i32.const -1
    i32.store $0
    local.get $8
    i32.const 1
    i32.add
    local.set $8
    br $for-loop|1
   end
  end
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  global.get $~lib/rt/tlsf/ROOT
  local.get $1
  i32.const 2
  i32.shl
  call $~lib/rt/tlsf/allocateBlock
  i32.const 4
  i32.add
  local.set $15
  local.get $0
  i32.const 0
  local.get $1
  i32.const 1
  i32.sub
  local.tee $11
  local.get $2
  call $~lib/util/sort/extendRunRight<f32>
  local.tee $6
  i32.const 1
  i32.add
  local.tee $1
  i32.const 32
  i32.lt_s
  if
   local.get $0
   i32.const 0
   i32.const 31
   local.get $11
   local.get $11
   i32.const 31
   i32.ge_s
   select
   local.tee $6
   local.get $1
   local.get $2
   call $~lib/util/sort/insertionSort<f32>
  end
  loop $while-continue|2
   local.get $6
   local.get $11
   i32.lt_s
   if
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    local.tee $5
    local.get $11
    local.get $2
    call $~lib/util/sort/extendRunRight<f32>
    local.tee $7
    local.get $5
    i32.sub
    i32.const 1
    i32.add
    local.tee $8
    i32.const 32
    i32.lt_s
    if
     local.get $0
     local.get $5
     local.get $11
     local.get $5
     i32.const 31
     i32.add
     local.tee $1
     local.get $1
     local.get $11
     i32.gt_s
     select
     local.tee $7
     local.get $8
     local.get $2
     call $~lib/util/sort/insertionSort<f32>
    end
    local.get $3
    local.get $5
    i32.add
    i64.extend_i32_u
    i64.const 30
    i64.shl
    local.get $11
    i32.const 1
    i32.add
    i64.extend_i32_u
    local.tee $16
    i64.div_u
    local.get $5
    local.get $7
    i32.add
    i32.const 1
    i32.add
    i64.extend_i32_u
    i64.const 30
    i64.shl
    local.get $16
    i64.div_u
    i64.xor
    i32.wrap_i64
    i32.clz
    local.set $1
    local.get $4
    local.set $8
    loop $for-loop|3
     local.get $1
     local.get $8
     i32.lt_u
     if
      local.get $12
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.tee $4
      i32.const -1
      i32.ne
      if
       local.get $0
       local.get $4
       local.get $8
       i32.const 2
       i32.shl
       local.tee $3
       local.get $14
       i32.add
       i32.load $0
       i32.const 1
       i32.add
       local.get $6
       local.get $15
       local.get $2
       call $~lib/util/sort/mergeRuns<f32>
       local.get $3
       local.get $12
       i32.add
       i32.const -1
       i32.store $0
       local.get $4
       local.set $3
      end
      local.get $8
      i32.const 1
      i32.sub
      local.set $8
      br $for-loop|3
     end
    end
    local.get $1
    i32.const 2
    i32.shl
    local.tee $4
    local.get $12
    i32.add
    local.get $3
    i32.store $0
    local.get $4
    local.get $14
    i32.add
    local.get $6
    i32.store $0
    local.get $5
    local.set $3
    local.get $7
    local.set $6
    local.get $1
    local.set $4
    br $while-continue|2
   end
  end
  loop $for-loop|4
   local.get $4
   if
    local.get $12
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $1
    i32.const -1
    i32.ne
    if
     local.get $0
     local.get $1
     local.get $14
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     i32.const 1
     i32.add
     local.get $11
     local.get $15
     local.get $2
     call $~lib/util/sort/mergeRuns<f32>
    end
    local.get $4
    i32.const 1
    i32.sub
    local.set $4
    br $for-loop|4
   end
  end
  local.get $15
  call $~lib/rt/tlsf/__free
  local.get $12
  call $~lib/rt/tlsf/__free
 )
 (func $~lib/util/sort/COMPARATOR<f32>~anonymous|0 (type $f32_f32_=>_i32) (param $0 f32) (param $1 f32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  i32.reinterpret_f32
  local.tee $2
  i32.const 31
  i32.shr_s
  i32.const 1
  i32.shr_u
  local.get $2
  i32.xor
  local.tee $2
  local.get $1
  i32.reinterpret_f32
  local.tee $3
  i32.const 31
  i32.shr_s
  i32.const 1
  i32.shr_u
  local.get $3
  i32.xor
  local.tee $3
  i32.gt_s
  local.get $2
  local.get $3
  i32.lt_s
  i32.sub
 )
 (func $~lib/util/sort/insertionSort<f64> (type $i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32)
  (local $5 f64)
  (local $6 f64)
  (local $7 i32)
  (local $8 f64)
  local.get $1
  local.get $3
  local.get $2
  local.get $1
  i32.sub
  i32.const 1
  i32.add
  local.tee $7
  local.get $3
  i32.sub
  i32.const 1
  i32.and
  i32.sub
  local.get $7
  i32.const 1
  i32.and
  local.get $3
  select
  i32.add
  local.set $7
  loop $for-loop|0
   local.get $2
   local.get $7
   i32.ge_s
   if
    local.get $0
    local.get $7
    i32.const 3
    i32.shl
    i32.add
    local.tee $3
    f64.load $0 offset=8
    local.tee $8
    local.set $6
    local.get $3
    f64.load $0
    local.set $5
    i32.const 2
    global.set $~argumentsLength
    local.get $5
    local.get $8
    local.get $4
    i32.load $0
    call_indirect $0 (type $f64_f64_=>_i32)
    i32.const 0
    i32.le_s
    if
     local.get $5
     local.set $6
     local.get $8
     local.set $5
    end
    local.get $7
    i32.const 1
    i32.sub
    local.set $3
    loop $while-continue|1
     local.get $1
     local.get $3
     i32.le_s
     if
      block $while-break|1
       local.get $0
       local.get $3
       i32.const 3
       i32.shl
       i32.add
       f64.load $0
       local.set $8
       i32.const 2
       global.set $~argumentsLength
       local.get $8
       local.get $5
       local.get $4
       i32.load $0
       call_indirect $0 (type $f64_f64_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|1
       local.get $0
       local.get $3
       i32.const 3
       i32.shl
       i32.add
       local.get $8
       f64.store $0 offset=16
       local.get $3
       i32.const 1
       i32.sub
       local.set $3
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $3
    i32.const 3
    i32.shl
    i32.add
    local.get $5
    f64.store $0 offset=16
    loop $while-continue|2
     local.get $1
     local.get $3
     i32.le_s
     if
      block $while-break|2
       local.get $0
       local.get $3
       i32.const 3
       i32.shl
       i32.add
       f64.load $0
       local.set $5
       i32.const 2
       global.set $~argumentsLength
       local.get $5
       local.get $6
       local.get $4
       i32.load $0
       call_indirect $0 (type $f64_f64_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|2
       local.get $0
       local.get $3
       i32.const 3
       i32.shl
       i32.add
       local.get $5
       f64.store $0 offset=8
       local.get $3
       i32.const 1
       i32.sub
       local.set $3
       br $while-continue|2
      end
     end
    end
    local.get $0
    local.get $3
    i32.const 3
    i32.shl
    i32.add
    local.get $6
    f64.store $0 offset=8
    local.get $7
    i32.const 2
    i32.add
    local.set $7
    br $for-loop|0
   end
  end
 )
 (func $~lib/util/sort/extendRunRight<f64> (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 f64)
  (local $6 i32)
  (local $7 f64)
  local.get $1
  local.get $2
  i32.eq
  if
   local.get $1
   return
  end
  local.get $0
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  f64.load $0
  local.set $5
  local.get $0
  local.get $1
  i32.const 1
  i32.add
  local.tee $4
  i32.const 3
  i32.shl
  i32.add
  f64.load $0
  local.set $7
  i32.const 2
  global.set $~argumentsLength
  local.get $5
  local.get $7
  local.get $3
  i32.load $0
  call_indirect $0 (type $f64_f64_=>_i32)
  i32.const 0
  i32.gt_s
  if
   loop $while-continue|0
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     local.get $0
     local.get $4
     i32.const 3
     i32.shl
     i32.add
     local.tee $6
     f64.load $0 offset=8
     local.set $5
     local.get $6
     f64.load $0
     local.set $7
     i32.const 2
     global.set $~argumentsLength
     local.get $5
     local.get $7
     local.get $3
     i32.load $0
     call_indirect $0 (type $f64_f64_=>_i32)
     i32.const 31
     i32.shr_u
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|0
    end
   end
   local.get $4
   local.set $2
   loop $while-continue|1
    local.get $1
    local.get $2
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 3
     i32.shl
     i32.add
     local.tee $3
     f64.load $0
     local.set $5
     local.get $3
     local.get $0
     local.get $2
     i32.const 3
     i32.shl
     i32.add
     local.tee $3
     f64.load $0
     f64.store $0
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     local.get $3
     local.get $5
     f64.store $0
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     br $while-continue|1
    end
   end
  else
   loop $while-continue|2
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     local.get $0
     local.get $4
     i32.const 3
     i32.shl
     i32.add
     local.tee $1
     f64.load $0 offset=8
     local.set $5
     local.get $1
     f64.load $0
     local.set $7
     i32.const 2
     global.set $~argumentsLength
     local.get $5
     local.get $7
     local.get $3
     i32.load $0
     call_indirect $0 (type $f64_f64_=>_i32)
     i32.const 0
     i32.ge_s
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|2
    end
   end
  end
  local.get $4
 )
 (func $~lib/util/sort/mergeRuns<f64> (type $i32_i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (param $5 i32)
  (local $6 i32)
  (local $7 f64)
  (local $8 f64)
  (local $9 i32)
  (local $10 i32)
  local.get $2
  i32.const 1
  i32.sub
  local.tee $6
  local.get $3
  i32.add
  local.set $9
  local.get $6
  i32.const 1
  i32.add
  local.set $2
  loop $for-loop|0
   local.get $1
   local.get $2
   i32.lt_s
   if
    local.get $2
    i32.const 1
    i32.sub
    local.tee $2
    i32.const 3
    i32.shl
    local.tee $10
    local.get $4
    i32.add
    local.get $0
    local.get $10
    i32.add
    f64.load $0
    f64.store $0
    br $for-loop|0
   end
  end
  loop $for-loop|1
   local.get $3
   local.get $6
   i32.gt_s
   if
    local.get $4
    local.get $9
    local.get $6
    i32.sub
    i32.const 3
    i32.shl
    i32.add
    local.get $0
    local.get $6
    i32.const 3
    i32.shl
    i32.add
    f64.load $0 offset=8
    f64.store $0
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|1
   end
  end
  loop $for-loop|2
   local.get $1
   local.get $3
   i32.le_s
   if
    local.get $4
    local.get $6
    i32.const 3
    i32.shl
    i32.add
    f64.load $0
    local.set $7
    local.get $4
    local.get $2
    i32.const 3
    i32.shl
    i32.add
    f64.load $0
    local.set $8
    i32.const 2
    global.set $~argumentsLength
    local.get $7
    local.get $8
    local.get $5
    i32.load $0
    call_indirect $0 (type $f64_f64_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 3
     i32.shl
     i32.add
     local.get $7
     f64.store $0
     local.get $6
     i32.const 1
     i32.sub
     local.set $6
    else
     local.get $0
     local.get $1
     i32.const 3
     i32.shl
     i32.add
     local.get $8
     f64.store $0
     local.get $2
     i32.const 1
     i32.add
     local.set $2
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|2
   end
  end
 )
 (func $~lib/util/sort/SORT<f64> (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 f64)
  (local $10 f64)
  (local $11 i32)
  (local $12 i32)
  (local $13 f64)
  (local $14 i32)
  (local $15 i32)
  (local $16 i64)
  local.get $1
  i32.const 48
  i32.le_s
  if
   local.get $1
   i32.const 1
   i32.le_s
   if
    return
   end
   block $break|0
    block $case1|0
     local.get $1
     i32.const 3
     i32.ne
     if
      local.get $1
      i32.const 2
      i32.eq
      br_if $case1|0
      br $break|0
     end
     local.get $0
     f64.load $0
     local.set $13
     local.get $0
     f64.load $0 offset=8
     local.set $9
     i32.const 2
     global.set $~argumentsLength
     local.get $0
     local.get $9
     local.get $13
     local.get $13
     local.get $9
     local.get $2
     i32.load $0
     call_indirect $0 (type $f64_f64_=>_i32)
     i32.const 0
     i32.gt_s
     local.tee $1
     select
     f64.store $0
     local.get $0
     f64.load $0 offset=16
     local.set $10
     i32.const 2
     global.set $~argumentsLength
     local.get $13
     local.get $9
     local.get $1
     select
     local.tee $9
     local.get $10
     local.get $2
     i32.load $0
     call_indirect $0 (type $f64_f64_=>_i32)
     i32.const 0
     i32.gt_s
     local.set $1
     local.get $0
     local.get $10
     local.get $9
     local.get $1
     select
     f64.store $0 offset=8
     local.get $0
     local.get $9
     local.get $10
     local.get $1
     select
     f64.store $0 offset=16
    end
    local.get $0
    f64.load $0
    local.set $10
    local.get $0
    f64.load $0 offset=8
    local.set $9
    i32.const 2
    global.set $~argumentsLength
    local.get $0
    local.get $9
    local.get $10
    local.get $10
    local.get $9
    local.get $2
    i32.load $0
    call_indirect $0 (type $f64_f64_=>_i32)
    i32.const 0
    i32.gt_s
    local.tee $1
    select
    f64.store $0
    local.get $0
    local.get $10
    local.get $9
    local.get $1
    select
    f64.store $0 offset=8
    return
   end
   local.get $0
   i32.const 0
   local.get $1
   i32.const 1
   i32.sub
   i32.const 0
   local.get $2
   call $~lib/util/sort/insertionSort<f64>
   return
  end
  i32.const 33
  local.get $1
  i32.clz
  i32.sub
  local.tee $7
  i32.const 2
  i32.shl
  local.tee $6
  i32.const 1
  i32.shl
  local.set $5
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  local.get $6
  global.get $~lib/rt/tlsf/ROOT
  local.get $5
  call $~lib/rt/tlsf/allocateBlock
  i32.const 4
  i32.add
  local.tee $12
  i32.add
  local.set $14
  loop $for-loop|1
   local.get $7
   local.get $8
   i32.gt_u
   if
    local.get $12
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    i32.const -1
    i32.store $0
    local.get $8
    i32.const 1
    i32.add
    local.set $8
    br $for-loop|1
   end
  end
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  global.get $~lib/rt/tlsf/ROOT
  local.get $1
  i32.const 3
  i32.shl
  call $~lib/rt/tlsf/allocateBlock
  i32.const 4
  i32.add
  local.set $15
  local.get $0
  i32.const 0
  local.get $1
  i32.const 1
  i32.sub
  local.tee $11
  local.get $2
  call $~lib/util/sort/extendRunRight<f64>
  local.tee $6
  i32.const 1
  i32.add
  local.tee $1
  i32.const 32
  i32.lt_s
  if
   local.get $0
   i32.const 0
   i32.const 31
   local.get $11
   local.get $11
   i32.const 31
   i32.ge_s
   select
   local.tee $6
   local.get $1
   local.get $2
   call $~lib/util/sort/insertionSort<f64>
  end
  loop $while-continue|2
   local.get $6
   local.get $11
   i32.lt_s
   if
    local.get $0
    local.get $6
    i32.const 1
    i32.add
    local.tee $5
    local.get $11
    local.get $2
    call $~lib/util/sort/extendRunRight<f64>
    local.tee $7
    local.get $5
    i32.sub
    i32.const 1
    i32.add
    local.tee $8
    i32.const 32
    i32.lt_s
    if
     local.get $0
     local.get $5
     local.get $11
     local.get $5
     i32.const 31
     i32.add
     local.tee $1
     local.get $1
     local.get $11
     i32.gt_s
     select
     local.tee $7
     local.get $8
     local.get $2
     call $~lib/util/sort/insertionSort<f64>
    end
    local.get $3
    local.get $5
    i32.add
    i64.extend_i32_u
    i64.const 30
    i64.shl
    local.get $11
    i32.const 1
    i32.add
    i64.extend_i32_u
    local.tee $16
    i64.div_u
    local.get $5
    local.get $7
    i32.add
    i32.const 1
    i32.add
    i64.extend_i32_u
    i64.const 30
    i64.shl
    local.get $16
    i64.div_u
    i64.xor
    i32.wrap_i64
    i32.clz
    local.set $1
    local.get $4
    local.set $8
    loop $for-loop|3
     local.get $1
     local.get $8
     i32.lt_u
     if
      local.get $12
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.tee $4
      i32.const -1
      i32.ne
      if
       local.get $0
       local.get $4
       local.get $8
       i32.const 2
       i32.shl
       local.tee $3
       local.get $14
       i32.add
       i32.load $0
       i32.const 1
       i32.add
       local.get $6
       local.get $15
       local.get $2
       call $~lib/util/sort/mergeRuns<f64>
       local.get $3
       local.get $12
       i32.add
       i32.const -1
       i32.store $0
       local.get $4
       local.set $3
      end
      local.get $8
      i32.const 1
      i32.sub
      local.set $8
      br $for-loop|3
     end
    end
    local.get $1
    i32.const 2
    i32.shl
    local.tee $4
    local.get $12
    i32.add
    local.get $3
    i32.store $0
    local.get $4
    local.get $14
    i32.add
    local.get $6
    i32.store $0
    local.get $5
    local.set $3
    local.get $7
    local.set $6
    local.get $1
    local.set $4
    br $while-continue|2
   end
  end
  loop $for-loop|4
   local.get $4
   if
    local.get $12
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $1
    i32.const -1
    i32.ne
    if
     local.get $0
     local.get $1
     local.get $14
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     i32.const 1
     i32.add
     local.get $11
     local.get $15
     local.get $2
     call $~lib/util/sort/mergeRuns<f64>
    end
    local.get $4
    i32.const 1
    i32.sub
    local.set $4
    br $for-loop|4
   end
  end
  local.get $15
  call $~lib/rt/tlsf/__free
  local.get $12
  call $~lib/rt/tlsf/__free
 )
 (func $~lib/util/sort/COMPARATOR<f64>~anonymous|0 (type $f64_f64_=>_i32) (param $0 f64) (param $1 f64) (result i32)
  (local $2 i64)
  (local $3 i64)
  local.get $0
  i64.reinterpret_f64
  local.tee $2
  i64.const 63
  i64.shr_s
  i64.const 1
  i64.shr_u
  local.get $2
  i64.xor
  local.tee $2
  local.get $1
  i64.reinterpret_f64
  local.tee $3
  i64.const 63
  i64.shr_s
  i64.const 1
  i64.shr_u
  local.get $3
  i64.xor
  local.tee $3
  i64.gt_s
  local.get $2
  local.get $3
  i64.lt_s
  i32.sub
 )
 (func $~lib/array/Array<f64>#__get (type $i32_i32_=>_f64) (param $0 i32) (param $1 i32) (result f64)
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   i32.const 1344
   i32.const 1104
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 3
  i32.shl
  i32.add
  f64.load $0
 )
 (func $~lib/util/sort/insertionSort<i32> (type $i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  local.get $3
  local.get $2
  local.get $1
  i32.sub
  i32.const 1
  i32.add
  local.tee $5
  local.get $3
  i32.sub
  i32.const 1
  i32.and
  i32.sub
  local.get $5
  i32.const 1
  i32.and
  local.get $3
  select
  i32.add
  local.set $7
  loop $for-loop|0
   local.get $2
   local.get $7
   i32.ge_s
   if
    local.get $0
    local.get $7
    i32.const 2
    i32.shl
    i32.add
    local.tee $3
    i32.load $0 offset=4
    local.tee $6
    local.set $5
    local.get $3
    i32.load $0
    local.set $3
    i32.const 2
    global.set $~argumentsLength
    local.get $3
    local.get $6
    local.get $4
    i32.load $0
    call_indirect $0 (type $i32_i32_=>_i32)
    i32.const 0
    i32.le_s
    if
     local.get $3
     local.set $5
     local.get $6
     local.set $3
    end
    local.get $7
    i32.const 1
    i32.sub
    local.set $6
    loop $while-continue|1
     local.get $1
     local.get $6
     i32.le_s
     if
      block $while-break|1
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load $0
       local.set $8
       i32.const 2
       global.set $~argumentsLength
       local.get $8
       local.get $3
       local.get $4
       i32.load $0
       call_indirect $0 (type $i32_i32_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|1
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       local.get $8
       i32.store $0 offset=8
       local.get $6
       i32.const 1
       i32.sub
       local.set $6
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    local.get $3
    i32.store $0 offset=8
    loop $while-continue|2
     local.get $1
     local.get $6
     i32.le_s
     if
      block $while-break|2
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load $0
       local.set $3
       i32.const 2
       global.set $~argumentsLength
       local.get $3
       local.get $5
       local.get $4
       i32.load $0
       call_indirect $0 (type $i32_i32_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|2
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       local.get $3
       i32.store $0 offset=4
       local.get $6
       i32.const 1
       i32.sub
       local.set $6
       br $while-continue|2
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store $0 offset=4
    local.get $7
    i32.const 2
    i32.add
    local.set $7
    br $for-loop|0
   end
  end
 )
 (func $~lib/util/sort/extendRunRight<i32> (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  local.get $2
  i32.eq
  if
   local.get $1
   return
  end
  local.get $0
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.set $5
  local.get $0
  local.get $1
  i32.const 1
  i32.add
  local.tee $4
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.set $6
  i32.const 2
  global.set $~argumentsLength
  local.get $5
  local.get $6
  local.get $3
  i32.load $0
  call_indirect $0 (type $i32_i32_=>_i32)
  i32.const 0
  i32.gt_s
  if
   loop $while-continue|0
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     local.get $0
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     local.tee $5
     i32.load $0 offset=4
     local.set $6
     local.get $5
     i32.load $0
     local.set $5
     i32.const 2
     global.set $~argumentsLength
     local.get $6
     local.get $5
     local.get $3
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 31
     i32.shr_u
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|0
    end
   end
   local.get $4
   local.set $2
   loop $while-continue|1
    local.get $1
    local.get $2
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.tee $3
     i32.load $0
     local.set $5
     local.get $3
     local.get $0
     local.get $2
     i32.const 2
     i32.shl
     i32.add
     local.tee $3
     i32.load $0
     i32.store $0
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     local.get $3
     local.get $5
     i32.store $0
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     br $while-continue|1
    end
   end
  else
   loop $while-continue|2
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     local.get $0
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     local.tee $1
     i32.load $0 offset=4
     local.set $5
     local.get $1
     i32.load $0
     local.set $1
     i32.const 2
     global.set $~argumentsLength
     local.get $5
     local.get $1
     local.get $3
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 0
     i32.ge_s
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|2
    end
   end
  end
  local.get $4
 )
 (func $~lib/util/sort/mergeRuns<i32> (type $i32_i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (param $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $2
  i32.const 1
  i32.sub
  local.tee $6
  local.get $3
  i32.add
  local.set $7
  local.get $6
  i32.const 1
  i32.add
  local.set $2
  loop $for-loop|0
   local.get $1
   local.get $2
   i32.lt_s
   if
    local.get $2
    i32.const 1
    i32.sub
    local.tee $2
    i32.const 2
    i32.shl
    local.tee $8
    local.get $4
    i32.add
    local.get $0
    local.get $8
    i32.add
    i32.load $0
    i32.store $0
    br $for-loop|0
   end
  end
  loop $for-loop|1
   local.get $3
   local.get $6
   i32.gt_s
   if
    local.get $4
    local.get $7
    local.get $6
    i32.sub
    i32.const 2
    i32.shl
    i32.add
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    i32.load $0 offset=4
    i32.store $0
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|1
   end
  end
  loop $for-loop|2
   local.get $1
   local.get $3
   i32.le_s
   if
    local.get $4
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.set $7
    local.get $4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.set $8
    i32.const 2
    global.set $~argumentsLength
    local.get $7
    local.get $8
    local.get $5
    i32.load $0
    call_indirect $0 (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.get $7
     i32.store $0
     local.get $6
     i32.const 1
     i32.sub
     local.set $6
    else
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.get $8
     i32.store $0
     local.get $2
     i32.const 1
     i32.add
     local.set $2
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|2
   end
  end
 )
 (func $~lib/util/sort/SORT<i32> (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i64)
  local.get $1
  i32.const 48
  i32.le_s
  if
   local.get $1
   i32.const 1
   i32.le_s
   if
    return
   end
   block $break|0
    block $case1|0
     local.get $1
     i32.const 3
     i32.ne
     if
      local.get $1
      i32.const 2
      i32.eq
      br_if $case1|0
      br $break|0
     end
     local.get $0
     i32.load $0
     local.set $1
     local.get $0
     i32.load $0 offset=4
     local.set $3
     i32.const 2
     global.set $~argumentsLength
     local.get $0
     local.get $3
     local.get $1
     local.get $1
     local.get $3
     local.get $2
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 0
     i32.gt_s
     local.tee $4
     select
     i32.store $0
     local.get $0
     i32.load $0 offset=8
     local.set $5
     i32.const 2
     global.set $~argumentsLength
     local.get $1
     local.get $3
     local.get $4
     select
     local.tee $1
     local.get $5
     local.get $2
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 0
     i32.gt_s
     local.set $3
     local.get $0
     local.get $5
     local.get $1
     local.get $3
     select
     i32.store $0 offset=4
     local.get $0
     local.get $1
     local.get $5
     local.get $3
     select
     i32.store $0 offset=8
    end
    local.get $0
    i32.load $0
    local.set $1
    local.get $0
    i32.load $0 offset=4
    local.set $3
    i32.const 2
    global.set $~argumentsLength
    local.get $0
    local.get $3
    local.get $1
    local.get $1
    local.get $3
    local.get $2
    i32.load $0
    call_indirect $0 (type $i32_i32_=>_i32)
    i32.const 0
    i32.gt_s
    local.tee $2
    select
    i32.store $0
    local.get $0
    local.get $1
    local.get $3
    local.get $2
    select
    i32.store $0 offset=4
    return
   end
   local.get $0
   i32.const 0
   local.get $1
   i32.const 1
   i32.sub
   i32.const 0
   local.get $2
   call $~lib/util/sort/insertionSort<i32>
   return
  end
  i32.const 33
  local.get $1
  i32.clz
  i32.sub
  local.tee $5
  i32.const 2
  i32.shl
  local.tee $6
  i32.const 1
  i32.shl
  local.set $7
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  local.get $6
  global.get $~lib/rt/tlsf/ROOT
  local.get $7
  call $~lib/rt/tlsf/allocateBlock
  i32.const 4
  i32.add
  local.tee $10
  i32.add
  local.set $11
  loop $for-loop|1
   local.get $5
   local.get $8
   i32.gt_u
   if
    local.get $10
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    i32.const -1
    i32.store $0
    local.get $8
    i32.const 1
    i32.add
    local.set $8
    br $for-loop|1
   end
  end
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  global.get $~lib/rt/tlsf/ROOT
  local.get $1
  i32.const 2
  i32.shl
  call $~lib/rt/tlsf/allocateBlock
  i32.const 4
  i32.add
  local.set $12
  local.get $0
  i32.const 0
  local.get $1
  i32.const 1
  i32.sub
  local.tee $9
  local.get $2
  call $~lib/util/sort/extendRunRight<i32>
  local.tee $5
  i32.const 1
  i32.add
  local.tee $1
  i32.const 32
  i32.lt_s
  if
   local.get $0
   i32.const 0
   i32.const 31
   local.get $9
   local.get $9
   i32.const 31
   i32.ge_s
   select
   local.tee $5
   local.get $1
   local.get $2
   call $~lib/util/sort/insertionSort<i32>
  end
  loop $while-continue|2
   local.get $5
   local.get $9
   i32.lt_s
   if
    local.get $0
    local.get $5
    i32.const 1
    i32.add
    local.tee $6
    local.get $9
    local.get $2
    call $~lib/util/sort/extendRunRight<i32>
    local.tee $1
    local.get $6
    i32.sub
    i32.const 1
    i32.add
    local.tee $7
    i32.const 32
    i32.lt_s
    if
     local.get $0
     local.get $6
     local.get $9
     local.get $6
     i32.const 31
     i32.add
     local.tee $1
     local.get $1
     local.get $9
     i32.gt_s
     select
     local.tee $1
     local.get $7
     local.get $2
     call $~lib/util/sort/insertionSort<i32>
    end
    local.get $3
    local.get $6
    i32.add
    i64.extend_i32_u
    i64.const 30
    i64.shl
    local.get $9
    i32.const 1
    i32.add
    i64.extend_i32_u
    local.tee $13
    i64.div_u
    local.get $1
    local.get $6
    i32.add
    i32.const 1
    i32.add
    i64.extend_i32_u
    i64.const 30
    i64.shl
    local.get $13
    i64.div_u
    i64.xor
    i32.wrap_i64
    i32.clz
    local.set $7
    local.get $4
    local.set $8
    loop $for-loop|3
     local.get $7
     local.get $8
     i32.lt_u
     if
      local.get $10
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.tee $4
      i32.const -1
      i32.ne
      if
       local.get $0
       local.get $4
       local.get $8
       i32.const 2
       i32.shl
       local.tee $3
       local.get $11
       i32.add
       i32.load $0
       i32.const 1
       i32.add
       local.get $5
       local.get $12
       local.get $2
       call $~lib/util/sort/mergeRuns<i32>
       local.get $3
       local.get $10
       i32.add
       i32.const -1
       i32.store $0
       local.get $4
       local.set $3
      end
      local.get $8
      i32.const 1
      i32.sub
      local.set $8
      br $for-loop|3
     end
    end
    local.get $7
    i32.const 2
    i32.shl
    local.tee $4
    local.get $10
    i32.add
    local.get $3
    i32.store $0
    local.get $4
    local.get $11
    i32.add
    local.get $5
    i32.store $0
    local.get $6
    local.set $3
    local.get $1
    local.set $5
    local.get $7
    local.set $4
    br $while-continue|2
   end
  end
  loop $for-loop|4
   local.get $4
   if
    local.get $10
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $1
    i32.const -1
    i32.ne
    if
     local.get $0
     local.get $1
     local.get $11
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     i32.const 1
     i32.add
     local.get $9
     local.get $12
     local.get $2
     call $~lib/util/sort/mergeRuns<i32>
    end
    local.get $4
    i32.const 1
    i32.sub
    local.set $4
    br $for-loop|4
   end
  end
  local.get $12
  call $~lib/rt/tlsf/__free
  local.get $10
  call $~lib/rt/tlsf/__free
 )
 (func $~lib/util/sort/COMPARATOR<i32>~anonymous|0 (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.sub
 )
 (func $~lib/util/sort/insertionSort<u32> (type $i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $1
  local.get $3
  local.get $2
  local.get $1
  i32.sub
  i32.const 1
  i32.add
  local.tee $5
  local.get $3
  i32.sub
  i32.const 1
  i32.and
  i32.sub
  local.get $5
  i32.const 1
  i32.and
  local.get $3
  select
  i32.add
  local.set $7
  loop $for-loop|0
   local.get $2
   local.get $7
   i32.ge_s
   if
    local.get $0
    local.get $7
    i32.const 2
    i32.shl
    i32.add
    local.tee $3
    i32.load $0 offset=4
    local.tee $6
    local.set $5
    local.get $3
    i32.load $0
    local.set $3
    i32.const 2
    global.set $~argumentsLength
    local.get $3
    local.get $6
    local.get $4
    i32.load $0
    call_indirect $0 (type $i32_i32_=>_i32)
    i32.const 0
    i32.le_s
    if
     local.get $3
     local.set $5
     local.get $6
     local.set $3
    end
    local.get $7
    i32.const 1
    i32.sub
    local.set $6
    loop $while-continue|1
     local.get $1
     local.get $6
     i32.le_s
     if
      block $while-break|1
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load $0
       local.set $8
       i32.const 2
       global.set $~argumentsLength
       local.get $8
       local.get $3
       local.get $4
       i32.load $0
       call_indirect $0 (type $i32_i32_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|1
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       local.get $8
       i32.store $0 offset=8
       local.get $6
       i32.const 1
       i32.sub
       local.set $6
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    local.get $3
    i32.store $0 offset=8
    loop $while-continue|2
     local.get $1
     local.get $6
     i32.le_s
     if
      block $while-break|2
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load $0
       local.set $3
       i32.const 2
       global.set $~argumentsLength
       local.get $3
       local.get $5
       local.get $4
       i32.load $0
       call_indirect $0 (type $i32_i32_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|2
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       local.get $3
       i32.store $0 offset=4
       local.get $6
       i32.const 1
       i32.sub
       local.set $6
       br $while-continue|2
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store $0 offset=4
    local.get $7
    i32.const 2
    i32.add
    local.set $7
    br $for-loop|0
   end
  end
 )
 (func $~lib/util/sort/extendRunRight<u32> (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  local.get $2
  i32.eq
  if
   local.get $1
   return
  end
  local.get $0
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.set $5
  local.get $0
  local.get $1
  i32.const 1
  i32.add
  local.tee $4
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.set $6
  i32.const 2
  global.set $~argumentsLength
  local.get $5
  local.get $6
  local.get $3
  i32.load $0
  call_indirect $0 (type $i32_i32_=>_i32)
  i32.const 0
  i32.gt_s
  if
   loop $while-continue|0
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     local.get $0
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     local.tee $5
     i32.load $0 offset=4
     local.set $6
     local.get $5
     i32.load $0
     local.set $5
     i32.const 2
     global.set $~argumentsLength
     local.get $6
     local.get $5
     local.get $3
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 31
     i32.shr_u
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|0
    end
   end
   local.get $4
   local.set $2
   loop $while-continue|1
    local.get $1
    local.get $2
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.tee $3
     i32.load $0
     local.set $5
     local.get $3
     local.get $0
     local.get $2
     i32.const 2
     i32.shl
     i32.add
     local.tee $3
     i32.load $0
     i32.store $0
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     local.get $3
     local.get $5
     i32.store $0
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     br $while-continue|1
    end
   end
  else
   loop $while-continue|2
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     local.get $0
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     local.tee $1
     i32.load $0 offset=4
     local.set $5
     local.get $1
     i32.load $0
     local.set $1
     i32.const 2
     global.set $~argumentsLength
     local.get $5
     local.get $1
     local.get $3
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 0
     i32.ge_s
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|2
    end
   end
  end
  local.get $4
 )
 (func $~lib/util/sort/mergeRuns<u32> (type $i32_i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (param $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  local.get $2
  i32.const 1
  i32.sub
  local.tee $6
  local.get $3
  i32.add
  local.set $7
  local.get $6
  i32.const 1
  i32.add
  local.set $2
  loop $for-loop|0
   local.get $1
   local.get $2
   i32.lt_s
   if
    local.get $2
    i32.const 1
    i32.sub
    local.tee $2
    i32.const 2
    i32.shl
    local.tee $8
    local.get $4
    i32.add
    local.get $0
    local.get $8
    i32.add
    i32.load $0
    i32.store $0
    br $for-loop|0
   end
  end
  loop $for-loop|1
   local.get $3
   local.get $6
   i32.gt_s
   if
    local.get $4
    local.get $7
    local.get $6
    i32.sub
    i32.const 2
    i32.shl
    i32.add
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    i32.load $0 offset=4
    i32.store $0
    local.get $6
    i32.const 1
    i32.add
    local.set $6
    br $for-loop|1
   end
  end
  loop $for-loop|2
   local.get $1
   local.get $3
   i32.le_s
   if
    local.get $4
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.set $7
    local.get $4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.set $8
    i32.const 2
    global.set $~argumentsLength
    local.get $7
    local.get $8
    local.get $5
    i32.load $0
    call_indirect $0 (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.get $7
     i32.store $0
     local.get $6
     i32.const 1
     i32.sub
     local.set $6
    else
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.get $8
     i32.store $0
     local.get $2
     i32.const 1
     i32.add
     local.set $2
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|2
   end
  end
 )
 (func $~lib/util/sort/SORT<u32> (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i64)
  local.get $1
  i32.const 48
  i32.le_s
  if
   local.get $1
   i32.const 1
   i32.le_s
   if
    return
   end
   block $break|0
    block $case1|0
     local.get $1
     i32.const 3
     i32.ne
     if
      local.get $1
      i32.const 2
      i32.eq
      br_if $case1|0
      br $break|0
     end
     local.get $0
     i32.load $0
     local.set $1
     local.get $0
     i32.load $0 offset=4
     local.set $3
     i32.const 2
     global.set $~argumentsLength
     local.get $0
     local.get $3
     local.get $1
     local.get $1
     local.get $3
     local.get $2
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 0
     i32.gt_s
     local.tee $4
     select
     i32.store $0
     local.get $0
     i32.load $0 offset=8
     local.set $5
     i32.const 2
     global.set $~argumentsLength
     local.get $1
     local.get $3
     local.get $4
     select
     local.tee $1
     local.get $5
     local.get $2
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 0
     i32.gt_s
     local.set $3
     local.get $0
     local.get $5
     local.get $1
     local.get $3
     select
     i32.store $0 offset=4
     local.get $0
     local.get $1
     local.get $5
     local.get $3
     select
     i32.store $0 offset=8
    end
    local.get $0
    i32.load $0
    local.set $1
    local.get $0
    i32.load $0 offset=4
    local.set $3
    i32.const 2
    global.set $~argumentsLength
    local.get $0
    local.get $3
    local.get $1
    local.get $1
    local.get $3
    local.get $2
    i32.load $0
    call_indirect $0 (type $i32_i32_=>_i32)
    i32.const 0
    i32.gt_s
    local.tee $2
    select
    i32.store $0
    local.get $0
    local.get $1
    local.get $3
    local.get $2
    select
    i32.store $0 offset=4
    return
   end
   local.get $0
   i32.const 0
   local.get $1
   i32.const 1
   i32.sub
   i32.const 0
   local.get $2
   call $~lib/util/sort/insertionSort<u32>
   return
  end
  i32.const 33
  local.get $1
  i32.clz
  i32.sub
  local.tee $5
  i32.const 2
  i32.shl
  local.tee $6
  i32.const 1
  i32.shl
  local.set $7
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  local.get $6
  global.get $~lib/rt/tlsf/ROOT
  local.get $7
  call $~lib/rt/tlsf/allocateBlock
  i32.const 4
  i32.add
  local.tee $10
  i32.add
  local.set $11
  loop $for-loop|1
   local.get $5
   local.get $8
   i32.gt_u
   if
    local.get $10
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    i32.const -1
    i32.store $0
    local.get $8
    i32.const 1
    i32.add
    local.set $8
    br $for-loop|1
   end
  end
  global.get $~lib/rt/tlsf/ROOT
  i32.eqz
  if
   call $~lib/rt/tlsf/initialize
  end
  global.get $~lib/rt/tlsf/ROOT
  local.get $1
  i32.const 2
  i32.shl
  call $~lib/rt/tlsf/allocateBlock
  i32.const 4
  i32.add
  local.set $12
  local.get $0
  i32.const 0
  local.get $1
  i32.const 1
  i32.sub
  local.tee $9
  local.get $2
  call $~lib/util/sort/extendRunRight<u32>
  local.tee $5
  i32.const 1
  i32.add
  local.tee $1
  i32.const 32
  i32.lt_s
  if
   local.get $0
   i32.const 0
   i32.const 31
   local.get $9
   local.get $9
   i32.const 31
   i32.ge_s
   select
   local.tee $5
   local.get $1
   local.get $2
   call $~lib/util/sort/insertionSort<u32>
  end
  loop $while-continue|2
   local.get $5
   local.get $9
   i32.lt_s
   if
    local.get $0
    local.get $5
    i32.const 1
    i32.add
    local.tee $6
    local.get $9
    local.get $2
    call $~lib/util/sort/extendRunRight<u32>
    local.tee $1
    local.get $6
    i32.sub
    i32.const 1
    i32.add
    local.tee $7
    i32.const 32
    i32.lt_s
    if
     local.get $0
     local.get $6
     local.get $9
     local.get $6
     i32.const 31
     i32.add
     local.tee $1
     local.get $1
     local.get $9
     i32.gt_s
     select
     local.tee $1
     local.get $7
     local.get $2
     call $~lib/util/sort/insertionSort<u32>
    end
    local.get $3
    local.get $6
    i32.add
    i64.extend_i32_u
    i64.const 30
    i64.shl
    local.get $9
    i32.const 1
    i32.add
    i64.extend_i32_u
    local.tee $13
    i64.div_u
    local.get $1
    local.get $6
    i32.add
    i32.const 1
    i32.add
    i64.extend_i32_u
    i64.const 30
    i64.shl
    local.get $13
    i64.div_u
    i64.xor
    i32.wrap_i64
    i32.clz
    local.set $7
    local.get $4
    local.set $8
    loop $for-loop|3
     local.get $7
     local.get $8
     i32.lt_u
     if
      local.get $10
      local.get $8
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.tee $4
      i32.const -1
      i32.ne
      if
       local.get $0
       local.get $4
       local.get $8
       i32.const 2
       i32.shl
       local.tee $3
       local.get $11
       i32.add
       i32.load $0
       i32.const 1
       i32.add
       local.get $5
       local.get $12
       local.get $2
       call $~lib/util/sort/mergeRuns<u32>
       local.get $3
       local.get $10
       i32.add
       i32.const -1
       i32.store $0
       local.get $4
       local.set $3
      end
      local.get $8
      i32.const 1
      i32.sub
      local.set $8
      br $for-loop|3
     end
    end
    local.get $7
    i32.const 2
    i32.shl
    local.tee $4
    local.get $10
    i32.add
    local.get $3
    i32.store $0
    local.get $4
    local.get $11
    i32.add
    local.get $5
    i32.store $0
    local.get $6
    local.set $3
    local.get $1
    local.set $5
    local.get $7
    local.set $4
    br $while-continue|2
   end
  end
  loop $for-loop|4
   local.get $4
   if
    local.get $10
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $1
    i32.const -1
    i32.ne
    if
     local.get $0
     local.get $1
     local.get $11
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     i32.const 1
     i32.add
     local.get $9
     local.get $12
     local.get $2
     call $~lib/util/sort/mergeRuns<u32>
    end
    local.get $4
    i32.const 1
    i32.sub
    local.set $4
    br $for-loop|4
   end
  end
  local.get $12
  call $~lib/rt/tlsf/__free
  local.get $10
  call $~lib/rt/tlsf/__free
 )
 (func $~lib/util/sort/COMPARATOR<u32>~anonymous|0 (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  local.get $1
  i32.gt_u
  local.get $0
  local.get $1
  i32.lt_u
  i32.sub
 )
 (func $~lib/math/NativeMath.random (type $none_=>_f64) (result f64)
  (local $0 i64)
  (local $1 i64)
  global.get $~lib/math/random_seeded
  i32.eqz
  if
   i64.const -7046029254386353131
   call $~lib/builtins/seed
   i64.reinterpret_f64
   local.tee $0
   local.get $0
   i64.eqz
   select
   local.tee $0
   local.get $0
   i64.const 33
   i64.shr_u
   i64.xor
   i64.const -49064778989728563
   i64.mul
   local.tee $0
   local.get $0
   i64.const 33
   i64.shr_u
   i64.xor
   i64.const -4265267296055464877
   i64.mul
   local.tee $0
   local.get $0
   i64.const 33
   i64.shr_u
   i64.xor
   global.set $~lib/math/random_state0_64
   global.get $~lib/math/random_state0_64
   i64.const -1
   i64.xor
   local.tee $0
   local.get $0
   i64.const 33
   i64.shr_u
   i64.xor
   i64.const -49064778989728563
   i64.mul
   local.tee $0
   local.get $0
   i64.const 33
   i64.shr_u
   i64.xor
   i64.const -4265267296055464877
   i64.mul
   local.tee $0
   local.get $0
   i64.const 33
   i64.shr_u
   i64.xor
   global.set $~lib/math/random_state1_64
   i32.const 1
   global.set $~lib/math/random_seeded
  end
  global.get $~lib/math/random_state0_64
  local.set $1
  global.get $~lib/math/random_state1_64
  local.tee $0
  global.set $~lib/math/random_state0_64
  local.get $1
  local.get $1
  i64.const 23
  i64.shl
  i64.xor
  local.tee $1
  local.get $1
  i64.const 17
  i64.shr_u
  i64.xor
  local.get $0
  i64.xor
  local.get $0
  i64.const 26
  i64.shr_u
  i64.xor
  global.set $~lib/math/random_state1_64
  local.get $0
  i64.const 12
  i64.shr_u
  i64.const 4607182418800017408
  i64.or
  f64.reinterpret_i64
  f64.const -1
  f64.add
 )
 (func $std/array/assertStableSortedForComplexObjects~anonymous|0 (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.load $0
  local.get $1
  i32.load $0
  i32.sub
 )
 (func $~lib/util/sort/insertionSort<std/array/Dim> (type $i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store $0
  local.get $1
  local.get $3
  local.get $2
  local.get $1
  i32.sub
  i32.const 1
  i32.add
  local.tee $5
  local.get $3
  i32.sub
  i32.const 1
  i32.and
  i32.sub
  local.get $5
  i32.const 1
  i32.and
  local.get $3
  select
  i32.add
  local.set $7
  loop $for-loop|0
   local.get $2
   local.get $7
   i32.ge_s
   if
    global.get $~lib/memory/__stack_pointer
    local.tee $3
    local.get $0
    local.get $7
    i32.const 2
    i32.shl
    i32.add
    local.tee $5
    i32.load $0
    local.tee $6
    i32.store $0
    local.get $3
    local.get $5
    i32.load $0 offset=4
    local.tee $5
    i32.store $0 offset=4
    local.get $6
    local.set $3
    i32.const 2
    global.set $~argumentsLength
    local.get $6
    local.get $5
    local.get $4
    i32.load $0
    call_indirect $0 (type $i32_i32_=>_i32)
    i32.const 0
    i32.le_s
    if
     local.get $5
     local.set $3
     local.get $6
     local.set $5
    end
    local.get $7
    i32.const 1
    i32.sub
    local.set $6
    loop $while-continue|1
     local.get $1
     local.get $6
     i32.le_s
     if
      block $while-break|1
       global.get $~lib/memory/__stack_pointer
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load $0
       local.tee $8
       i32.store $0
       i32.const 2
       global.set $~argumentsLength
       local.get $8
       local.get $3
       local.get $4
       i32.load $0
       call_indirect $0 (type $i32_i32_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|1
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       local.get $8
       i32.store $0 offset=8
       local.get $6
       i32.const 1
       i32.sub
       local.set $6
       br $while-continue|1
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    local.get $3
    i32.store $0 offset=8
    loop $while-continue|2
     local.get $1
     local.get $6
     i32.le_s
     if
      block $while-break|2
       global.get $~lib/memory/__stack_pointer
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       i32.load $0
       local.tee $3
       i32.store $0
       i32.const 2
       global.set $~argumentsLength
       local.get $3
       local.get $5
       local.get $4
       i32.load $0
       call_indirect $0 (type $i32_i32_=>_i32)
       i32.const 0
       i32.le_s
       br_if $while-break|2
       local.get $0
       local.get $6
       i32.const 2
       i32.shl
       i32.add
       local.get $3
       i32.store $0 offset=4
       local.get $6
       i32.const 1
       i32.sub
       local.set $6
       br $while-continue|2
      end
     end
    end
    local.get $0
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    local.get $5
    i32.store $0 offset=4
    local.get $7
    i32.const 2
    i32.add
    local.set $7
    br $for-loop|0
   end
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/util/sort/mergeRuns<std/array/Dim> (type $i32_i32_i32_i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (param $4 i32) (param $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store $0
  local.get $3
  local.get $2
  i32.const 1
  i32.sub
  local.tee $2
  i32.add
  local.set $7
  local.get $2
  i32.const 1
  i32.add
  local.set $6
  loop $for-loop|0
   local.get $1
   local.get $6
   i32.lt_s
   if
    local.get $6
    i32.const 1
    i32.sub
    local.tee $6
    i32.const 2
    i32.shl
    local.tee $8
    local.get $4
    i32.add
    local.get $0
    local.get $8
    i32.add
    i32.load $0
    i32.store $0
    br $for-loop|0
   end
  end
  loop $for-loop|1
   local.get $2
   local.get $3
   i32.lt_s
   if
    local.get $4
    local.get $7
    local.get $2
    i32.sub
    i32.const 2
    i32.shl
    i32.add
    local.get $0
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load $0 offset=4
    i32.store $0
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|1
   end
  end
  loop $for-loop|2
   local.get $1
   local.get $3
   i32.le_s
   if
    global.get $~lib/memory/__stack_pointer
    local.tee $7
    local.get $4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $8
    i32.store $0
    local.get $7
    local.get $4
    local.get $6
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $7
    i32.store $0 offset=4
    i32.const 2
    global.set $~argumentsLength
    local.get $8
    local.get $7
    local.get $5
    i32.load $0
    call_indirect $0 (type $i32_i32_=>_i32)
    i32.const 0
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.get $8
     i32.store $0
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
    else
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.get $7
     i32.store $0
     local.get $6
     i32.const 1
     i32.add
     local.set $6
    end
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|2
   end
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/util/sort/SORT<std/array/Dim> (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i64)
  global.get $~lib/memory/__stack_pointer
  i32.const 16
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $4
  i64.const 0
  i64.store $0
  local.get $4
  i64.const 0
  i64.store $0 offset=8
  block $folding-inner0
   local.get $1
   i32.const 48
   i32.le_s
   if
    local.get $1
    i32.const 1
    i32.le_s
    br_if $folding-inner0
    block $break|0
     block $case1|0
      local.get $1
      i32.const 3
      i32.ne
      if
       local.get $1
       i32.const 2
       i32.eq
       br_if $case1|0
       br $break|0
      end
      global.get $~lib/memory/__stack_pointer
      local.tee $1
      local.get $0
      i32.load $0
      local.tee $3
      i32.store $0
      local.get $1
      local.get $0
      i32.load $0 offset=4
      local.tee $1
      i32.store $0 offset=4
      i32.const 2
      global.set $~argumentsLength
      local.get $0
      local.get $1
      local.get $3
      local.get $3
      local.get $1
      local.get $2
      i32.load $0
      call_indirect $0 (type $i32_i32_=>_i32)
      i32.const 0
      i32.gt_s
      local.tee $4
      select
      i32.store $0
      global.get $~lib/memory/__stack_pointer
      local.get $3
      local.get $1
      local.get $4
      select
      local.tee $1
      i32.store $0
      global.get $~lib/memory/__stack_pointer
      local.get $0
      i32.load $0 offset=8
      local.tee $3
      i32.store $0 offset=4
      i32.const 2
      global.set $~argumentsLength
      local.get $0
      local.get $3
      local.get $1
      local.get $1
      local.get $3
      local.get $2
      i32.load $0
      call_indirect $0 (type $i32_i32_=>_i32)
      i32.const 0
      i32.gt_s
      local.tee $4
      select
      i32.store $0 offset=4
      local.get $0
      local.get $1
      local.get $3
      local.get $4
      select
      i32.store $0 offset=8
     end
     global.get $~lib/memory/__stack_pointer
     local.tee $1
     local.get $0
     i32.load $0
     local.tee $3
     i32.store $0 offset=8
     local.get $1
     local.get $0
     i32.load $0 offset=4
     local.tee $1
     i32.store $0 offset=12
     i32.const 2
     global.set $~argumentsLength
     local.get $0
     local.get $1
     local.get $3
     local.get $3
     local.get $1
     local.get $2
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 0
     i32.gt_s
     local.tee $2
     select
     i32.store $0
     local.get $0
     local.get $3
     local.get $1
     local.get $2
     select
     i32.store $0 offset=4
     br $folding-inner0
    end
    local.get $0
    i32.const 0
    local.get $1
    i32.const 1
    i32.sub
    i32.const 0
    local.get $2
    call $~lib/util/sort/insertionSort<std/array/Dim>
    br $folding-inner0
   end
   i32.const 33
   local.get $1
   i32.clz
   i32.sub
   local.tee $4
   i32.const 2
   i32.shl
   local.tee $5
   i32.const 1
   i32.shl
   local.set $6
   global.get $~lib/rt/tlsf/ROOT
   i32.eqz
   if
    call $~lib/rt/tlsf/initialize
   end
   local.get $5
   global.get $~lib/rt/tlsf/ROOT
   local.get $6
   call $~lib/rt/tlsf/allocateBlock
   i32.const 4
   i32.add
   local.tee $10
   i32.add
   local.set $11
   loop $for-loop|1
    local.get $3
    local.get $4
    i32.lt_u
    if
     local.get $10
     local.get $3
     i32.const 2
     i32.shl
     i32.add
     i32.const -1
     i32.store $0
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|1
    end
   end
   global.get $~lib/rt/tlsf/ROOT
   i32.eqz
   if
    call $~lib/rt/tlsf/initialize
   end
   global.get $~lib/rt/tlsf/ROOT
   local.get $1
   i32.const 2
   i32.shl
   call $~lib/rt/tlsf/allocateBlock
   i32.const 4
   i32.add
   local.set $12
   local.get $0
   i32.const 0
   local.get $1
   i32.const 1
   i32.sub
   local.tee $9
   local.get $2
   call $~lib/util/sort/extendRunRight<std/array/Dim>
   local.tee $4
   i32.const 1
   i32.add
   local.tee $1
   i32.const 32
   i32.lt_s
   if
    local.get $0
    i32.const 0
    i32.const 31
    local.get $9
    local.get $9
    i32.const 31
    i32.ge_s
    select
    local.tee $4
    local.get $1
    local.get $2
    call $~lib/util/sort/insertionSort<std/array/Dim>
   end
   i32.const 0
   local.set $1
   i32.const 0
   local.set $3
   loop $while-continue|2
    local.get $4
    local.get $9
    i32.lt_s
    if
     local.get $0
     local.get $4
     i32.const 1
     i32.add
     local.tee $6
     local.get $9
     local.get $2
     call $~lib/util/sort/extendRunRight<std/array/Dim>
     local.tee $5
     local.get $6
     i32.sub
     i32.const 1
     i32.add
     local.tee $7
     i32.const 32
     i32.lt_s
     if
      local.get $0
      local.get $6
      local.get $9
      local.get $6
      i32.const 31
      i32.add
      local.tee $5
      local.get $5
      local.get $9
      i32.gt_s
      select
      local.tee $5
      local.get $7
      local.get $2
      call $~lib/util/sort/insertionSort<std/array/Dim>
     end
     local.get $3
     local.get $6
     i32.add
     i64.extend_i32_u
     i64.const 30
     i64.shl
     local.get $9
     i32.const 1
     i32.add
     i64.extend_i32_u
     local.tee $13
     i64.div_u
     local.get $5
     local.get $6
     i32.add
     i32.const 1
     i32.add
     i64.extend_i32_u
     i64.const 30
     i64.shl
     local.get $13
     i64.div_u
     i64.xor
     i32.wrap_i64
     i32.clz
     local.set $7
     loop $for-loop|3
      local.get $1
      local.get $7
      i32.gt_u
      if
       local.get $10
       local.get $1
       i32.const 2
       i32.shl
       i32.add
       i32.load $0
       local.tee $8
       i32.const -1
       i32.ne
       if
        local.get $0
        local.get $8
        local.get $1
        i32.const 2
        i32.shl
        local.tee $3
        local.get $11
        i32.add
        i32.load $0
        i32.const 1
        i32.add
        local.get $4
        local.get $12
        local.get $2
        call $~lib/util/sort/mergeRuns<std/array/Dim>
        local.get $3
        local.get $10
        i32.add
        i32.const -1
        i32.store $0
        local.get $8
        local.set $3
       end
       local.get $1
       i32.const 1
       i32.sub
       local.set $1
       br $for-loop|3
      end
     end
     local.get $7
     i32.const 2
     i32.shl
     local.tee $1
     local.get $10
     i32.add
     local.get $3
     i32.store $0
     local.get $1
     local.get $11
     i32.add
     local.get $4
     i32.store $0
     local.get $6
     local.set $3
     local.get $5
     local.set $4
     local.get $7
     local.set $1
     br $while-continue|2
    end
   end
   loop $for-loop|4
    local.get $1
    if
     local.get $10
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.tee $3
     i32.const -1
     i32.ne
     if
      local.get $0
      local.get $3
      local.get $11
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 1
      i32.add
      local.get $9
      local.get $12
      local.get $2
      call $~lib/util/sort/mergeRuns<std/array/Dim>
     end
     local.get $1
     i32.const 1
     i32.sub
     local.set $1
     br $for-loop|4
    end
   end
   local.get $12
   call $~lib/rt/tlsf/__free
   local.get $10
   call $~lib/rt/tlsf/__free
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.add
   global.set $~lib/memory/__stack_pointer
   return
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 16
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $start:std/array~anonymous|49 (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  local.get $0
  i32.sub
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#__set (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   local.get $1
   i32.const 0
   i32.lt_s
   if
    i32.const 1344
    i32.const 1104
    i32.const 130
    i32.const 22
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   local.get $1
   i32.const 1
   i32.add
   local.tee $3
   i32.const 1
   call $~lib/array/ensureCapacity
   local.get $0
   local.get $3
   i32.store $0 offset=12
  end
  local.get $0
  local.get $1
  local.get $2
  call $~lib/array/Array<std/array/Ref>#__uset
 )
 (func $start:std/array~anonymous|52 (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $0
  i32.const 0
  call $~lib/array/Array<i32>#__get
  local.get $1
  i32.const 0
  call $~lib/array/Array<i32>#__get
  i32.sub
 )
 (func $~lib/util/sort/COMPARATOR<~lib/string/String|null>~anonymous|0 (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  local.get $1
  i32.eqz
  local.get $0
  i32.eqz
  local.get $0
  local.get $1
  i32.eq
  i32.or
  i32.or
  if
   i32.const 0
   return
  end
  local.get $0
  i32.const 20
  i32.sub
  i32.load $0 offset=16
  i32.const 1
  i32.shr_u
  local.tee $6
  local.get $1
  i32.const 20
  i32.sub
  i32.load $0 offset=16
  i32.const 1
  i32.shr_u
  local.tee $5
  i32.or
  i32.eqz
  if
   i32.const 0
   return
  end
  local.get $6
  i32.eqz
  if
   i32.const -1
   return
  end
  local.get $5
  i32.eqz
  if
   i32.const 1
   return
  end
  block $__inlined_func$~lib/util/string/compareImpl (result i32)
   local.get $0
   i32.const 7
   i32.and
   local.get $1
   i32.const 7
   i32.and
   i32.or
   i32.eqz
   local.get $6
   local.get $5
   local.get $5
   local.get $6
   i32.gt_s
   select
   local.tee $3
   i32.const 4
   i32.ge_u
   i32.and
   if
    loop $do-loop|0
     local.get $0
     i64.load $0
     local.get $1
     i64.load $0
     i64.eq
     if
      local.get $0
      i32.const 8
      i32.add
      local.set $0
      local.get $1
      i32.const 8
      i32.add
      local.set $1
      local.get $3
      i32.const 4
      i32.sub
      local.tee $3
      i32.const 4
      i32.ge_u
      br_if $do-loop|0
     end
    end
   end
   loop $while-continue|1
    local.get $3
    local.tee $2
    i32.const 1
    i32.sub
    local.set $3
    local.get $2
    if
     local.get $0
     i32.load16_u $0
     local.tee $4
     local.get $1
     i32.load16_u $0
     local.tee $2
     i32.ne
     if
      local.get $4
      local.get $2
      i32.sub
      br $__inlined_func$~lib/util/string/compareImpl
     end
     local.get $0
     i32.const 2
     i32.add
     local.set $0
     local.get $1
     i32.const 2
     i32.add
     local.set $1
     br $while-continue|1
    end
   end
   i32.const 0
  end
  local.tee $0
  local.get $6
  local.get $5
  i32.sub
  local.get $0
  select
 )
 (func $~lib/string/String.__eq (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $0
  local.get $1
  i32.eq
  if
   i32.const 1
   return
  end
  local.get $1
  i32.eqz
  local.get $0
  i32.eqz
  i32.or
  if
   i32.const 0
   return
  end
  local.get $0
  i32.const 20
  i32.sub
  i32.load $0 offset=16
  i32.const 1
  i32.shr_u
  local.tee $3
  local.get $1
  i32.const 20
  i32.sub
  i32.load $0 offset=16
  i32.const 1
  i32.shr_u
  i32.ne
  if
   i32.const 0
   return
  end
  block $__inlined_func$~lib/util/string/compareImpl (result i32)
   local.get $0
   local.tee $2
   i32.const 7
   i32.and
   local.get $1
   i32.const 7
   i32.and
   i32.or
   i32.eqz
   local.get $3
   local.tee $0
   i32.const 4
   i32.ge_u
   i32.and
   if
    loop $do-loop|0
     local.get $2
     i64.load $0
     local.get $1
     i64.load $0
     i64.eq
     if
      local.get $2
      i32.const 8
      i32.add
      local.set $2
      local.get $1
      i32.const 8
      i32.add
      local.set $1
      local.get $0
      i32.const 4
      i32.sub
      local.tee $0
      i32.const 4
      i32.ge_u
      br_if $do-loop|0
     end
    end
   end
   loop $while-continue|1
    local.get $0
    local.tee $3
    i32.const 1
    i32.sub
    local.set $0
    local.get $3
    if
     local.get $2
     i32.load16_u $0
     local.tee $3
     local.get $1
     i32.load16_u $0
     local.tee $4
     i32.ne
     if
      local.get $3
      local.get $4
      i32.sub
      br $__inlined_func$~lib/util/string/compareImpl
     end
     local.get $2
     i32.const 2
     i32.add
     local.set $2
     local.get $1
     i32.const 2
     i32.add
     local.set $1
     br $while-continue|1
    end
   end
   i32.const 0
  end
  i32.eqz
 )
 (func $~lib/string/String.__concat (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  block $__inlined_func$~lib/string/String#concat
   local.get $0
   i32.const 20
   i32.sub
   i32.load $0 offset=16
   i32.const -2
   i32.and
   local.tee $3
   local.get $1
   i32.const 20
   i32.sub
   i32.load $0 offset=16
   i32.const -2
   i32.and
   local.tee $4
   i32.add
   local.tee $2
   i32.eqz
   if
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    i32.const 11504
    local.set $2
    br $__inlined_func$~lib/string/String#concat
   end
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.const 1
   call $~lib/rt/itcms/__new
   local.tee $2
   i32.store $0
   local.get $2
   local.get $0
   local.get $3
   memory.copy $0 $0
   local.get $2
   local.get $3
   i32.add
   local.get $1
   local.get $4
   memory.copy $0 $0
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
  end
  local.get $2
 )
 (func $~lib/util/number/itoa_buffered<i32> (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  i32.const 0
  i32.lt_s
  local.tee $2
  if
   local.get $0
   i32.const 45
   i32.store16 $0
   i32.const 0
   local.get $1
   i32.sub
   local.set $1
  end
  local.get $0
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.set $0
  local.get $1
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 48
   i32.or
   i32.store16 $0
   local.get $2
   i32.const 1
   i32.add
   return
  end
  local.get $0
  local.get $1
  local.get $1
  i32.const 100000
  i32.lt_u
  if (result i32)
   local.get $1
   i32.const 100
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 10
    i32.ge_u
    i32.const 1
    i32.add
   else
    local.get $1
    i32.const 10000
    i32.ge_u
    i32.const 3
    i32.add
    local.get $1
    i32.const 1000
    i32.ge_u
    i32.add
   end
  else
   local.get $1
   i32.const 10000000
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 1000000
    i32.ge_u
    i32.const 6
    i32.add
   else
    local.get $1
    i32.const 1000000000
    i32.ge_u
    i32.const 8
    i32.add
    local.get $1
    i32.const 100000000
    i32.ge_u
    i32.add
   end
  end
  local.tee $0
  call $~lib/util/number/utoa32_dec_lut
  local.get $0
  local.get $2
  i32.add
 )
 (func $~lib/array/Array<i32>#join (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.load $0 offset=4
  local.set $4
  local.get $0
  i32.load $0 offset=12
  local.set $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  block $__inlined_func$~lib/util/string/joinIntegerArray<i32>
   local.get $0
   i32.const 1
   i32.sub
   local.tee $3
   i32.const 0
   i32.lt_s
   if
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    i32.const 11504
    local.set $0
    br $__inlined_func$~lib/util/string/joinIntegerArray<i32>
   end
   local.get $3
   i32.eqz
   if
    local.get $4
    i32.load $0
    call $~lib/util/number/itoa32
    local.set $0
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    br $__inlined_func$~lib/util/string/joinIntegerArray<i32>
   end
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.const 20
   i32.sub
   i32.load $0 offset=16
   i32.const 1
   i32.shr_u
   local.tee $5
   i32.const 11
   i32.add
   local.get $3
   i32.mul
   i32.const 11
   i32.add
   local.tee $7
   i32.const 1
   i32.shl
   i32.const 1
   call $~lib/rt/itcms/__new
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $0
   loop $for-loop|0
    local.get $3
    local.get $6
    i32.gt_s
    if
     local.get $2
     local.get $0
     i32.const 1
     i32.shl
     i32.add
     local.get $4
     local.get $6
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     call $~lib/util/number/itoa_buffered<i32>
     local.get $0
     i32.add
     local.set $0
     local.get $5
     if
      local.get $2
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      local.get $1
      local.get $5
      i32.const 1
      i32.shl
      memory.copy $0 $0
      local.get $0
      local.get $5
      i32.add
      local.set $0
     end
     local.get $6
     i32.const 1
     i32.add
     local.set $6
     br $for-loop|0
    end
   end
   local.get $2
   local.get $0
   i32.const 1
   i32.shl
   i32.add
   local.get $4
   local.get $3
   i32.const 2
   i32.shl
   i32.add
   i32.load $0
   call $~lib/util/number/itoa_buffered<i32>
   local.get $0
   i32.add
   local.tee $0
   local.get $7
   i32.lt_s
   if
    local.get $2
    local.get $0
    call $~lib/string/String#substring
    local.set $0
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    br $__inlined_func$~lib/util/string/joinIntegerArray<i32>
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $2
   local.set $0
  end
  local.get $0
 )
 (func $~lib/util/number/itoa_buffered<u32> (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  local.get $1
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 48
   i32.or
   i32.store16 $0
   i32.const 1
   return
  end
  local.get $0
  local.get $1
  local.get $1
  i32.const 100000
  i32.lt_u
  if (result i32)
   local.get $1
   i32.const 100
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 10
    i32.ge_u
    i32.const 1
    i32.add
   else
    local.get $1
    i32.const 10000
    i32.ge_u
    i32.const 3
    i32.add
    local.get $1
    i32.const 1000
    i32.ge_u
    i32.add
   end
  else
   local.get $1
   i32.const 10000000
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 1000000
    i32.ge_u
    i32.const 6
    i32.add
   else
    local.get $1
    i32.const 1000000000
    i32.ge_u
    i32.const 8
    i32.add
    local.get $1
    i32.const 100000000
    i32.ge_u
    i32.add
   end
  end
  local.tee $0
  call $~lib/util/number/utoa32_dec_lut
  local.get $0
 )
 (func $~lib/array/Array<u32>#join (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.load $0 offset=4
  local.set $4
  local.get $0
  i32.load $0 offset=12
  local.set $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  block $__inlined_func$~lib/util/string/joinIntegerArray<u32>
   local.get $0
   i32.const 1
   i32.sub
   local.tee $3
   i32.const 0
   i32.lt_s
   if
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    i32.const 11504
    local.set $0
    br $__inlined_func$~lib/util/string/joinIntegerArray<u32>
   end
   local.get $3
   i32.eqz
   if
    local.get $4
    i32.load $0
    call $~lib/util/number/utoa32
    local.set $0
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    br $__inlined_func$~lib/util/string/joinIntegerArray<u32>
   end
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.const 20
   i32.sub
   i32.load $0 offset=16
   i32.const 1
   i32.shr_u
   local.tee $5
   i32.const 10
   i32.add
   local.get $3
   i32.mul
   i32.const 10
   i32.add
   local.tee $7
   i32.const 1
   i32.shl
   i32.const 1
   call $~lib/rt/itcms/__new
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $0
   loop $for-loop|0
    local.get $3
    local.get $6
    i32.gt_s
    if
     local.get $2
     local.get $0
     i32.const 1
     i32.shl
     i32.add
     local.get $4
     local.get $6
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     call $~lib/util/number/itoa_buffered<u32>
     local.get $0
     i32.add
     local.set $0
     local.get $5
     if
      local.get $2
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      local.get $1
      local.get $5
      i32.const 1
      i32.shl
      memory.copy $0 $0
      local.get $0
      local.get $5
      i32.add
      local.set $0
     end
     local.get $6
     i32.const 1
     i32.add
     local.set $6
     br $for-loop|0
    end
   end
   local.get $2
   local.get $0
   i32.const 1
   i32.shl
   i32.add
   local.get $4
   local.get $3
   i32.const 2
   i32.shl
   i32.add
   i32.load $0
   call $~lib/util/number/itoa_buffered<u32>
   local.get $0
   i32.add
   local.tee $0
   local.get $7
   i32.lt_s
   if
    local.get $2
    local.get $0
    call $~lib/string/String#substring
    local.set $0
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    br $__inlined_func$~lib/util/string/joinIntegerArray<u32>
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $2
   local.set $0
  end
  local.get $0
 )
 (func $~lib/util/number/genDigits (type $i32_i64_i64_i32_i64_i32_=>_i32) (param $0 i32) (param $1 i64) (param $2 i64) (param $3 i32) (param $4 i64) (param $5 i32) (result i32)
  (local $6 i32)
  (local $7 i32)
  (local $8 i64)
  (local $9 i64)
  (local $10 i32)
  (local $11 i64)
  (local $12 i64)
  local.get $2
  local.get $1
  i64.sub
  local.set $9
  i64.const 1
  i32.const 0
  local.get $3
  i32.sub
  local.tee $10
  i64.extend_i32_s
  local.tee $1
  i64.shl
  local.tee $12
  i64.const 1
  i64.sub
  local.tee $11
  local.get $2
  i64.and
  local.set $8
  local.get $2
  local.get $1
  i64.shr_u
  i32.wrap_i64
  local.tee $3
  i32.const 100000
  i32.lt_u
  if (result i32)
   local.get $3
   i32.const 100
   i32.lt_u
   if (result i32)
    local.get $3
    i32.const 10
    i32.ge_u
    i32.const 1
    i32.add
   else
    local.get $3
    i32.const 10000
    i32.ge_u
    i32.const 3
    i32.add
    local.get $3
    i32.const 1000
    i32.ge_u
    i32.add
   end
  else
   local.get $3
   i32.const 10000000
   i32.lt_u
   if (result i32)
    local.get $3
    i32.const 1000000
    i32.ge_u
    i32.const 6
    i32.add
   else
    local.get $3
    i32.const 1000000000
    i32.ge_u
    i32.const 8
    i32.add
    local.get $3
    i32.const 100000000
    i32.ge_u
    i32.add
   end
  end
  local.set $7
  loop $while-continue|0
   local.get $7
   i32.const 0
   i32.gt_s
   if
    block $break|1
     block $case10|1
      block $case9|1
       block $case8|1
        block $case7|1
         block $case6|1
          block $case5|1
           block $case4|1
            block $case3|1
             block $case2|1
              block $case1|1
               block $case0|1
                local.get $7
                i32.const 1
                i32.sub
                br_table $case9|1 $case8|1 $case7|1 $case6|1 $case5|1 $case4|1 $case3|1 $case2|1 $case1|1 $case0|1 $case10|1
               end
               local.get $3
               i32.const 1000000000
               i32.div_u
               local.set $6
               local.get $3
               i32.const 1000000000
               i32.rem_u
               local.set $3
               br $break|1
              end
              local.get $3
              i32.const 100000000
              i32.div_u
              local.set $6
              local.get $3
              i32.const 100000000
              i32.rem_u
              local.set $3
              br $break|1
             end
             local.get $3
             i32.const 10000000
             i32.div_u
             local.set $6
             local.get $3
             i32.const 10000000
             i32.rem_u
             local.set $3
             br $break|1
            end
            local.get $3
            i32.const 1000000
            i32.div_u
            local.set $6
            local.get $3
            i32.const 1000000
            i32.rem_u
            local.set $3
            br $break|1
           end
           local.get $3
           i32.const 100000
           i32.div_u
           local.set $6
           local.get $3
           i32.const 100000
           i32.rem_u
           local.set $3
           br $break|1
          end
          local.get $3
          i32.const 10000
          i32.div_u
          local.set $6
          local.get $3
          i32.const 10000
          i32.rem_u
          local.set $3
          br $break|1
         end
         local.get $3
         i32.const 1000
         i32.div_u
         local.set $6
         local.get $3
         i32.const 1000
         i32.rem_u
         local.set $3
         br $break|1
        end
        local.get $3
        i32.const 100
        i32.div_u
        local.set $6
        local.get $3
        i32.const 100
        i32.rem_u
        local.set $3
        br $break|1
       end
       local.get $3
       i32.const 10
       i32.div_u
       local.set $6
       local.get $3
       i32.const 10
       i32.rem_u
       local.set $3
       br $break|1
      end
      local.get $3
      local.set $6
      i32.const 0
      local.set $3
      br $break|1
     end
     i32.const 0
     local.set $6
    end
    local.get $5
    local.get $6
    i32.or
    if
     local.get $0
     local.get $5
     i32.const 1
     i32.shl
     i32.add
     local.get $6
     i32.const 65535
     i32.and
     i32.const 48
     i32.add
     i32.store16 $0
     local.get $5
     i32.const 1
     i32.add
     local.set $5
    end
    local.get $7
    i32.const 1
    i32.sub
    local.set $7
    local.get $4
    local.get $3
    i64.extend_i32_u
    local.get $10
    i64.extend_i32_s
    i64.shl
    local.get $8
    i64.add
    local.tee $1
    i64.ge_u
    if
     global.get $~lib/util/number/_K
     local.get $7
     i32.add
     global.set $~lib/util/number/_K
     local.get $7
     i32.const 2
     i32.shl
     i32.const 13328
     i32.add
     i64.load32_u $0
     local.get $10
     i64.extend_i32_s
     i64.shl
     local.set $2
     local.get $0
     local.get $5
     i32.const 1
     i32.sub
     i32.const 1
     i32.shl
     i32.add
     local.tee $0
     i32.load16_u $0
     local.set $7
     loop $while-continue|3
      local.get $1
      local.get $9
      i64.lt_u
      local.get $4
      local.get $1
      i64.sub
      local.get $2
      i64.ge_u
      i32.and
      if (result i32)
       local.get $9
       local.get $1
       local.get $2
       i64.add
       local.tee $8
       i64.gt_u
       local.get $9
       local.get $1
       i64.sub
       local.get $8
       local.get $9
       i64.sub
       i64.gt_u
       i32.or
      else
       i32.const 0
      end
      if
       local.get $7
       i32.const 1
       i32.sub
       local.set $7
       local.get $1
       local.get $2
       i64.add
       local.set $1
       br $while-continue|3
      end
     end
     local.get $0
     local.get $7
     i32.store16 $0
     local.get $5
     return
    end
    br $while-continue|0
   end
  end
  loop $while-continue|4
   local.get $4
   i64.const 10
   i64.mul
   local.set $4
   local.get $8
   i64.const 10
   i64.mul
   local.tee $1
   local.get $10
   i64.extend_i32_s
   i64.shr_u
   local.tee $2
   local.get $5
   i64.extend_i32_s
   i64.or
   i64.const 0
   i64.ne
   if
    local.get $0
    local.get $5
    i32.const 1
    i32.shl
    i32.add
    local.get $2
    i32.wrap_i64
    i32.const 65535
    i32.and
    i32.const 48
    i32.add
    i32.store16 $0
    local.get $5
    i32.const 1
    i32.add
    local.set $5
   end
   local.get $7
   i32.const 1
   i32.sub
   local.set $7
   local.get $1
   local.get $11
   i64.and
   local.tee $8
   local.get $4
   i64.ge_u
   br_if $while-continue|4
  end
  global.get $~lib/util/number/_K
  local.get $7
  i32.add
  global.set $~lib/util/number/_K
  local.get $9
  i32.const 0
  local.get $7
  i32.sub
  i32.const 2
  i32.shl
  i32.const 13328
  i32.add
  i64.load32_u $0
  i64.mul
  local.set $1
  local.get $0
  local.get $5
  i32.const 1
  i32.sub
  i32.const 1
  i32.shl
  i32.add
  local.tee $0
  i32.load16_u $0
  local.set $7
  loop $while-continue|6
   local.get $1
   local.get $8
   i64.gt_u
   local.get $4
   local.get $8
   i64.sub
   local.get $12
   i64.ge_u
   i32.and
   if (result i32)
    local.get $1
    local.get $8
    local.get $12
    i64.add
    local.tee $2
    i64.gt_u
    local.get $1
    local.get $8
    i64.sub
    local.get $2
    local.get $1
    i64.sub
    i64.gt_u
    i32.or
   else
    i32.const 0
   end
   if
    local.get $7
    i32.const 1
    i32.sub
    local.set $7
    local.get $8
    local.get $12
    i64.add
    local.set $8
    br $while-continue|6
   end
  end
  local.get $0
  local.get $7
  i32.store16 $0
  local.get $5
 )
 (func $~lib/util/number/prettify (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  local.get $2
  i32.eqz
  if
   local.get $0
   local.get $1
   i32.const 1
   i32.shl
   i32.add
   i32.const 3145774
   i32.store $0
   local.get $1
   i32.const 2
   i32.add
   return
  end
  local.get $1
  local.get $2
  i32.add
  local.tee $3
  i32.const 21
  i32.le_s
  local.get $1
  local.get $3
  i32.le_s
  i32.and
  if (result i32)
   loop $for-loop|0
    local.get $1
    local.get $3
    i32.lt_s
    if
     local.get $0
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     i32.const 48
     i32.store16 $0
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|0
    end
   end
   local.get $0
   local.get $3
   i32.const 1
   i32.shl
   i32.add
   i32.const 3145774
   i32.store $0
   local.get $3
   i32.const 2
   i32.add
  else
   local.get $3
   i32.const 21
   i32.le_s
   local.get $3
   i32.const 0
   i32.gt_s
   i32.and
   if (result i32)
    local.get $0
    local.get $3
    i32.const 1
    i32.shl
    i32.add
    local.tee $0
    i32.const 2
    i32.add
    local.get $0
    i32.const 0
    local.get $2
    i32.sub
    i32.const 1
    i32.shl
    memory.copy $0 $0
    local.get $0
    i32.const 46
    i32.store16 $0
    local.get $1
    i32.const 1
    i32.add
   else
    local.get $3
    i32.const 0
    i32.le_s
    local.get $3
    i32.const -6
    i32.gt_s
    i32.and
    if (result i32)
     local.get $0
     i32.const 2
     local.get $3
     i32.sub
     local.tee $3
     i32.const 1
     i32.shl
     i32.add
     local.get $0
     local.get $1
     i32.const 1
     i32.shl
     memory.copy $0 $0
     local.get $0
     i32.const 3014704
     i32.store $0
     i32.const 2
     local.set $2
     loop $for-loop|1
      local.get $2
      local.get $3
      i32.lt_s
      if
       local.get $0
       local.get $2
       i32.const 1
       i32.shl
       i32.add
       i32.const 48
       i32.store16 $0
       local.get $2
       i32.const 1
       i32.add
       local.set $2
       br $for-loop|1
      end
     end
     local.get $1
     local.get $3
     i32.add
    else
     local.get $1
     i32.const 1
     i32.eq
     if
      local.get $0
      i32.const 101
      i32.store16 $0 offset=2
      local.get $0
      i32.const 4
      i32.add
      local.tee $2
      local.get $3
      i32.const 1
      i32.sub
      local.tee $0
      i32.const 0
      i32.lt_s
      local.tee $3
      if
       i32.const 0
       local.get $0
       i32.sub
       local.set $0
      end
      local.get $0
      local.get $0
      i32.const 100000
      i32.lt_u
      if (result i32)
       local.get $0
       i32.const 100
       i32.lt_u
       if (result i32)
        local.get $0
        i32.const 10
        i32.ge_u
        i32.const 1
        i32.add
       else
        local.get $0
        i32.const 10000
        i32.ge_u
        i32.const 3
        i32.add
        local.get $0
        i32.const 1000
        i32.ge_u
        i32.add
       end
      else
       local.get $0
       i32.const 10000000
       i32.lt_u
       if (result i32)
        local.get $0
        i32.const 1000000
        i32.ge_u
        i32.const 6
        i32.add
       else
        local.get $0
        i32.const 1000000000
        i32.ge_u
        i32.const 8
        i32.add
        local.get $0
        i32.const 100000000
        i32.ge_u
        i32.add
       end
      end
      i32.const 1
      i32.add
      local.tee $1
      call $~lib/util/number/utoa32_dec_lut
      local.get $2
      i32.const 45
      i32.const 43
      local.get $3
      select
      i32.store16 $0
     else
      local.get $0
      i32.const 4
      i32.add
      local.get $0
      i32.const 2
      i32.add
      local.get $1
      i32.const 1
      i32.shl
      local.tee $2
      i32.const 2
      i32.sub
      memory.copy $0 $0
      local.get $0
      i32.const 46
      i32.store16 $0 offset=2
      local.get $0
      local.get $2
      i32.add
      local.tee $0
      i32.const 101
      i32.store16 $0 offset=2
      local.get $0
      i32.const 4
      i32.add
      local.tee $4
      local.get $3
      i32.const 1
      i32.sub
      local.tee $0
      i32.const 0
      i32.lt_s
      local.tee $2
      if
       i32.const 0
       local.get $0
       i32.sub
       local.set $0
      end
      local.get $0
      local.get $0
      i32.const 100000
      i32.lt_u
      if (result i32)
       local.get $0
       i32.const 100
       i32.lt_u
       if (result i32)
        local.get $0
        i32.const 10
        i32.ge_u
        i32.const 1
        i32.add
       else
        local.get $0
        i32.const 10000
        i32.ge_u
        i32.const 3
        i32.add
        local.get $0
        i32.const 1000
        i32.ge_u
        i32.add
       end
      else
       local.get $0
       i32.const 10000000
       i32.lt_u
       if (result i32)
        local.get $0
        i32.const 1000000
        i32.ge_u
        i32.const 6
        i32.add
       else
        local.get $0
        i32.const 1000000000
        i32.ge_u
        i32.const 8
        i32.add
        local.get $0
        i32.const 100000000
        i32.ge_u
        i32.add
       end
      end
      i32.const 1
      i32.add
      local.tee $0
      call $~lib/util/number/utoa32_dec_lut
      local.get $4
      i32.const 45
      i32.const 43
      local.get $2
      select
      i32.store16 $0
      local.get $0
      local.get $1
      i32.add
      local.set $1
     end
     local.get $1
     i32.const 2
     i32.add
    end
   end
  end
 )
 (func $~lib/util/number/dtoa_core (type $i32_f64_=>_i32) (param $0 i32) (param $1 f64) (result i32)
  (local $2 i64)
  (local $3 i32)
  (local $4 i64)
  (local $5 i64)
  (local $6 i64)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i64)
  (local $11 i64)
  (local $12 i64)
  (local $13 i64)
  (local $14 i64)
  (local $15 i64)
  local.get $1
  f64.const 0
  f64.lt
  local.tee $3
  if (result f64)
   local.get $0
   i32.const 45
   i32.store16 $0
   local.get $1
   f64.neg
  else
   local.get $1
  end
  i64.reinterpret_f64
  local.tee $2
  i64.const 9218868437227405312
  i64.and
  i64.const 52
  i64.shr_u
  i32.wrap_i64
  local.tee $7
  i32.const 1
  local.get $7
  select
  i32.const 1075
  i32.sub
  local.tee $8
  i32.const 1
  i32.sub
  local.get $2
  i64.const 4503599627370495
  i64.and
  local.get $7
  i32.const 0
  i32.ne
  i64.extend_i32_u
  i64.const 52
  i64.shl
  i64.add
  local.tee $2
  i64.const 1
  i64.shl
  i64.const 1
  i64.add
  local.tee $4
  i64.clz
  i32.wrap_i64
  local.tee $7
  i32.sub
  local.set $9
  local.get $4
  local.get $7
  i64.extend_i32_s
  i64.shl
  global.set $~lib/util/number/_frc_plus
  local.get $2
  local.get $2
  i64.const 4503599627370496
  i64.eq
  i32.const 1
  i32.add
  local.tee $7
  i64.extend_i32_s
  i64.shl
  i64.const 1
  i64.sub
  local.get $8
  local.get $7
  i32.sub
  local.get $9
  i32.sub
  i64.extend_i32_s
  i64.shl
  global.set $~lib/util/number/_frc_minus
  local.get $9
  global.set $~lib/util/number/_exp
  i32.const 348
  i32.const -61
  global.get $~lib/util/number/_exp
  local.tee $7
  i32.sub
  f64.convert_i32_s
  f64.const 0.30102999566398114
  f64.mul
  f64.const 347
  f64.add
  local.tee $1
  i32.trunc_sat_f64_s
  local.tee $8
  local.get $8
  f64.convert_i32_s
  local.get $1
  f64.ne
  i32.add
  i32.const 3
  i32.shr_s
  i32.const 1
  i32.add
  local.tee $8
  i32.const 3
  i32.shl
  local.tee $9
  i32.sub
  global.set $~lib/util/number/_K
  local.get $9
  i32.const 12456
  i32.add
  i64.load $0
  global.set $~lib/util/number/_frc_pow
  local.get $8
  i32.const 1
  i32.shl
  i32.const 13152
  i32.add
  i32.load16_s $0
  global.set $~lib/util/number/_exp_pow
  local.get $2
  local.get $2
  i64.clz
  i64.shl
  local.tee $2
  i64.const 4294967295
  i64.and
  local.set $5
  local.get $2
  i64.const 32
  i64.shr_u
  local.tee $4
  global.get $~lib/util/number/_frc_pow
  local.tee $10
  i64.const 4294967295
  i64.and
  local.tee $11
  i64.mul
  local.get $5
  local.get $11
  i64.mul
  i64.const 32
  i64.shr_u
  i64.add
  local.set $12
  global.get $~lib/util/number/_frc_plus
  local.tee $2
  i64.const 4294967295
  i64.and
  local.set $13
  local.get $11
  local.get $2
  i64.const 32
  i64.shr_u
  local.tee $6
  i64.mul
  local.get $11
  local.get $13
  i64.mul
  i64.const 32
  i64.shr_u
  i64.add
  local.set $14
  global.get $~lib/util/number/_frc_minus
  local.tee $15
  i64.const 4294967295
  i64.and
  local.set $2
  local.get $11
  local.get $15
  i64.const 32
  i64.shr_u
  local.tee $15
  i64.mul
  local.get $2
  local.get $11
  i64.mul
  i64.const 32
  i64.shr_u
  i64.add
  local.set $11
  local.get $10
  i64.const 32
  i64.shr_u
  local.tee $10
  local.get $6
  i64.mul
  local.get $14
  i64.const 32
  i64.shr_u
  i64.add
  local.get $10
  local.get $13
  i64.mul
  local.get $14
  i64.const 4294967295
  i64.and
  i64.add
  i64.const 2147483647
  i64.add
  i64.const 32
  i64.shr_u
  i64.add
  i64.const 1
  i64.sub
  local.set $6
  local.get $0
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  local.get $0
  local.get $4
  local.get $10
  i64.mul
  local.get $12
  i64.const 32
  i64.shr_u
  i64.add
  local.get $5
  local.get $10
  i64.mul
  local.get $12
  i64.const 4294967295
  i64.and
  i64.add
  i64.const 2147483647
  i64.add
  i64.const 32
  i64.shr_u
  i64.add
  local.get $6
  local.get $7
  global.get $~lib/util/number/_exp_pow
  i32.add
  i32.const -64
  i32.sub
  local.get $6
  local.get $10
  local.get $15
  i64.mul
  local.get $11
  i64.const 32
  i64.shr_u
  i64.add
  local.get $2
  local.get $10
  i64.mul
  local.get $11
  i64.const 4294967295
  i64.and
  i64.add
  i64.const 2147483647
  i64.add
  i64.const 32
  i64.shr_u
  i64.add
  i64.const 1
  i64.add
  i64.sub
  local.get $3
  call $~lib/util/number/genDigits
  local.get $3
  i32.sub
  global.get $~lib/util/number/_K
  call $~lib/util/number/prettify
  local.get $3
  i32.add
 )
 (func $~lib/util/number/dtoa_buffered (type $i32_f64_=>_i32) (param $0 i32) (param $1 f64) (result i32)
  (local $2 i32)
  local.get $1
  f64.const 0
  f64.eq
  if
   local.get $0
   i32.const 48
   i32.store16 $0
   local.get $0
   i32.const 46
   i32.store16 $0 offset=2
   local.get $0
   i32.const 48
   i32.store16 $0 offset=4
   i32.const 3
   return
  end
  local.get $1
  local.get $1
  f64.sub
  f64.const 0
  f64.ne
  if
   local.get $1
   local.get $1
   f64.ne
   if
    local.get $0
    i32.const 78
    i32.store16 $0
    local.get $0
    i32.const 97
    i32.store16 $0 offset=2
    local.get $0
    i32.const 78
    i32.store16 $0 offset=4
    i32.const 3
    return
   else
    local.get $1
    f64.const 0
    f64.lt
    local.tee $2
    if
     local.get $0
     i32.const 45
     i32.store16 $0
     local.get $0
     i32.const 2
     i32.add
     local.set $0
    end
    local.get $0
    i64.const 29555310648492105
    i64.store $0
    local.get $0
    i64.const 34058970405077102
    i64.store $0 offset=8
    local.get $2
    i32.const 8
    i32.add
    return
   end
   unreachable
  end
  local.get $0
  local.get $1
  call $~lib/util/number/dtoa_core
 )
 (func $~lib/array/Array<f64>#join (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 f64)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.load $0 offset=4
  local.set $4
  local.get $0
  i32.load $0 offset=12
  local.set $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  block $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$~lib/util/string/joinFloatArray<f64>
    local.get $0
    i32.const 1
    i32.sub
    local.tee $3
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinFloatArray<f64>
    end
    local.get $3
    i32.eqz
    if
     local.get $4
     f64.load $0
     local.set $2
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.sub
     global.set $~lib/memory/__stack_pointer
     global.get $~lib/memory/__stack_pointer
     i32.const 16308
     i32.lt_s
     br_if $folding-inner0
     global.get $~lib/memory/__stack_pointer
     i32.const 0
     i32.store $0
     block $__inlined_func$~lib/util/number/dtoa
      local.get $2
      f64.const 0
      f64.eq
      if
       global.get $~lib/memory/__stack_pointer
       i32.const 4
       i32.add
       global.set $~lib/memory/__stack_pointer
       i32.const 12256
       local.set $0
       br $__inlined_func$~lib/util/number/dtoa
      end
      local.get $2
      local.get $2
      f64.sub
      f64.const 0
      f64.ne
      if
       local.get $2
       local.get $2
       f64.ne
       if
        global.get $~lib/memory/__stack_pointer
        i32.const 4
        i32.add
        global.set $~lib/memory/__stack_pointer
        i32.const 12288
        local.set $0
        br $__inlined_func$~lib/util/number/dtoa
       end
       global.get $~lib/memory/__stack_pointer
       i32.const 4
       i32.add
       global.set $~lib/memory/__stack_pointer
       i32.const 12320
       i32.const 12368
       local.get $2
       f64.const 0
       f64.lt
       select
       local.set $0
       br $__inlined_func$~lib/util/number/dtoa
      end
      i32.const 12400
      local.get $2
      call $~lib/util/number/dtoa_core
      i32.const 1
      i32.shl
      local.set $1
      global.get $~lib/memory/__stack_pointer
      local.get $1
      i32.const 1
      call $~lib/rt/itcms/__new
      local.tee $0
      i32.store $0
      local.get $0
      i32.const 12400
      local.get $1
      memory.copy $0 $0
      global.get $~lib/memory/__stack_pointer
      i32.const 4
      i32.add
      global.set $~lib/memory/__stack_pointer
     end
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinFloatArray<f64>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 12220
    i32.load $0
    i32.const 1
    i32.shr_u
    local.tee $5
    i32.const 28
    i32.add
    local.get $3
    i32.mul
    i32.const 28
    i32.add
    local.tee $7
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/itcms/__new
    local.tee $1
    i32.store $0
    i32.const 0
    local.set $0
    loop $for-loop|0
     local.get $3
     local.get $6
     i32.gt_s
     if
      local.get $1
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      local.get $4
      local.get $6
      i32.const 3
      i32.shl
      i32.add
      f64.load $0
      call $~lib/util/number/dtoa_buffered
      local.get $0
      i32.add
      local.set $0
      local.get $5
      if
       local.get $1
       local.get $0
       i32.const 1
       i32.shl
       i32.add
       i32.const 12224
       local.get $5
       i32.const 1
       i32.shl
       memory.copy $0 $0
       local.get $0
       local.get $5
       i32.add
       local.set $0
      end
      local.get $6
      i32.const 1
      i32.add
      local.set $6
      br $for-loop|0
     end
    end
    local.get $7
    local.get $1
    local.get $0
    i32.const 1
    i32.shl
    i32.add
    local.get $4
    local.get $3
    i32.const 3
    i32.shl
    i32.add
    f64.load $0
    call $~lib/util/number/dtoa_buffered
    local.get $0
    i32.add
    local.tee $0
    i32.gt_s
    if
     local.get $1
     local.get $0
     call $~lib/string/String#substring
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinFloatArray<f64>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    local.get $1
    local.set $0
   end
   local.get $0
   return
  end
  i32.const 49104
  i32.const 49152
  i32.const 1
  i32.const 1
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/array/Array<std/array/Ref|null>#join (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  local.get $0
  i32.load $0 offset=4
  local.set $2
  local.get $0
  i32.load $0 offset=12
  local.set $0
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $3
  i64.const 0
  i64.store $0
  local.get $3
  i32.const 0
  i32.store $0 offset=8
  block $__inlined_func$~lib/util/string/joinReferenceArray<std/array/Ref|null>
   local.get $0
   i32.const 1
   i32.sub
   local.tee $3
   i32.const 0
   i32.lt_s
   if
    global.get $~lib/memory/__stack_pointer
    i32.const 12
    i32.add
    global.set $~lib/memory/__stack_pointer
    i32.const 11504
    local.set $0
    br $__inlined_func$~lib/util/string/joinReferenceArray<std/array/Ref|null>
   end
   local.get $3
   i32.eqz
   if
    global.get $~lib/memory/__stack_pointer
    local.tee $0
    local.get $2
    i32.load $0
    local.tee $1
    i32.store $0
    local.get $0
    i32.const 12
    i32.add
    global.set $~lib/memory/__stack_pointer
    i32.const 13568
    i32.const 11504
    local.get $1
    select
    local.set $0
    br $__inlined_func$~lib/util/string/joinReferenceArray<std/array/Ref|null>
   end
   i32.const 11504
   local.set $0
   global.get $~lib/memory/__stack_pointer
   i32.const 11504
   i32.store $0 offset=4
   i32.const 11788
   i32.load $0
   i32.const 1
   i32.shr_u
   local.set $4
   loop $for-loop|0
    local.get $1
    local.get $3
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     local.get $2
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.tee $5
     i32.store $0
     local.get $5
     if
      global.get $~lib/memory/__stack_pointer
      local.tee $5
      i32.const 13568
      i32.store $0 offset=8
      local.get $5
      local.get $0
      i32.const 13568
      call $~lib/string/String.__concat
      local.tee $0
      i32.store $0 offset=4
     end
     local.get $4
     if
      global.get $~lib/memory/__stack_pointer
      local.get $0
      i32.const 11792
      call $~lib/string/String.__concat
      local.tee $0
      i32.store $0 offset=4
     end
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|0
    end
   end
   global.get $~lib/memory/__stack_pointer
   local.get $2
   local.get $3
   i32.const 2
   i32.shl
   i32.add
   i32.load $0
   local.tee $1
   i32.store $0
   local.get $1
   if
    global.get $~lib/memory/__stack_pointer
    local.tee $1
    i32.const 13568
    i32.store $0 offset=8
    local.get $1
    local.get $0
    i32.const 13568
    call $~lib/string/String.__concat
    local.tee $0
    i32.store $0 offset=4
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 12
   i32.add
   global.set $~lib/memory/__stack_pointer
  end
  local.get $0
 )
 (func $~lib/util/number/itoa_buffered<i8> (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  i32.extend8_s
  i32.const 0
  i32.lt_s
  local.tee $2
  if
   local.get $1
   i32.const 255
   i32.and
   i32.const 128
   i32.eq
   if
    local.get $0
    i64.const 15762813447372845
    i64.store $0
    i32.const 4
    return
   end
   local.get $0
   i32.const 45
   i32.store16 $0
   i32.const 0
   local.get $1
   i32.sub
   local.set $1
  end
  local.get $0
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.set $3
  local.get $1
  i32.extend8_s
  i32.const 10
  i32.lt_u
  if
   local.get $3
   local.get $1
   i32.extend8_s
   i32.const 48
   i32.or
   i32.store16 $0
   local.get $2
   i32.const 1
   i32.add
   return
  end
  local.get $1
  i32.extend8_s
  local.tee $1
  i32.const 100000
  i32.lt_u
  if (result i32)
   local.get $1
   i32.const 100
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 10
    i32.ge_u
    i32.const 1
    i32.add
   else
    local.get $1
    i32.const 10000
    i32.ge_u
    i32.const 3
    i32.add
    local.get $1
    i32.const 1000
    i32.ge_u
    i32.add
   end
  else
   local.get $1
   i32.const 10000000
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 1000000
    i32.ge_u
    i32.const 6
    i32.add
   else
    local.get $1
    i32.const 1000000000
    i32.ge_u
    i32.const 8
    i32.add
    local.get $1
    i32.const 100000000
    i32.ge_u
    i32.add
   end
  end
  local.set $0
  local.get $3
  local.get $1
  local.get $0
  call $~lib/util/number/utoa32_dec_lut
  local.get $0
  local.get $2
  i32.add
 )
 (func $~lib/util/number/itoa_buffered<u16> (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  i32.const 65535
  i32.and
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 65535
   i32.and
   i32.const 48
   i32.or
   i32.store16 $0
   i32.const 1
   return
  end
  local.get $1
  i32.const 65535
  i32.and
  local.set $2
  local.get $2
  i32.const 100
  i32.lt_u
  if (result i32)
   local.get $2
   i32.const 10
   i32.ge_u
   i32.const 1
   i32.add
  else
   local.get $2
   i32.const 10000
   i32.ge_u
   i32.const 3
   i32.add
   local.get $2
   i32.const 1000
   i32.ge_u
   i32.add
  end
  local.set $1
  local.get $0
  local.get $2
  local.get $1
  call $~lib/util/number/utoa32_dec_lut
  local.get $1
 )
 (func $~lib/util/number/itoa_buffered<i16> (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $1
  i32.extend16_s
  i32.const 0
  i32.lt_s
  local.tee $2
  if
   local.get $1
   i32.const 65535
   i32.and
   i32.const 32768
   i32.eq
   if
    local.get $0
    i64.const 15481338470793261
    i64.store $0
    local.get $0
    i32.const 3670070
    i32.store $0 offset=8
    i32.const 6
    return
   end
   local.get $0
   i32.const 45
   i32.store16 $0
   i32.const 0
   local.get $1
   i32.sub
   local.set $1
  end
  local.get $0
  local.get $2
  i32.const 1
  i32.shl
  i32.add
  local.set $3
  local.get $1
  i32.extend16_s
  i32.const 10
  i32.lt_u
  if
   local.get $3
   local.get $1
   i32.extend16_s
   i32.const 48
   i32.or
   i32.store16 $0
   local.get $2
   i32.const 1
   i32.add
   return
  end
  local.get $1
  i32.extend16_s
  local.tee $1
  i32.const 100000
  i32.lt_u
  if (result i32)
   local.get $1
   i32.const 100
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 10
    i32.ge_u
    i32.const 1
    i32.add
   else
    local.get $1
    i32.const 10000
    i32.ge_u
    i32.const 3
    i32.add
    local.get $1
    i32.const 1000
    i32.ge_u
    i32.add
   end
  else
   local.get $1
   i32.const 10000000
   i32.lt_u
   if (result i32)
    local.get $1
    i32.const 1000000
    i32.ge_u
    i32.const 6
    i32.add
   else
    local.get $1
    i32.const 1000000000
    i32.ge_u
    i32.const 8
    i32.add
    local.get $1
    i32.const 100000000
    i32.ge_u
    i32.add
   end
  end
  local.set $0
  local.get $3
  local.get $1
  local.get $0
  call $~lib/util/number/utoa32_dec_lut
  local.get $0
  local.get $2
  i32.add
 )
 (func $~lib/util/number/utoa64_dec_lut (type $i32_i64_i32_=>_none) (param $0 i32) (param $1 i64) (param $2 i32)
  (local $3 i32)
  (local $4 i32)
  loop $while-continue|0
   local.get $1
   i64.const 100000000
   i64.ge_u
   if
    local.get $0
    local.get $2
    i32.const 4
    i32.sub
    local.tee $2
    i32.const 1
    i32.shl
    i32.add
    local.get $1
    local.get $1
    i64.const 100000000
    i64.div_u
    local.tee $1
    i64.const 100000000
    i64.mul
    i64.sub
    i32.wrap_i64
    local.tee $3
    i32.const 10000
    i32.rem_u
    local.tee $4
    i32.const 100
    i32.div_u
    i32.const 2
    i32.shl
    i32.const 7660
    i32.add
    i64.load32_u $0
    local.get $4
    i32.const 100
    i32.rem_u
    i32.const 2
    i32.shl
    i32.const 7660
    i32.add
    i64.load32_u $0
    i64.const 32
    i64.shl
    i64.or
    i64.store $0
    local.get $0
    local.get $2
    i32.const 4
    i32.sub
    local.tee $2
    i32.const 1
    i32.shl
    i32.add
    local.get $3
    i32.const 10000
    i32.div_u
    local.tee $3
    i32.const 100
    i32.div_u
    i32.const 2
    i32.shl
    i32.const 7660
    i32.add
    i64.load32_u $0
    local.get $3
    i32.const 100
    i32.rem_u
    i32.const 2
    i32.shl
    i32.const 7660
    i32.add
    i64.load32_u $0
    i64.const 32
    i64.shl
    i64.or
    i64.store $0
    br $while-continue|0
   end
  end
  local.get $0
  local.get $1
  i32.wrap_i64
  local.get $2
  call $~lib/util/number/utoa32_dec_lut
 )
 (func $~lib/util/number/itoa_buffered<u64> (type $i32_i64_=>_i32) (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  local.get $0
  local.set $2
  local.get $1
  i64.const 10
  i64.lt_u
  if
   local.get $2
   local.get $1
   i64.const 48
   i64.or
   i64.store16 $0
   i32.const 1
   return
  end
  local.get $1
  i64.const 4294967295
  i64.le_u
  if
   local.get $1
   i32.wrap_i64
   local.tee $3
   i32.const 100000
   i32.lt_u
   if (result i32)
    local.get $3
    i32.const 100
    i32.lt_u
    if (result i32)
     local.get $3
     i32.const 10
     i32.ge_u
     i32.const 1
     i32.add
    else
     local.get $3
     i32.const 10000
     i32.ge_u
     i32.const 3
     i32.add
     local.get $3
     i32.const 1000
     i32.ge_u
     i32.add
    end
   else
    local.get $3
    i32.const 10000000
    i32.lt_u
    if (result i32)
     local.get $3
     i32.const 1000000
     i32.ge_u
     i32.const 6
     i32.add
    else
     local.get $3
     i32.const 1000000000
     i32.ge_u
     i32.const 8
     i32.add
     local.get $3
     i32.const 100000000
     i32.ge_u
     i32.add
    end
   end
   local.set $0
   local.get $2
   local.get $3
   local.get $0
   call $~lib/util/number/utoa32_dec_lut
  else
   local.get $2
   local.get $1
   local.get $1
   i64.const 1000000000000000
   i64.lt_u
   if (result i32)
    local.get $1
    i64.const 1000000000000
    i64.lt_u
    if (result i32)
     local.get $1
     i64.const 100000000000
     i64.ge_u
     i32.const 10
     i32.add
     local.get $1
     i64.const 10000000000
     i64.ge_u
     i32.add
    else
     local.get $1
     i64.const 100000000000000
     i64.ge_u
     i32.const 13
     i32.add
     local.get $1
     i64.const 10000000000000
     i64.ge_u
     i32.add
    end
   else
    local.get $1
    i64.const 100000000000000000
    i64.lt_u
    if (result i32)
     local.get $1
     i64.const 10000000000000000
     i64.ge_u
     i32.const 16
     i32.add
    else
     local.get $1
     i64.const -8446744073709551616
     i64.ge_u
     i32.const 18
     i32.add
     local.get $1
     i64.const 1000000000000000000
     i64.ge_u
     i32.add
    end
   end
   local.tee $0
   call $~lib/util/number/utoa64_dec_lut
  end
  local.get $0
 )
 (func $~lib/array/Array<u64>#join (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i64)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  local.get $0
  i32.load $0 offset=4
  local.set $7
  local.get $0
  i32.load $0 offset=12
  local.set $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  block $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$~lib/util/string/joinIntegerArray<u64>
    local.get $0
    i32.const 1
    i32.sub
    local.tee $6
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinIntegerArray<u64>
    end
    local.get $6
    i32.eqz
    if
     block $__inlined_func$~lib/util/number/utoa64 (result i32)
      local.get $7
      i64.load $0
      local.set $2
      global.get $~lib/memory/__stack_pointer
      i32.const 4
      i32.sub
      global.set $~lib/memory/__stack_pointer
      global.get $~lib/memory/__stack_pointer
      i32.const 16308
      i32.lt_s
      br_if $folding-inner0
      global.get $~lib/memory/__stack_pointer
      i32.const 0
      i32.store $0
      local.get $2
      i64.eqz
      if
       global.get $~lib/memory/__stack_pointer
       i32.const 4
       i32.add
       global.set $~lib/memory/__stack_pointer
       i32.const 7648
       br $__inlined_func$~lib/util/number/utoa64
      end
      local.get $2
      i64.const 4294967295
      i64.le_u
      if
       global.get $~lib/memory/__stack_pointer
       local.get $2
       i32.wrap_i64
       local.tee $1
       i32.const 100000
       i32.lt_u
       if (result i32)
        local.get $1
        i32.const 100
        i32.lt_u
        if (result i32)
         local.get $1
         i32.const 10
         i32.ge_u
         i32.const 1
         i32.add
        else
         local.get $1
         i32.const 10000
         i32.ge_u
         i32.const 3
         i32.add
         local.get $1
         i32.const 1000
         i32.ge_u
         i32.add
        end
       else
        local.get $1
        i32.const 10000000
        i32.lt_u
        if (result i32)
         local.get $1
         i32.const 1000000
         i32.ge_u
         i32.const 6
         i32.add
        else
         local.get $1
         i32.const 1000000000
         i32.ge_u
         i32.const 8
         i32.add
         local.get $1
         i32.const 100000000
         i32.ge_u
         i32.add
        end
       end
       local.tee $3
       i32.const 1
       i32.shl
       i32.const 1
       call $~lib/rt/itcms/__new
       local.tee $0
       i32.store $0
       local.get $0
       local.get $1
       local.get $3
       call $~lib/util/number/utoa32_dec_lut
      else
       global.get $~lib/memory/__stack_pointer
       local.get $2
       i64.const 1000000000000000
       i64.lt_u
       if (result i32)
        local.get $2
        i64.const 1000000000000
        i64.lt_u
        if (result i32)
         local.get $2
         i64.const 100000000000
         i64.ge_u
         i32.const 10
         i32.add
         local.get $2
         i64.const 10000000000
         i64.ge_u
         i32.add
        else
         local.get $2
         i64.const 100000000000000
         i64.ge_u
         i32.const 13
         i32.add
         local.get $2
         i64.const 10000000000000
         i64.ge_u
         i32.add
        end
       else
        local.get $2
        i64.const 100000000000000000
        i64.lt_u
        if (result i32)
         local.get $2
         i64.const 10000000000000000
         i64.ge_u
         i32.const 16
         i32.add
        else
         local.get $2
         i64.const -8446744073709551616
         i64.ge_u
         i32.const 18
         i32.add
         local.get $2
         i64.const 1000000000000000000
         i64.ge_u
         i32.add
        end
       end
       local.tee $1
       i32.const 1
       i32.shl
       i32.const 1
       call $~lib/rt/itcms/__new
       local.tee $0
       i32.store $0
       local.get $0
       local.get $2
       local.get $1
       call $~lib/util/number/utoa64_dec_lut
      end
      global.get $~lib/memory/__stack_pointer
      i32.const 4
      i32.add
      global.set $~lib/memory/__stack_pointer
      local.get $0
     end
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<u64>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.tee $3
    i32.const 20
    i32.add
    local.get $6
    i32.mul
    i32.const 20
    i32.add
    local.tee $5
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/itcms/__new
    local.tee $1
    i32.store $0
    i32.const 0
    local.set $0
    loop $for-loop|0
     local.get $4
     local.get $6
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      local.get $7
      local.get $4
      i32.const 3
      i32.shl
      i32.add
      i64.load $0
      call $~lib/util/number/itoa_buffered<u64>
      local.get $0
      i32.add
      local.set $0
      local.get $3
      if
       local.get $1
       local.get $0
       i32.const 1
       i32.shl
       i32.add
       i32.const 11792
       local.get $3
       i32.const 1
       i32.shl
       memory.copy $0 $0
       local.get $0
       local.get $3
       i32.add
       local.set $0
      end
      local.get $4
      i32.const 1
      i32.add
      local.set $4
      br $for-loop|0
     end
    end
    local.get $5
    local.get $1
    local.get $0
    i32.const 1
    i32.shl
    i32.add
    local.get $7
    local.get $6
    i32.const 3
    i32.shl
    i32.add
    i64.load $0
    call $~lib/util/number/itoa_buffered<u64>
    local.get $0
    i32.add
    local.tee $0
    i32.gt_s
    if
     local.get $1
     local.get $0
     call $~lib/string/String#substring
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<u64>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    local.get $1
    local.set $0
   end
   local.get $0
   return
  end
  i32.const 49104
  i32.const 49152
  i32.const 1
  i32.const 1
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/util/number/itoa_buffered<i64> (type $i32_i64_=>_i32) (param $0 i32) (param $1 i64) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  local.get $1
  i64.const 0
  i64.lt_s
  local.tee $3
  if
   local.get $0
   i32.const 45
   i32.store16 $0
   i64.const 0
   local.get $1
   i64.sub
   local.set $1
  end
  local.get $0
  local.get $3
  i32.const 1
  i32.shl
  i32.add
  local.set $4
  local.get $1
  i64.const 10
  i64.lt_u
  if
   local.get $4
   local.get $1
   i64.const 48
   i64.or
   i64.store16 $0
   local.get $3
   i32.const 1
   i32.add
   return
  end
  local.get $1
  i64.const 4294967295
  i64.le_u
  if
   local.get $1
   i32.wrap_i64
   local.tee $2
   i32.const 100000
   i32.lt_u
   if (result i32)
    local.get $2
    i32.const 100
    i32.lt_u
    if (result i32)
     local.get $2
     i32.const 10
     i32.ge_u
     i32.const 1
     i32.add
    else
     local.get $2
     i32.const 10000
     i32.ge_u
     i32.const 3
     i32.add
     local.get $2
     i32.const 1000
     i32.ge_u
     i32.add
    end
   else
    local.get $2
    i32.const 10000000
    i32.lt_u
    if (result i32)
     local.get $2
     i32.const 1000000
     i32.ge_u
     i32.const 6
     i32.add
    else
     local.get $2
     i32.const 1000000000
     i32.ge_u
     i32.const 8
     i32.add
     local.get $2
     i32.const 100000000
     i32.ge_u
     i32.add
    end
   end
   local.set $0
   local.get $4
   local.get $2
   local.get $0
   call $~lib/util/number/utoa32_dec_lut
  else
   local.get $4
   local.get $1
   local.get $1
   i64.const 1000000000000000
   i64.lt_u
   if (result i32)
    local.get $1
    i64.const 1000000000000
    i64.lt_u
    if (result i32)
     local.get $1
     i64.const 100000000000
     i64.ge_u
     i32.const 10
     i32.add
     local.get $1
     i64.const 10000000000
     i64.ge_u
     i32.add
    else
     local.get $1
     i64.const 100000000000000
     i64.ge_u
     i32.const 13
     i32.add
     local.get $1
     i64.const 10000000000000
     i64.ge_u
     i32.add
    end
   else
    local.get $1
    i64.const 100000000000000000
    i64.lt_u
    if (result i32)
     local.get $1
     i64.const 10000000000000000
     i64.ge_u
     i32.const 16
     i32.add
    else
     local.get $1
     i64.const -8446744073709551616
     i64.ge_u
     i32.const 18
     i32.add
     local.get $1
     i64.const 1000000000000000000
     i64.ge_u
     i32.add
    end
   end
   local.tee $0
   call $~lib/util/number/utoa64_dec_lut
  end
  local.get $0
  local.get $3
  i32.add
 )
 (func $~lib/util/number/itoa_buffered<u8> (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  local.get $1
  i32.const 255
  i32.and
  i32.const 10
  i32.lt_u
  if
   local.get $0
   local.get $1
   i32.const 255
   i32.and
   i32.const 48
   i32.or
   i32.store16 $0
   i32.const 1
   return
  end
  local.get $1
  i32.const 255
  i32.and
  local.set $2
  i32.const 3
  local.get $2
  i32.const 10
  i32.ge_u
  i32.const 1
  i32.add
  local.get $2
  i32.const 100
  i32.ge_u
  select
  local.set $1
  local.get $0
  local.get $2
  local.get $1
  call $~lib/util/number/utoa32_dec_lut
  local.get $1
 )
 (func $start:std/array~anonymous|54 (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  local.get $0
  i32.load $0 offset=12
  i32.const 1
  i32.ne
  if
   i32.const 0
   i32.const 1552
   i32.const 1267
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
  i32.const 3
  call $~lib/array/Array<i32>#push
  local.get $0
  i32.load $0 offset=12
  i32.const 2
  i32.ne
  if
   i32.const 0
   i32.const 1552
   i32.const 1269
   i32.const 5
   call $~lib/builtins/abort
   unreachable
  end
  local.get $0
 )
 (func $~lib/rt/__visit_members (type $i32_=>_none) (param $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  block $folding-inner4
   block $folding-inner3
    block $folding-inner1
     block $invalid
      block $std/array/Proxy<i32>
       block $std/array/Dim
        block $std/array/Ref
         block $~lib/string/String
          block $~lib/arraybuffer/ArrayBuffer
           local.get $0
           i32.const 8
           i32.sub
           i32.load $0
           br_table $~lib/arraybuffer/ArrayBuffer $~lib/string/String $folding-inner4 $folding-inner4 $std/array/Ref $folding-inner4 $folding-inner4 $folding-inner4 $folding-inner4 $folding-inner1 $folding-inner4 $folding-inner4 $folding-inner1 $folding-inner3 $folding-inner3 $folding-inner1 $folding-inner3 $folding-inner3 $folding-inner3 $folding-inner3 $folding-inner3 $std/array/Dim $folding-inner1 $folding-inner3 $folding-inner3 $folding-inner3 $folding-inner3 $folding-inner3 $folding-inner1 $folding-inner3 $std/array/Proxy<i32> $folding-inner1 $folding-inner3 $folding-inner1 $folding-inner3 $folding-inner3 $folding-inner4 $folding-inner4 $folding-inner4 $folding-inner4 $folding-inner4 $folding-inner1 $folding-inner1 $folding-inner1 $folding-inner1 $folding-inner3 $invalid
          end
          return
         end
         return
        end
        return
       end
       return
      end
      return
     end
     unreachable
    end
    local.get $0
    i32.load $0 offset=4
    local.tee $1
    local.get $0
    i32.load $0 offset=12
    i32.const 2
    i32.shl
    i32.add
    local.set $3
    loop $while-continue|0
     local.get $1
     local.get $3
     i32.lt_u
     if
      local.get $1
      i32.load $0
      local.tee $2
      if
       local.get $2
       call $byn-split-outlined-A$~lib/rt/itcms/__visit
      end
      local.get $1
      i32.const 4
      i32.add
      local.set $1
      br $while-continue|0
     end
    end
    br $folding-inner4
   end
   local.get $0
   i32.load $0 offset=4
   local.tee $0
   if
    local.get $0
    call $byn-split-outlined-A$~lib/rt/itcms/__visit
   end
   return
  end
  local.get $0
  i32.load $0
  local.tee $0
  if
   local.get $0
   call $byn-split-outlined-A$~lib/rt/itcms/__visit
  end
 )
 (func $~start (type $none_=>_none)
  global.get $~started
  if
   return
  end
  i32.const 1
  global.set $~started
  call $start:std/array
 )
 (func $std/array/assertSorted<i32> (type $i32_i32_=>_none) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  block $__inlined_func$std/array/isSorted<i32> (result i32)
   i32.const 1
   local.set $2
   local.get $0
   i32.load $0 offset=4
   local.get $0
   i32.load $0 offset=12
   local.get $1
   call $~lib/util/sort/SORT<i32>
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   local.set $3
   loop $for-loop|0
    local.get $2
    local.get $3
    i32.lt_s
    if
     local.get $0
     local.get $2
     i32.const 1
     i32.sub
     call $~lib/array/Array<i32>#__get
     local.set $4
     local.get $0
     local.get $2
     call $~lib/array/Array<i32>#__get
     local.set $5
     i32.const 2
     global.set $~argumentsLength
     i32.const 0
     local.get $4
     local.get $5
     local.get $1
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 0
     i32.gt_s
     br_if $__inlined_func$std/array/isSorted<i32>
     drop
     local.get $2
     i32.const 1
     i32.add
     local.set $2
     br $for-loop|0
    end
   end
   i32.const 1
  end
  i32.eqz
  if
   i32.const 0
   i32.const 1552
   i32.const 1080
   i32.const 3
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $std/array/assertSortedDefault<i32> (type $i32_=>_none) (param $0 i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $1
  i32.const 0
  i32.store $0
  local.get $1
  i32.const 11056
  i32.store $0
  local.get $0
  i32.const 11056
  call $std/array/assertSorted<i32>
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/util/sort/extendRunRight<std/array/Dim> (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $4
  i64.const 0
  i64.store $0
  local.get $4
  i32.const 0
  i32.store $0 offset=8
  local.get $1
  local.get $2
  i32.eq
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 12
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $1
   return
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $4
  local.get $0
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.tee $5
  i32.store $0
  local.get $4
  local.get $0
  local.get $1
  i32.const 1
  i32.add
  local.tee $4
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.tee $6
  i32.store $0 offset=4
  i32.const 2
  global.set $~argumentsLength
  local.get $5
  local.get $6
  local.get $3
  i32.load $0
  call_indirect $0 (type $i32_i32_=>_i32)
  i32.const 0
  i32.gt_s
  if
   loop $while-continue|0
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     global.get $~lib/memory/__stack_pointer
     local.tee $6
     local.get $0
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     local.tee $7
     i32.load $0 offset=4
     local.tee $5
     i32.store $0
     local.get $6
     local.get $7
     i32.load $0
     local.tee $6
     i32.store $0 offset=4
     i32.const 2
     global.set $~argumentsLength
     local.get $5
     local.get $6
     local.get $3
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 31
     i32.shr_u
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|0
    end
   end
   local.get $4
   local.set $2
   loop $while-continue|1
    local.get $1
    local.get $2
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     local.get $0
     local.get $1
     i32.const 2
     i32.shl
     i32.add
     local.tee $3
     i32.load $0
     local.tee $5
     i32.store $0 offset=8
     local.get $3
     local.get $0
     local.get $2
     i32.const 2
     i32.shl
     i32.add
     local.tee $3
     i32.load $0
     i32.store $0
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     local.get $3
     local.get $5
     i32.store $0
     local.get $2
     i32.const 1
     i32.sub
     local.set $2
     br $while-continue|1
    end
   end
  else
   loop $while-continue|2
    local.get $2
    local.get $4
    i32.gt_s
    if (result i32)
     global.get $~lib/memory/__stack_pointer
     local.tee $1
     local.get $0
     local.get $4
     i32.const 2
     i32.shl
     i32.add
     local.tee $5
     i32.load $0 offset=4
     local.tee $6
     i32.store $0
     local.get $1
     local.get $5
     i32.load $0
     local.tee $1
     i32.store $0 offset=4
     i32.const 2
     global.set $~argumentsLength
     local.get $6
     local.get $1
     local.get $3
     i32.load $0
     call_indirect $0 (type $i32_i32_=>_i32)
     i32.const 0
     i32.ge_s
    else
     i32.const 0
    end
    if
     local.get $4
     i32.const 1
     i32.add
     local.set $4
     br $while-continue|2
    end
   end
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $4
 )
 (func $std/array/assertSorted<~lib/array/Array<i32>> (type $i32_i32_=>_none) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  block $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$std/array/isSorted<~lib/array/Array<i32>> (result i32)
    local.get $0
    i32.load $0 offset=4
    local.get $0
    i32.load $0 offset=12
    local.get $1
    call $~lib/util/sort/SORT<std/array/Dim>
    global.get $~lib/memory/__stack_pointer
    local.get $0
    i32.store $0
    global.get $~lib/memory/__stack_pointer
    i32.const 8
    i32.sub
    global.set $~lib/memory/__stack_pointer
    global.get $~lib/memory/__stack_pointer
    i32.const 16308
    i32.lt_s
    br_if $folding-inner0
    global.get $~lib/memory/__stack_pointer
    i64.const 0
    i64.store $0
    i32.const 1
    local.set $2
    local.get $0
    i32.load $0 offset=12
    local.set $5
    loop $for-loop|0
     local.get $2
     local.get $5
     i32.lt_s
     if
      local.get $0
      local.get $2
      i32.const 1
      i32.sub
      call $~lib/array/Array<std/array/Ref>#__get
      local.set $3
      global.get $~lib/memory/__stack_pointer
      local.get $3
      i32.store $0
      local.get $0
      local.get $2
      call $~lib/array/Array<std/array/Ref>#__get
      local.set $4
      global.get $~lib/memory/__stack_pointer
      local.get $4
      i32.store $0 offset=4
      i32.const 2
      global.set $~argumentsLength
      local.get $3
      local.get $4
      local.get $1
      i32.load $0
      call_indirect $0 (type $i32_i32_=>_i32)
      i32.const 0
      i32.gt_s
      if
       global.get $~lib/memory/__stack_pointer
       i32.const 8
       i32.add
       global.set $~lib/memory/__stack_pointer
       i32.const 0
       br $__inlined_func$std/array/isSorted<~lib/array/Array<i32>>
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|0
     end
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 8
    i32.add
    global.set $~lib/memory/__stack_pointer
    i32.const 1
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1080
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   return
  end
  i32.const 49104
  i32.const 49152
  i32.const 1
  i32.const 1
  call $~lib/builtins/abort
  unreachable
 )
 (func $std/array/createRandomStringArray (type $none_=>_i32) (result i32)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 f64)
  (local $7 i32)
  (local $8 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  block $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i64.const 0
   i64.store $0
   local.get $0
   i32.const 8
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i64.const 0
   i64.store $0
   local.get $1
   i32.const 16
   i32.const 15
   call $~lib/rt/itcms/__new
   local.tee $8
   i32.store $0
   local.get $8
   i32.const 0
   i32.store $0
   local.get $8
   i32.const 0
   i32.store $0 offset=4
   local.get $8
   i32.const 0
   i32.store $0 offset=8
   local.get $8
   i32.const 0
   i32.store $0 offset=12
   global.get $~lib/memory/__stack_pointer
   i32.const 1600
   i32.const 0
   call $~lib/rt/itcms/__new
   local.tee $1
   i32.store $0 offset=4
   local.get $8
   local.get $1
   i32.store $0
   local.get $1
   if
    local.get $8
    local.get $1
    i32.const 0
    call $byn-split-outlined-A$~lib/rt/itcms/__link
   end
   local.get $8
   local.get $1
   i32.store $0 offset=4
   local.get $8
   i32.const 1600
   i32.store $0 offset=8
   local.get $8
   i32.const 400
   i32.store $0 offset=12
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $0
   local.get $8
   i32.store $0
   loop $for-loop|0
    local.get $2
    i32.const 400
    i32.lt_s
    if
     call $~lib/math/NativeMath.random
     f64.const 32
     f64.mul
     i32.trunc_sat_f64_s
     local.set $5
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.sub
     global.set $~lib/memory/__stack_pointer
     global.get $~lib/memory/__stack_pointer
     i32.const 16308
     i32.lt_s
     br_if $folding-inner0
     global.get $~lib/memory/__stack_pointer
     local.tee $0
     i64.const 0
     i64.store $0
     local.get $0
     i32.const 0
     i32.store $0 offset=8
     i32.const 11504
     local.set $1
     local.get $0
     i32.const 11504
     i32.store $0
     i32.const 0
     local.set $3
     loop $for-loop|03
      local.get $3
      local.get $5
      i32.lt_s
      if
       global.get $~lib/memory/__stack_pointer
       local.tee $0
       local.set $7
       local.get $0
       i32.const 9968
       i32.store $0 offset=4
       call $~lib/math/NativeMath.random
       local.set $6
       global.get $~lib/memory/__stack_pointer
       i32.const 9968
       i32.store $0 offset=8
       local.get $6
       i32.const 9964
       i32.load $0
       i32.const 1
       i32.shr_u
       f64.convert_i32_s
       f64.mul
       f64.floor
       i32.trunc_sat_f64_s
       local.set $4
       global.get $~lib/memory/__stack_pointer
       i32.const 4
       i32.sub
       global.set $~lib/memory/__stack_pointer
       global.get $~lib/memory/__stack_pointer
       i32.const 16308
       i32.lt_s
       br_if $folding-inner0
       global.get $~lib/memory/__stack_pointer
       i32.const 0
       i32.store $0
       block $__inlined_func$~lib/string/String#charAt
        local.get $4
        i32.const 9964
        i32.load $0
        i32.const 1
        i32.shr_u
        i32.ge_u
        if
         global.get $~lib/memory/__stack_pointer
         i32.const 4
         i32.add
         global.set $~lib/memory/__stack_pointer
         i32.const 11504
         local.set $0
         br $__inlined_func$~lib/string/String#charAt
        end
        global.get $~lib/memory/__stack_pointer
        i32.const 2
        i32.const 1
        call $~lib/rt/itcms/__new
        local.tee $0
        i32.store $0
        local.get $0
        local.get $4
        i32.const 1
        i32.shl
        i32.const 9968
        i32.add
        i32.load16_u $0
        i32.store16 $0
        global.get $~lib/memory/__stack_pointer
        i32.const 4
        i32.add
        global.set $~lib/memory/__stack_pointer
       end
       global.get $~lib/memory/__stack_pointer
       local.get $0
       i32.store $0 offset=4
       local.get $7
       local.get $1
       local.get $0
       call $~lib/string/String.__concat
       local.tee $1
       i32.store $0
       local.get $3
       i32.const 1
       i32.add
       local.set $3
       br $for-loop|03
      end
     end
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.add
     global.set $~lib/memory/__stack_pointer
     global.get $~lib/memory/__stack_pointer
     local.get $1
     i32.store $0 offset=4
     local.get $8
     local.get $2
     local.get $1
     call $~lib/array/Array<~lib/array/Array<i32>>#__set
     local.get $2
     i32.const 1
     i32.add
     local.set $2
     br $for-loop|0
    end
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $8
   return
  end
  i32.const 49104
  i32.const 49152
  i32.const 1
  i32.const 1
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/array/Array<i32>#toString (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $1
  i32.const 0
  i32.store $0
  local.get $1
  i32.const 11792
  i32.store $0
  local.get $0
  i32.const 11792
  call $~lib/array/Array<i32>#join
  local.set $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $0
 )
 (func $~lib/array/Array<i8>#toString (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  block $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i32.const 0
   i32.store $0
   local.get $1
   i32.const 11792
   i32.store $0
   local.get $0
   i32.load $0 offset=4
   local.set $4
   local.get $0
   i32.load $0 offset=12
   local.set $0
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$~lib/util/string/joinIntegerArray<i8>
    local.get $0
    i32.const 1
    i32.sub
    local.tee $3
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinIntegerArray<i8>
    end
    local.get $3
    i32.eqz
    if
     local.get $4
     i32.load8_s $0
     call $~lib/util/number/itoa32
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<i8>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.tee $5
    i32.const 11
    i32.add
    local.get $3
    i32.mul
    i32.const 11
    i32.add
    local.tee $6
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/itcms/__new
    local.tee $1
    i32.store $0
    i32.const 0
    local.set $0
    loop $for-loop|0
     local.get $2
     local.get $3
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      local.get $2
      local.get $4
      i32.add
      i32.load8_s $0
      call $~lib/util/number/itoa_buffered<i8>
      local.get $0
      i32.add
      local.set $0
      local.get $5
      if
       local.get $1
       local.get $0
       i32.const 1
       i32.shl
       i32.add
       i32.const 11792
       local.get $5
       i32.const 1
       i32.shl
       memory.copy $0 $0
       local.get $0
       local.get $5
       i32.add
       local.set $0
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|0
     end
    end
    local.get $6
    local.get $1
    local.get $0
    i32.const 1
    i32.shl
    i32.add
    local.get $3
    local.get $4
    i32.add
    i32.load8_s $0
    call $~lib/util/number/itoa_buffered<i8>
    local.get $0
    i32.add
    local.tee $0
    i32.gt_s
    if
     local.get $1
     local.get $0
     call $~lib/string/String#substring
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<i8>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    local.get $1
    local.set $0
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $0
   return
  end
  i32.const 49104
  i32.const 49152
  i32.const 1
  i32.const 1
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/array/Array<~lib/string/String|null>#toString (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $1
  i32.const 0
  i32.store $0
  local.get $1
  i32.const 11792
  i32.store $0
  local.get $0
  i32.load $0 offset=4
  local.get $0
  i32.load $0 offset=12
  i32.const 11792
  call $~lib/util/string/joinStringArray
  local.set $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $0
 )
 (func $~lib/array/Array<u8>#toString (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  block $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i32.const 0
   i32.store $0
   local.get $1
   i32.const 11792
   i32.store $0
   local.get $0
   i32.load $0 offset=4
   local.set $4
   local.get $0
   i32.load $0 offset=12
   local.set $0
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$~lib/util/string/joinIntegerArray<u8>
    local.get $0
    i32.const 1
    i32.sub
    local.tee $3
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinIntegerArray<u8>
    end
    local.get $3
    i32.eqz
    if
     local.get $4
     i32.load8_u $0
     call $~lib/util/number/utoa32
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<u8>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.tee $5
    i32.const 10
    i32.add
    local.get $3
    i32.mul
    i32.const 10
    i32.add
    local.tee $6
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/itcms/__new
    local.tee $1
    i32.store $0
    i32.const 0
    local.set $0
    loop $for-loop|0
     local.get $2
     local.get $3
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      local.get $2
      local.get $4
      i32.add
      i32.load8_u $0
      call $~lib/util/number/itoa_buffered<u8>
      local.get $0
      i32.add
      local.set $0
      local.get $5
      if
       local.get $1
       local.get $0
       i32.const 1
       i32.shl
       i32.add
       i32.const 11792
       local.get $5
       i32.const 1
       i32.shl
       memory.copy $0 $0
       local.get $0
       local.get $5
       i32.add
       local.set $0
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|0
     end
    end
    local.get $6
    local.get $1
    local.get $0
    i32.const 1
    i32.shl
    i32.add
    local.get $3
    local.get $4
    i32.add
    i32.load8_u $0
    call $~lib/util/number/itoa_buffered<u8>
    local.get $0
    i32.add
    local.tee $0
    i32.gt_s
    if
     local.get $1
     local.get $0
     call $~lib/string/String#substring
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<u8>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    local.get $1
    local.set $0
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $0
   return
  end
  i32.const 49104
  i32.const 49152
  i32.const 1
  i32.const 1
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/array/Array<u32>#toString (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $1
  i32.const 0
  i32.store $0
  local.get $1
  i32.const 11792
  i32.store $0
  local.get $0
  i32.const 11792
  call $~lib/array/Array<u32>#join
  local.set $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $0
 )
 (func $~lib/array/Array<~lib/array/Array<u32>>#toString (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  block $folding-inner0
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   local.tee $2
   i32.const 0
   i32.store $0
   local.get $2
   i32.const 11792
   i32.store $0
   local.get $0
   i32.load $0 offset=4
   local.set $3
   local.get $0
   i32.load $0 offset=12
   local.set $0
   local.get $2
   i32.const 12
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner0
   global.get $~lib/memory/__stack_pointer
   local.tee $2
   i64.const 0
   i64.store $0
   local.get $2
   i32.const 0
   i32.store $0 offset=8
   block $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<u32>>
    local.get $0
    i32.const 1
    i32.sub
    local.tee $4
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<u32>>
    end
    local.get $4
    i32.eqz
    if
     global.get $~lib/memory/__stack_pointer
     local.get $3
     i32.load $0
     local.tee $0
     i32.store $0
     local.get $0
     if (result i32)
      local.get $0
      call $~lib/array/Array<u32>#toString
     else
      i32.const 11504
     end
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<u32>>
    end
    i32.const 11504
    local.set $0
    global.get $~lib/memory/__stack_pointer
    i32.const 11504
    i32.store $0 offset=4
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.set $5
    loop $for-loop|0
     local.get $1
     local.get $4
     i32.lt_s
     if
      global.get $~lib/memory/__stack_pointer
      local.get $3
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.tee $6
      i32.store $0
      local.get $6
      if
       global.get $~lib/memory/__stack_pointer
       local.set $2
       local.get $6
       call $~lib/array/Array<u32>#toString
       local.set $6
       global.get $~lib/memory/__stack_pointer
       local.get $6
       i32.store $0 offset=8
       local.get $2
       local.get $0
       local.get $6
       call $~lib/string/String.__concat
       local.tee $0
       i32.store $0 offset=4
      end
      local.get $5
      if
       global.get $~lib/memory/__stack_pointer
       local.get $0
       i32.const 11792
       call $~lib/string/String.__concat
       local.tee $0
       i32.store $0 offset=4
      end
      local.get $1
      i32.const 1
      i32.add
      local.set $1
      br $for-loop|0
     end
    end
    global.get $~lib/memory/__stack_pointer
    local.get $3
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $1
    i32.store $0
    local.get $1
    if
     global.get $~lib/memory/__stack_pointer
     local.set $2
     local.get $1
     call $~lib/array/Array<u32>#toString
     local.set $1
     global.get $~lib/memory/__stack_pointer
     local.get $1
     i32.store $0 offset=8
     local.get $2
     local.get $0
     local.get $1
     call $~lib/string/String.__concat
     local.tee $0
     i32.store $0 offset=4
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 12
    i32.add
    global.set $~lib/memory/__stack_pointer
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $0
   return
  end
  i32.const 49104
  i32.const 49152
  i32.const 1
  i32.const 1
  call $~lib/builtins/abort
  unreachable
 )
 (func $start:std/array (type $none_=>_none)
  (local $0 i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i64)
  (local $5 f64)
  (local $6 f32)
  (local $7 i32)
  (local $8 i32)
  (local $9 i32)
  (local $10 i32)
  (local $11 i32)
  (local $12 i32)
  (local $13 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 508
  i32.sub
  global.set $~lib/memory/__stack_pointer
  block $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.const 508
   memory.fill $0
   memory.size $0
   i32.const 16
   i32.shl
   i32.const 49076
   i32.sub
   i32.const 1
   i32.shr_u
   global.set $~lib/rt/itcms/threshold
   i32.const 1268
   i32.const 1264
   i32.store $0
   i32.const 1272
   i32.const 1264
   i32.store $0
   i32.const 1264
   global.set $~lib/rt/itcms/pinSpace
   i32.const 1300
   i32.const 1296
   i32.store $0
   i32.const 1304
   i32.const 1296
   i32.store $0
   i32.const 1296
   global.set $~lib/rt/itcms/toSpace
   i32.const 1444
   i32.const 1440
   i32.store $0
   i32.const 1448
   i32.const 1440
   i32.store $0
   i32.const 1440
   global.set $~lib/rt/itcms/fromSpace
   i32.const 0
   call $~lib/array/Array<i32>#constructor
   global.set $std/array/arr
   i32.const 0
   call $std/array/Ref#constructor
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 0
   i32.store $0
   local.get $0
   i32.const 12
   i32.const 5
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i32.const 8
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i64.const 0
   i64.store $0
   local.get $0
   i32.eqz
   if
    global.get $~lib/memory/__stack_pointer
    i32.const 12
    i32.const 2
    call $~lib/rt/itcms/__new
    local.tee $0
    i32.store $0
   end
   local.get $0
   i32.const 0
   i32.store $0
   local.get $0
   i32.const 0
   i32.store $0 offset=4
   local.get $0
   i32.const 0
   i32.store $0 offset=8
   global.get $~lib/memory/__stack_pointer
   i32.const 1
   i32.const 0
   call $~lib/rt/itcms/__new
   local.tee $2
   i32.store $0 offset=4
   local.get $0
   local.get $2
   i32.store $0
   local.get $2
   if
    local.get $0
    local.get $2
    i32.const 0
    call $byn-split-outlined-A$~lib/rt/itcms/__link
   end
   local.get $0
   local.get $2
   i32.store $0 offset=4
   local.get $0
   i32.const 1
   i32.store $0 offset=8
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $1
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 1664
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 53
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 0
   i32.const 6
   i32.const 1696
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=4
   local.get $0
   i32.load $0 offset=4
   local.set $1
   i32.const 1
   local.get $0
   i32.load $0 offset=12
   local.tee $2
   local.get $2
   i32.const 1
   i32.gt_s
   select
   local.tee $7
   i32.const 3
   local.get $2
   local.get $2
   i32.const 3
   i32.gt_s
   select
   local.tee $2
   i32.lt_s
   if
    local.get $1
    local.get $7
    i32.add
    i32.const 1
    local.get $2
    local.get $7
    i32.sub
    memory.fill $0
   end
   i32.const 5
   i32.const 0
   i32.const 6
   i32.const 1728
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u8>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 61
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0 offset=4
   local.set $1
   local.get $0
   i32.load $0 offset=12
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.le_s
   select
   local.set $7
   local.get $2
   local.get $7
   i32.gt_s
   if
    local.get $1
    local.get $7
    i32.add
    i32.const 0
    local.get $2
    local.get $7
    i32.sub
    memory.fill $0
   end
   i32.const 5
   i32.const 0
   i32.const 6
   i32.const 1760
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u8>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 64
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0 offset=4
   local.set $1
   local.get $0
   i32.load $0 offset=12
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.le_s
   select
   local.tee $7
   local.get $2
   i32.const 3
   i32.sub
   local.tee $2
   i32.lt_s
   if
    local.get $1
    local.get $7
    i32.add
    i32.const 1
    local.get $2
    local.get $7
    i32.sub
    memory.fill $0
   end
   i32.const 5
   i32.const 0
   i32.const 6
   i32.const 1792
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u8>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 67
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0 offset=4
   local.set $1
   local.get $0
   i32.load $0 offset=12
   local.tee $2
   i32.const 2
   i32.sub
   local.tee $7
   local.get $2
   i32.lt_s
   if
    local.get $1
    local.get $7
    i32.add
    i32.const 2
    local.get $2
    local.get $7
    i32.sub
    memory.fill $0
   end
   i32.const 5
   i32.const 0
   i32.const 6
   i32.const 1824
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u8>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 70
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0 offset=4
   local.set $1
   i32.const 1
   local.get $0
   i32.load $0 offset=12
   local.tee $2
   local.get $2
   i32.const 1
   i32.gt_s
   select
   local.tee $7
   local.get $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.le_s
   select
   local.tee $2
   i32.lt_s
   if
    local.get $1
    local.get $7
    i32.add
    i32.const 0
    local.get $2
    local.get $7
    i32.sub
    memory.fill $0
   end
   i32.const 5
   i32.const 0
   i32.const 6
   i32.const 1856
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u8>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 73
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0 offset=4
   local.set $1
   local.get $0
   i32.load $0 offset=12
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.le_s
   select
   local.set $7
   local.get $2
   local.get $7
   i32.gt_s
   if
    local.get $1
    local.get $7
    i32.add
    i32.const -1
    local.get $2
    local.get $7
    i32.sub
    memory.fill $0
   end
   i32.const 5
   i32.const 0
   i32.const 6
   i32.const 1888
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u8>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 76
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 7
   i32.const 1920
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=12
   local.get $0
   i32.const 1
   i32.const 1
   i32.const 3
   call $~lib/array/Array<u32>#fill
   i32.const 5
   i32.const 2
   i32.const 7
   i32.const 1968
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 83
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 0
   i32.const 0
   i32.const 2147483647
   call $~lib/array/Array<u32>#fill
   i32.const 5
   i32.const 2
   i32.const 7
   i32.const 2016
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 86
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 1
   i32.const 0
   i32.const -3
   call $~lib/array/Array<u32>#fill
   i32.const 5
   i32.const 2
   i32.const 7
   i32.const 2064
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 89
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 2
   i32.const -2
   i32.const 2147483647
   call $~lib/array/Array<u32>#fill
   i32.const 5
   i32.const 2
   i32.const 7
   i32.const 2112
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 92
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 0
   i32.const 1
   i32.const 0
   call $~lib/array/Array<u32>#fill
   i32.const 5
   i32.const 2
   i32.const 7
   i32.const 2160
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 95
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const -1
   i32.const 0
   i32.const 2147483647
   call $~lib/array/Array<u32>#fill
   i32.const 5
   i32.const 2
   i32.const 7
   i32.const 2208
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 98
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 8
   i32.const 2256
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=16
   local.get $0
   f32.const 1
   i32.const 1
   i32.const 3
   call $~lib/array/Array<f32>#fill
   i32.const 5
   i32.const 2
   i32.const 8
   i32.const 2304
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<f32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 105
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   f32.const 0
   i32.const 0
   i32.const 2147483647
   call $~lib/array/Array<f32>#fill
   i32.const 5
   i32.const 2
   i32.const 8
   i32.const 2352
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<f32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 108
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   f32.const 1
   i32.const 0
   i32.const -3
   call $~lib/array/Array<f32>#fill
   i32.const 5
   i32.const 2
   i32.const 8
   i32.const 2400
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<f32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 111
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   f32.const 2
   i32.const -2
   i32.const 2147483647
   call $~lib/array/Array<f32>#fill
   i32.const 5
   i32.const 2
   i32.const 8
   i32.const 2448
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<f32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 114
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   f32.const 0
   i32.const 1
   i32.const 0
   call $~lib/array/Array<f32>#fill
   i32.const 5
   i32.const 2
   i32.const 8
   i32.const 2496
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<f32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 117
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   f32.const -1
   i32.const 0
   i32.const 2147483647
   call $~lib/array/Array<f32>#fill
   i32.const 5
   i32.const 2
   i32.const 8
   i32.const 2544
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<f32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 120
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   f32.const -0
   i32.const 0
   i32.const 2147483647
   call $~lib/array/Array<f32>#fill
   i32.const 5
   i32.const 2
   i32.const 8
   i32.const 2592
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<f32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 123
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 129
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 130
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 42
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 42
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 134
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 135
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 136
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   i32.const 42
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 140
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 141
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 142
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 43
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 146
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 147
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 148
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 44
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 152
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 153
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 154
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 155
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 45
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 159
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 160
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 161
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 162
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#__get
   i32.const 45
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 163
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 2
   i32.const 2
   i32.const 9
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=20
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=24
   local.get $1
   i32.const 0
   i32.const 0
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 0
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=28
   local.get $1
   i32.const 0
   i32.const 0
   call $~lib/array/ensureCapacity
   local.get $1
   i32.const 0
   i32.store $0 offset=12
   local.get $1
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 171
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 2688
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=32
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#at
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 179
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#at
   i32.const 4
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 180
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const -1
   call $~lib/array/Array<i32>#at
   i32.const 4
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 181
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const -4
   call $~lib/array/Array<i32>#at
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 182
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   call $~lib/array/Array<i32>#constructor
   local.tee $0
   i32.store $0 offset=36
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   local.get $1
   local.get $0
   call $~lib/array/Array<i32>#concat
   local.tee $1
   i32.store $0 offset=40
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $2
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 191
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $2
   i32.load $0 offset=12
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 192
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.load $0 offset=12
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 193
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 2736
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   call $~lib/array/Array<i32>#concat
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $2
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 196
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 198
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 199
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 2
   call $~lib/array/Array<i32>#__get
   i32.const 45
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 200
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 46
   call $~lib/array/Array<i32>#push
   local.get $0
   i32.const 47
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $1
   local.get $2
   local.get $0
   call $~lib/array/Array<i32>#concat
   local.tee $1
   i32.store $0 offset=40
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $2
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 207
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 208
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.load $0 offset=12
   i32.const 5
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 209
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 210
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 211
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 2
   call $~lib/array/Array<i32>#__get
   i32.const 45
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 212
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 3
   call $~lib/array/Array<i32>#__get
   i32.const 46
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 213
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 4
   call $~lib/array/Array<i32>#__get
   i32.const 47
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 214
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   call $~lib/array/Array<i32>#pop
   drop
   local.get $1
   i32.load $0 offset=12
   i32.const 4
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 217
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 2768
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=44
   local.get $0
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 225
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   global.get $std/array/arr
   local.tee $2
   i32.store $0 offset=8
   local.get $1
   local.get $0
   local.get $2
   call $~lib/array/Array<i32>#concat
   local.tee $1
   i32.store $0 offset=40
   local.get $1
   i32.load $0 offset=12
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 227
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 228
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 2800
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const 0
   i32.const 3
   i32.const 2147483647
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 2848
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 235
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 2896
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const 1
   i32.const 3
   i32.const 2147483647
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 2944
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 237
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 2992
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const 1
   i32.const 2
   i32.const 2147483647
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3040
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 239
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3088
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const 2
   i32.const 2
   i32.const 2147483647
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3136
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 241
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3184
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const 0
   i32.const 3
   i32.const 4
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3232
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 243
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3280
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const 1
   i32.const 3
   i32.const 4
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3328
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 245
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3376
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const 1
   i32.const 2
   i32.const 4
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3424
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 247
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3472
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const 0
   i32.const -2
   i32.const 2147483647
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3520
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 249
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3568
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const 0
   i32.const -2
   i32.const -1
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3616
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 251
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3664
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const -4
   i32.const -3
   i32.const -2
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3712
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 253
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3760
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const -4
   i32.const -3
   i32.const -1
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3808
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 255
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3856
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=48
   local.get $0
   i32.const -4
   i32.const -3
   i32.const 2147483647
   call $~lib/array/Array<i32>#copyWithin
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3904
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 257
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 42
   call $~lib/array/Array<i32>#unshift
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 4
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 265
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 266
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 42
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 267
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 268
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 269
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#__get
   i32.const 45
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 270
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 41
   call $~lib/array/Array<i32>#unshift
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 5
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 274
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 275
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 41
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 276
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 42
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 277
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 278
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 279
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 4
   call $~lib/array/Array<i32>#__get
   i32.const 45
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 280
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   local.tee $1
   i32.const 0
   i32.le_s
   if
    i32.const 2640
    i32.const 1104
    i32.const 334
    i32.const 18
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0 offset=4
   local.tee $2
   i32.load $0
   local.set $7
   local.get $2
   local.get $2
   i32.const 4
   i32.add
   local.get $1
   i32.const 1
   i32.sub
   local.tee $1
   i32.const 2
   i32.shl
   local.tee $8
   memory.copy $0 $0
   local.get $2
   local.get $8
   i32.add
   i32.const 0
   i32.store $0
   local.get $0
   local.get $1
   i32.store $0 offset=12
   local.get $7
   global.set $std/array/i
   global.get $std/array/i
   i32.const 41
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 289
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 4
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 290
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 291
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 42
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 292
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 293
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 294
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#__get
   i32.const 45
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 295
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   global.set $std/array/i
   global.get $std/array/i
   i32.const 45
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 299
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 300
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 301
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 42
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 302
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 303
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 304
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 3952
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=52
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.const 2
   i32.const 2147483647
   call $~lib/array/Array<i32>#slice
   local.tee $1
   i32.store $0 offset=56
   i32.const 3
   i32.const 2
   i32.const 3
   i32.const 4000
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 314
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.const 2
   i32.const 4
   call $~lib/array/Array<i32>#slice
   local.tee $1
   i32.store $0 offset=56
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 4032
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 317
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.const 1
   i32.const 5
   call $~lib/array/Array<i32>#slice
   local.tee $1
   i32.store $0 offset=56
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 4064
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 320
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.const 0
   i32.const 2147483647
   call $~lib/array/Array<i32>#slice
   local.tee $1
   i32.store $0 offset=56
   local.get $1
   local.get $0
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 323
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.const -2
   i32.const 2147483647
   call $~lib/array/Array<i32>#slice
   local.tee $1
   i32.store $0 offset=56
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 4112
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 326
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.const 2
   i32.const -1
   call $~lib/array/Array<i32>#slice
   local.tee $1
   i32.store $0 offset=56
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 4144
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 329
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.const -3
   i32.const -1
   call $~lib/array/Array<i32>#slice
   local.tee $1
   i32.store $0 offset=56
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 4176
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 332
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const -1
   i32.const -3
   call $~lib/array/Array<i32>#slice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   local.get $1
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 334
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 10
   i32.const 2147483647
   call $~lib/array/Array<i32>#slice
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 335
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=4
   local.set $1
   local.get $0
   i32.load $0 offset=12
   local.tee $2
   i32.const 1
   i32.gt_u
   if
    i32.const 0
    local.set $0
    local.get $2
    i32.const 1
    i32.shr_u
    local.set $7
    local.get $2
    i32.const 1
    i32.sub
    local.set $2
    loop $while-continue|0
     local.get $0
     local.get $7
     i32.lt_u
     if
      local.get $1
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      local.tee $8
      i32.load $0
      local.set $9
      local.get $8
      local.get $1
      local.get $2
      local.get $0
      i32.sub
      i32.const 2
      i32.shl
      i32.add
      local.tee $8
      i32.load $0
      i32.store $0
      local.get $8
      local.get $9
      i32.store $0
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|0
     end
    end
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 343
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 344
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 345
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 43
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 346
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#__get
   i32.const 42
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 347
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 43
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 44
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   local.set $0
   i32.const 4
   i32.const 0
   i32.const 6
   i32.const 4208
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   local.get $0
   local.get $1
   call $~lib/array/Array<u8>#reverse
   local.tee $1
   i32.store $0 offset=60
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|0
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/array/Array<u8>#__get
     local.get $1
     i32.load $0 offset=12
     local.get $0
     i32.sub
     i32.const 1
     i32.sub
     i32.ne
     if
      i32.const 0
      i32.const 1552
      i32.const 354
      i32.const 5
      call $~lib/builtins/abort
      unreachable
     end
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0
    end
   end
   global.get $~lib/memory/__stack_pointer
   local.set $0
   i32.const 8
   i32.const 0
   i32.const 6
   i32.const 4240
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   local.get $0
   local.get $1
   call $~lib/array/Array<u8>#reverse
   local.tee $1
   i32.store $0 offset=64
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|1
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/array/Array<u8>#__get
     local.get $1
     i32.load $0 offset=12
     local.get $0
     i32.sub
     i32.const 1
     i32.sub
     i32.ne
     if
      i32.const 0
      i32.const 1552
      i32.const 359
      i32.const 5
      call $~lib/builtins/abort
      unreachable
     end
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|1
    end
   end
   global.get $~lib/memory/__stack_pointer
   local.set $0
   i32.const 17
   i32.const 0
   i32.const 6
   i32.const 4272
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   local.get $0
   local.get $1
   call $~lib/array/Array<u8>#reverse
   local.tee $1
   i32.store $0 offset=68
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|2
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/array/Array<u8>#__get
     local.get $1
     i32.load $0 offset=12
     local.get $0
     i32.sub
     i32.const 1
     i32.sub
     i32.ne
     if
      i32.const 0
      i32.const 1552
      i32.const 364
      i32.const 5
      call $~lib/builtins/abort
      unreachable
     end
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|2
    end
   end
   global.get $~lib/memory/__stack_pointer
   local.set $0
   i32.const 7
   i32.const 1
   i32.const 10
   i32.const 4320
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   local.get $0
   local.get $1
   call $~lib/array/Array<u16>#reverse
   local.tee $1
   i32.store $0 offset=72
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|3
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/array/Array<u16>#__get
     local.get $1
     i32.load $0 offset=12
     local.get $0
     i32.sub
     i32.const 1
     i32.sub
     i32.ne
     if
      i32.const 0
      i32.const 1552
      i32.const 369
      i32.const 5
      call $~lib/builtins/abort
      unreachable
     end
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|3
    end
   end
   global.get $~lib/memory/__stack_pointer
   local.set $0
   i32.const 8
   i32.const 1
   i32.const 10
   i32.const 4368
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   local.get $0
   local.get $1
   call $~lib/array/Array<u16>#reverse
   local.tee $1
   i32.store $0 offset=76
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|4
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/array/Array<u16>#__get
     local.get $1
     i32.load $0 offset=12
     local.get $0
     i32.sub
     i32.const 1
     i32.sub
     i32.ne
     if
      i32.const 0
      i32.const 1552
      i32.const 374
      i32.const 5
      call $~lib/builtins/abort
      unreachable
     end
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|4
    end
   end
   global.get $~lib/memory/__stack_pointer
   local.set $0
   i32.const 9
   i32.const 1
   i32.const 10
   i32.const 4416
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   local.get $0
   local.get $1
   call $~lib/array/Array<u16>#reverse
   local.tee $1
   i32.store $0 offset=80
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|5
    local.get $0
    local.get $2
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/array/Array<u16>#__get
     local.get $1
     i32.load $0 offset=12
     local.get $0
     i32.sub
     i32.const 1
     i32.sub
     i32.ne
     if
      i32.const 0
      i32.const 1552
      i32.const 379
      i32.const 5
      call $~lib/builtins/abort
      unreachable
     end
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|5
    end
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $0
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#indexOf
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|014
     local.get $0
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $0
      local.tee $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 44
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf
      local.get $1
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|014
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   if
    i32.const 0
    i32.const 1552
    i32.const 387
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $0
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#indexOf36
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf36
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|038
     local.get $0
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $0
      local.tee $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 42
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf36
      local.get $1
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|038
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 390
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $0
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#indexOf39
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf39
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|041
     local.get $0
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $0
      local.tee $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 45
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf39
      local.get $1
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|041
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 393
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 100
   local.set $0
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#indexOf42
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 100
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf42
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|044
     local.get $0
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $0
      local.tee $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf42
      local.get $1
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|044
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 396
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf45
    local.get $1
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    local.get $2
    i32.const -100
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf45
    local.get $2
    i32.const 100
    i32.sub
    local.tee $0
    i32.const 0
    local.get $0
    i32.const 0
    i32.gt_s
    select
    local.set $0
    local.get $1
    i32.load $0 offset=4
    local.set $1
    loop $while-continue|047
     local.get $0
     local.get $2
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf45
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|047
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   global.set $std/array/i
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 399
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf48
    local.get $1
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    local.get $2
    i32.const -2
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf48
    local.get $2
    i32.const 2
    i32.sub
    local.tee $0
    i32.const 0
    local.get $0
    i32.const 0
    i32.gt_s
    select
    local.set $0
    local.get $1
    i32.load $0 offset=4
    local.set $1
    loop $while-continue|050
     local.get $0
     local.get $2
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf48
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|050
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   global.set $std/array/i
   global.get $std/array/i
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 402
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf51
    local.get $1
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    local.get $2
    i32.const -4
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf51
    local.get $2
    i32.const 4
    i32.sub
    local.tee $0
    i32.const 0
    local.get $0
    i32.const 0
    i32.gt_s
    select
    local.set $0
    local.get $1
    i32.load $0 offset=4
    local.set $1
    loop $while-continue|053
     local.get $0
     local.get $2
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf51
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|053
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   global.set $std/array/i
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 405
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $0
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#indexOf54
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf54
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|056
     local.get $0
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $0
      local.tee $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf54
      local.get $1
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|056
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 408
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 1
   local.set $0
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#indexOf57
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 1
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf57
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|059
     local.get $0
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $0
      local.tee $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf57
      local.get $1
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|059
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 411
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 2
   local.set $0
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#indexOf60
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 2
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf60
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|062
     local.get $0
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $0
      local.tee $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf60
      local.get $1
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|062
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 414
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 1
   i32.const 2
   i32.const 8
   i32.const 4464
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0
   i32.const 0
   local.set $0
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<f32>#indexOf
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<f32>#indexOf
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|064
     local.get $0
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $0
      local.tee $1
      i32.const 2
      i32.shl
      i32.add
      f32.load $0
      f32.const nan:0x400000
      f32.eq
      br_if $__inlined_func$~lib/array/Array<f32>#indexOf
      local.get $1
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|064
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 416
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 1
   i32.const 3
   i32.const 11
   i32.const 4496
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0
   i32.const 0
   local.set $0
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<f64>#indexOf
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<f64>#indexOf
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|066
     local.get $0
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $0
      local.tee $1
      i32.const 3
      i32.shl
      i32.add
      f64.load $0
      f64.const nan:0x8000000000000
      f64.eq
      br_if $__inlined_func$~lib/array/Array<f64>#indexOf
      local.get $1
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|066
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 417
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 4528
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=84
   i32.const 1
   global.set $~argumentsLength
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#lastIndexOf
    local.get $0
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf
    local.get $2
    local.get $2
    i32.add
    local.get $2
    i32.const 1
    i32.sub
    local.get $2
    i32.const 0
    i32.lt_s
    select
    local.set $1
    local.get $0
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|06
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $2
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 2
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $while-continue|06
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 424
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 1
   global.set $~argumentsLength
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#lastIndexOf11
    local.get $0
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf11
    local.get $2
    local.get $2
    i32.add
    local.get $2
    i32.const 1
    i32.sub
    local.get $2
    i32.const 0
    i32.lt_s
    select
    local.set $1
    local.get $0
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|012
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $2
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 7
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf11
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $while-continue|012
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 425
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#lastIndexOf13
    local.get $0
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf13
    i32.const 3
    local.get $2
    i32.const 1
    i32.sub
    local.get $2
    i32.const 3
    i32.gt_s
    select
    local.set $1
    local.get $0
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|068
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $2
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 2
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf13
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $while-continue|068
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 426
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#lastIndexOf69
    local.get $0
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf69
    i32.const 2
    local.get $2
    i32.const 1
    i32.sub
    local.get $2
    i32.const 2
    i32.gt_s
    select
    local.set $1
    local.get $0
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|071
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $2
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 2
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf69
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $while-continue|071
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   if
    i32.const 0
    i32.const 1552
    i32.const 427
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#lastIndexOf72
    local.get $0
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf72
    local.get $2
    i32.const 2
    i32.sub
    local.set $1
    local.get $0
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|074
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $2
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 2
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf72
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $while-continue|074
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   if
    i32.const 0
    i32.const 1552
    i32.const 428
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const -1
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#lastIndexOf75
    local.get $0
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf75
    local.get $2
    i32.const 1
    i32.sub
    local.set $1
    local.get $0
    i32.load $0 offset=4
    local.set $0
    loop $while-continue|077
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $0
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 2
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#lastIndexOf75
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $while-continue|077
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 429
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $1
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf14
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf14
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|015
     local.get $1
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $1
      local.tee $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 44
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf14
      local.get $0
      i32.const 1
      i32.add
      local.set $1
      br $while-continue|015
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.lt_s
   if
    i32.const 0
    i32.const 1552
    i32.const 437
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $1
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf17
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf17
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|018
     local.get $1
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $1
      local.tee $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 42
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf17
      local.get $0
      i32.const 1
      i32.add
      local.set $1
      br $while-continue|018
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.lt_s
   if
    i32.const 0
    i32.const 1552
    i32.const 440
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $1
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf20
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf20
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|021
     local.get $1
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $1
      local.tee $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 45
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf20
      local.get $0
      i32.const 1
      i32.add
      local.set $1
      br $while-continue|021
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.ge_s
   if
    i32.const 0
    i32.const 1552
    i32.const 443
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 100
   local.set $1
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf23
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 100
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf23
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|024
     local.get $1
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $1
      local.tee $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf23
      local.get $0
      i32.const 1
      i32.add
      local.set $1
      br $while-continue|024
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.ge_s
   if
    i32.const 0
    i32.const 1552
    i32.const 446
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf26
    local.get $1
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    local.get $2
    i32.const -100
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf26
    local.get $2
    i32.const 100
    i32.sub
    local.tee $0
    i32.const 0
    local.get $0
    i32.const 0
    i32.gt_s
    select
    local.set $0
    local.get $1
    i32.load $0 offset=4
    local.set $1
    loop $while-continue|027
     local.get $0
     local.get $2
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf26
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|027
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.lt_s
   if
    i32.const 0
    i32.const 1552
    i32.const 449
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf29
    local.get $1
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    local.get $2
    i32.const -2
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf29
    local.get $2
    i32.const 2
    i32.sub
    local.tee $0
    i32.const 0
    local.get $0
    i32.const 0
    i32.gt_s
    select
    local.set $0
    local.get $1
    i32.load $0 offset=4
    local.set $1
    loop $while-continue|030
     local.get $0
     local.get $2
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf29
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|030
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.lt_s
   if
    i32.const 0
    i32.const 1552
    i32.const 452
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf32
    local.get $1
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    local.get $2
    i32.const -4
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf32
    local.get $2
    i32.const 4
    i32.sub
    local.tee $0
    i32.const 0
    local.get $0
    i32.const 0
    i32.gt_s
    select
    local.set $0
    local.get $1
    i32.load $0 offset=4
    local.set $1
    loop $while-continue|033
     local.get $0
     local.get $2
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf32
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|033
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.lt_s
   if
    i32.const 0
    i32.const 1552
    i32.const 455
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 0
   local.set $1
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf35
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf35
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|036
     local.get $1
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $1
      local.tee $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf35
      local.get $0
      i32.const 1
      i32.add
      local.set $1
      br $while-continue|036
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.lt_s
   if
    i32.const 0
    i32.const 1552
    i32.const 458
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 1
   local.set $1
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf38
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 1
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf38
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|039
     local.get $1
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $1
      local.tee $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf38
      local.get $0
      i32.const 1
      i32.add
      local.set $1
      br $while-continue|039
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.lt_s
   if
    i32.const 0
    i32.const 1552
    i32.const 461
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   i32.const 2
   local.set $1
   i32.const -1
   local.set $0
   block $__inlined_func$~lib/array/Array<i32>#indexOf41
    local.get $2
    i32.load $0 offset=12
    local.tee $7
    i32.eqz
    local.get $7
    i32.const 2
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<i32>#indexOf41
    local.get $2
    i32.load $0 offset=4
    local.set $2
    loop $while-continue|042
     local.get $1
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $1
      local.tee $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      i32.const 43
      i32.eq
      br_if $__inlined_func$~lib/array/Array<i32>#indexOf41
      local.get $0
      i32.const 1
      i32.add
      local.set $1
      br $while-continue|042
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   i32.const 0
   i32.lt_s
   if
    i32.const 0
    i32.const 1552
    i32.const 464
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   block $__inlined_func$~lib/array/Array<f32>#includes (result i32)
    i32.const 1
    i32.const 2
    i32.const 8
    i32.const 4576
    call $~lib/rt/__newArray
    local.set $1
    global.get $~lib/memory/__stack_pointer
    local.get $1
    i32.store $0
    i32.const 0
    local.set $0
    i32.const 0
    local.get $1
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    local.get $2
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<f32>#includes
    drop
    local.get $1
    i32.load $0 offset=4
    local.set $1
    loop $while-continue|079
     local.get $0
     local.get $2
     i32.lt_s
     if
      i32.const 1
      local.get $1
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      f32.load $0
      local.tee $6
      local.get $6
      f32.ne
      br_if $__inlined_func$~lib/array/Array<f32>#includes
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|079
     end
    end
    i32.const 0
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 466
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   block $__inlined_func$~lib/array/Array<f64>#includes (result i32)
    i32.const 1
    i32.const 3
    i32.const 11
    i32.const 4608
    call $~lib/rt/__newArray
    local.set $1
    global.get $~lib/memory/__stack_pointer
    local.get $1
    i32.store $0
    i32.const 0
    local.set $0
    i32.const 0
    local.get $1
    i32.load $0 offset=12
    local.tee $2
    i32.eqz
    local.get $2
    i32.const 0
    i32.le_s
    i32.or
    br_if $__inlined_func$~lib/array/Array<f64>#includes
    drop
    local.get $1
    i32.load $0 offset=4
    local.set $1
    loop $while-continue|081
     local.get $0
     local.get $2
     i32.lt_s
     if
      i32.const 1
      local.get $1
      local.get $0
      i32.const 3
      i32.shl
      i32.add
      f64.load $0
      local.tee $5
      local.get $5
      f64.ne
      br_if $__inlined_func$~lib/array/Array<f64>#includes
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $while-continue|081
     end
    end
    i32.const 0
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 467
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   i32.const 1
   call $~lib/array/Array<i32>#splice
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 4
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 471
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $std/array/internalCapacity<i32>
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 472
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 44
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 473
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 42
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 474
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 4640
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const 0
   i32.const 2147483647
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 4688
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 481
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 4736
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 482
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 4768
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const 0
   i32.const 0
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 4816
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 485
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 4848
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 486
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 4896
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const 2
   i32.const 2147483647
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 3
   i32.const 2
   i32.const 3
   i32.const 4944
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 489
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 4976
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 490
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5008
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const 2
   i32.const 2
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 5056
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 493
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 3
   i32.const 2
   i32.const 3
   i32.const 5088
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 494
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5120
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const 0
   i32.const 1
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 5168
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 497
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 5200
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 498
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5248
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const -1
   i32.const 2147483647
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 5296
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 501
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 5328
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 502
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5376
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const -2
   i32.const 2147483647
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 5424
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 505
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 3
   i32.const 2
   i32.const 3
   i32.const 5456
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 506
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5488
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const -2
   i32.const 1
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 5536
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 509
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 5568
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 510
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5616
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const -7
   i32.const 1
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 5664
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 513
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 5696
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 514
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5744
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const -2
   i32.const -1
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 5792
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 517
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5824
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 518
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5872
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const 1
   i32.const -2
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 5920
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 521
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 5952
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 522
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 6000
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const 4
   i32.const 0
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 6048
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 525
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 6080
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 526
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 6128
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const 7
   i32.const 0
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 6176
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 529
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 6208
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 530
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 6256
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=88
   local.get $0
   i32.const 7
   i32.const 5
   call $~lib/array/Array<i32>#splice
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 6304
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 533
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 6336
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 534
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.const 2
   i32.const 9
   i32.const 6384
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=92
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.const 1
   call $~lib/array/Array<std/array/Ref>#splice
   local.tee $1
   i32.store $0 offset=96
   local.get $1
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 538
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 539
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 5
   i32.const 2
   i32.const 9
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=100
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=104
   local.get $1
   i32.const 0
   i32.const 1
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 2
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 2
   i32.const 3
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 3
   i32.const 4
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 4
   i32.const 5
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=92
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.const 2
   call $~lib/array/Array<std/array/Ref>#splice
   local.tee $0
   i32.store $0 offset=96
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 544
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 0
   call $~lib/array/Array<std/array/Ref>#__get
   i32.load $0
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 545
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 1
   call $~lib/array/Array<std/array/Ref>#__get
   i32.load $0
   i32.const 4
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 546
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.load $0 offset=12
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 548
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 0
   call $~lib/array/Array<std/array/Ref>#__get
   i32.load $0
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 549
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 1
   call $~lib/array/Array<std/array/Ref>#__get
   i32.load $0
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 550
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 2
   call $~lib/array/Array<std/array/Ref>#__get
   i32.load $0
   i32.const 5
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 551
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 3
   i32.const 2
   i32.const 12
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=108
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=112
   local.get $1
   i32.const 0
   i32.const 1
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 0
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 2
   i32.const 2
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=116
   global.get $~lib/memory/__stack_pointer
   local.set $0
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $2
   i32.const 0
   i32.store $0
   local.get $1
   i32.load $0 offset=12
   local.tee $7
   i32.const 0
   local.get $7
   i32.const 0
   i32.le_s
   select
   local.set $8
   local.get $2
   i32.const 1
   local.get $7
   local.get $8
   i32.sub
   local.tee $2
   local.get $2
   i32.const 1
   i32.gt_s
   select
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
   local.tee $2
   i32.const 2
   i32.const 12
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $9
   i32.store $0
   local.get $9
   i32.load $0 offset=4
   local.get $1
   i32.load $0 offset=4
   local.tee $10
   local.get $8
   i32.const 2
   i32.shl
   i32.add
   local.tee $11
   local.get $2
   i32.const 2
   i32.shl
   memory.copy $0 $0
   local.get $2
   local.get $8
   i32.add
   local.tee $8
   local.get $7
   i32.ne
   if
    local.get $11
    local.get $10
    local.get $8
    i32.const 2
    i32.shl
    i32.add
    local.get $7
    local.get $8
    i32.sub
    i32.const 2
    i32.shl
    memory.copy $0 $0
   end
   local.get $1
   local.get $7
   local.get $2
   i32.sub
   i32.store $0 offset=12
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $0
   local.get $9
   i32.store $0 offset=120
   local.get $9
   i32.load $0 offset=12
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 556
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.get $9
   i32.const 0
   call $~lib/array/Array<std/array/Ref|null>#__get
   local.tee $0
   i32.store $0 offset=124
   local.get $0
   i32.eqz
   if
    i32.const 6544
    i32.const 1552
    i32.const 557
    i32.const 10
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 557
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 559
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   i32.const 0
   call $~lib/array/Array<std/array/Ref|null>#__get
   if
    i32.const 0
    i32.const 1552
    i32.const 560
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.const 1
   call $~lib/array/Array<std/array/Ref|null>#__get
   local.tee $0
   i32.store $0 offset=128
   local.get $0
   i32.eqz
   if
    i32.const 6544
    i32.const 1552
    i32.const 561
    i32.const 10
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.load $0
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 561
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   i32.const 0
   call $~lib/array/Array<i32>#__set
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   i32.const 1
   call $~lib/array/Array<i32>#__set
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   i32.const 2
   call $~lib/array/Array<i32>#__set
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   i32.const 3
   call $~lib/array/Array<i32>#__set
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 6608
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   block $__inlined_func$~lib/array/Array<i32>#findIndex
    loop $for-loop|090
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      local.get $7
      local.get $0
      local.get $1
      i32.const 6608
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findIndex
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|090
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   global.set $std/array/i
   global.get $std/array/i
   if
    i32.const 0
    i32.const 1552
    i32.const 574
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 6640
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   block $__inlined_func$~lib/array/Array<i32>#findIndex92
    loop $for-loop|094
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      local.get $7
      local.get $0
      local.get $1
      i32.const 6640
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findIndex92
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|094
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   global.set $std/array/i
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 577
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 6672
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   block $__inlined_func$~lib/array/Array<i32>#findIndex96
    loop $for-loop|098
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      local.get $7
      local.get $0
      local.get $1
      i32.const 6672
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findIndex96
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|098
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   global.set $std/array/i
   global.get $std/array/i
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 580
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 6704
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   block $__inlined_func$~lib/array/Array<i32>#findIndex100
    loop $for-loop|0102
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      local.get $7
      local.get $0
      local.get $1
      i32.const 6704
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findIndex100
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0102
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   global.set $std/array/i
   global.get $std/array/i
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 588
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 589
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 6736
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   block $__inlined_func$~lib/array/Array<i32>#findIndex105
    loop $for-loop|0107
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      local.get $7
      local.get $0
      local.get $1
      i32.const 6736
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findIndex105
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0107
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   global.set $std/array/i
   global.get $std/array/i
   i32.const -1
   i32.eq
   if
    i32.const 0
    i32.const 1552
    i32.const 591
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 6768
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   block $__inlined_func$~lib/array/Array<i32>#findIndex109
    loop $for-loop|0111
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      local.get $7
      local.get $0
      local.get $1
      i32.const 6768
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findIndex109
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0111
     end
    end
    i32.const -1
    local.set $0
   end
   local.get $0
   global.set $std/array/i
   global.get $std/array/i
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 604
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 605
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 6800
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=132
   global.get $~lib/memory/__stack_pointer
   i32.const 6848
   i32.store $0 offset=8
   local.get $0
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#findLastIndex
    loop $for-loop|0115
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $0
      i32.load $0 offset=4
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $2
      i32.const 3
      global.set $~argumentsLength
      local.get $2
      local.get $1
      local.get $0
      i32.const 6848
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findLastIndex
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $for-loop|0115
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   if
    i32.const 0
    i32.const 1552
    i32.const 618
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 6880
   i32.store $0 offset=8
   local.get $0
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#findLastIndex117
    loop $for-loop|0119
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $0
      i32.load $0 offset=4
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $2
      i32.const 3
      global.set $~argumentsLength
      local.get $2
      local.get $1
      local.get $0
      i32.const 6880
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findLastIndex117
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $for-loop|0119
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 621
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 6912
   i32.store $0 offset=8
   local.get $0
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#findLastIndex121
    loop $for-loop|0123
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $0
      i32.load $0 offset=4
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $2
      i32.const 3
      global.set $~argumentsLength
      local.get $2
      local.get $1
      local.get $0
      i32.const 6912
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findLastIndex121
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $for-loop|0123
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 624
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 6944
   i32.store $0 offset=8
   local.get $0
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $1
   block $__inlined_func$~lib/array/Array<i32>#findLastIndex125
    loop $for-loop|0127
     local.get $1
     i32.const 0
     i32.ge_s
     if
      local.get $0
      i32.load $0 offset=4
      local.get $1
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $2
      i32.const 3
      global.set $~argumentsLength
      local.get $2
      local.get $1
      local.get $0
      i32.const 6944
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#findLastIndex125
      local.get $1
      i32.const 1
      i32.sub
      local.set $1
      br $for-loop|0127
     end
    end
    i32.const -1
    local.set $1
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const -1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 633
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   block $__inlined_func$~lib/array/Array<i32>#every (result i32)
    global.get $~lib/memory/__stack_pointer
    local.tee $0
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    local.get $0
    i32.const 6976
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0130
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 0
      local.get $7
      local.get $0
      local.get $1
      i32.const 6976
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      i32.eqz
      br_if $__inlined_func$~lib/array/Array<i32>#every
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0130
     end
    end
    i32.const 1
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 640
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   block $__inlined_func$~lib/array/Array<i32>#every132 (result i32)
    global.get $~lib/memory/__stack_pointer
    local.tee $0
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    local.get $0
    i32.const 7008
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0134
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 0
      local.get $7
      local.get $0
      local.get $1
      i32.const 7008
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      i32.eqz
      br_if $__inlined_func$~lib/array/Array<i32>#every132
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0134
     end
    end
    i32.const 1
   end
   if
    i32.const 0
    i32.const 1552
    i32.const 643
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   block $__inlined_func$~lib/array/Array<i32>#every136 (result i32)
    global.get $~lib/memory/__stack_pointer
    local.tee $0
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    local.get $0
    i32.const 7040
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0138
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 0
      local.get $7
      local.get $0
      local.get $1
      i32.const 7040
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      i32.eqz
      br_if $__inlined_func$~lib/array/Array<i32>#every136
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0138
     end
    end
    i32.const 1
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 651
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 652
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   block $__inlined_func$~lib/array/Array<i32>#every141 (result i32)
    global.get $~lib/memory/__stack_pointer
    local.tee $0
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    local.get $0
    i32.const 7072
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0143
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 0
      local.get $7
      local.get $0
      local.get $1
      i32.const 7072
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      i32.eqz
      br_if $__inlined_func$~lib/array/Array<i32>#every141
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0143
     end
    end
    i32.const 1
   end
   if
    i32.const 0
    i32.const 1552
    i32.const 654
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   block $__inlined_func$~lib/array/Array<i32>#every145 (result i32)
    global.get $~lib/memory/__stack_pointer
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    global.get $~lib/memory/__stack_pointer
    i32.const 7104
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0147
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 0
      local.get $7
      local.get $0
      local.get $1
      i32.const 7104
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      i32.eqz
      br_if $__inlined_func$~lib/array/Array<i32>#every145
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0147
     end
    end
    i32.const 1
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 667
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 668
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#push
   block $__inlined_func$~lib/array/Array<i32>#some (result i32)
    global.get $~lib/memory/__stack_pointer
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    global.get $~lib/memory/__stack_pointer
    i32.const 7136
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0151
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 1
      local.get $7
      local.get $0
      local.get $1
      i32.const 7136
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#some
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0151
     end
    end
    i32.const 0
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 678
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   block $__inlined_func$~lib/array/Array<i32>#some153 (result i32)
    global.get $~lib/memory/__stack_pointer
    local.tee $0
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    local.get $0
    i32.const 7168
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0155
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 1
      local.get $7
      local.get $0
      local.get $1
      i32.const 7168
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#some153
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0155
     end
    end
    i32.const 0
   end
   if
    i32.const 0
    i32.const 1552
    i32.const 681
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   block $__inlined_func$~lib/array/Array<i32>#some157 (result i32)
    global.get $~lib/memory/__stack_pointer
    local.tee $0
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    local.get $0
    i32.const 7200
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0159
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 1
      local.get $7
      local.get $0
      local.get $1
      i32.const 7200
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#some157
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0159
     end
    end
    i32.const 0
   end
   if
    i32.const 0
    i32.const 1552
    i32.const 689
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 690
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   block $__inlined_func$~lib/array/Array<i32>#some162 (result i32)
    global.get $~lib/memory/__stack_pointer
    local.tee $0
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    local.get $0
    i32.const 7232
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0164
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 1
      local.get $7
      local.get $0
      local.get $1
      i32.const 7232
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#some162
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0164
     end
    end
    i32.const 0
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 692
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   block $__inlined_func$~lib/array/Array<i32>#some166 (result i32)
    global.get $~lib/memory/__stack_pointer
    global.get $std/array/arr
    local.tee $1
    i32.store $0
    global.get $~lib/memory/__stack_pointer
    i32.const 7264
    i32.store $0 offset=8
    i32.const 0
    local.set $0
    local.get $1
    i32.load $0 offset=12
    local.set $2
    loop $for-loop|0168
     local.get $0
     local.get $2
     local.get $1
     i32.load $0 offset=12
     local.tee $7
     local.get $2
     local.get $7
     i32.lt_s
     select
     i32.lt_s
     if
      local.get $1
      i32.load $0 offset=4
      local.get $0
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.set $7
      i32.const 3
      global.set $~argumentsLength
      i32.const 1
      local.get $7
      local.get $0
      local.get $1
      i32.const 7264
      i32.load $0
      call_indirect $0 (type $i32_i32_i32_=>_i32)
      br_if $__inlined_func$~lib/array/Array<i32>#some166
      drop
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|0168
     end
    end
    i32.const 0
   end
   if
    i32.const 0
    i32.const 1552
    i32.const 705
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 706
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#push
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 7296
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|0172
    local.get $0
    local.get $2
    local.get $1
    i32.load $0 offset=12
    local.tee $7
    local.get $2
    local.get $7
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $1
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 3
     global.set $~argumentsLength
     local.get $7
     local.get $0
     local.get $1
     i32.const 7296
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_=>_none)
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0172
    end
   end
   global.get $std/array/i
   i32.const 6
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 717
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 7328
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|0176
    local.get $0
    local.get $2
    local.get $1
    i32.load $0 offset=12
    local.tee $7
    local.get $2
    local.get $7
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $1
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 3
     global.set $~argumentsLength
     local.get $7
     local.get $0
     local.get $1
     i32.const 7328
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_=>_none)
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0176
    end
   end
   global.get $std/array/i
   i32.const 6
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 726
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 727
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 7360
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|0181
    local.get $0
    local.get $2
    local.get $1
    i32.load $0 offset=12
    local.tee $7
    local.get $2
    local.get $7
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $1
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 3
     global.set $~argumentsLength
     local.get $7
     local.get $0
     local.get $1
     i32.const 7360
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_=>_none)
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0181
    end
   end
   global.get $std/array/i
   i32.const 406
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 730
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 7392
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|0185
    local.get $0
    local.get $2
    local.get $1
    i32.load $0 offset=12
    local.tee $7
    local.get $2
    local.get $7
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $1
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 3
     global.set $~argumentsLength
     local.get $7
     local.get $0
     local.get $1
     i32.const 7392
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_=>_none)
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0185
    end
   end
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 744
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 745
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 7424
   i32.store $0 offset=8
   i32.const 0
   local.set $0
   local.get $1
   i32.load $0 offset=12
   local.set $2
   loop $for-loop|0190
    local.get $0
    local.get $2
    local.get $1
    i32.load $0 offset=12
    local.tee $7
    local.get $2
    local.get $7
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $1
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 3
     global.set $~argumentsLength
     local.get $7
     local.get $0
     local.get $1
     i32.const 7424
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_=>_none)
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0190
    end
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 100
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 770
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   local.set $0
   loop $for-loop|6
    local.get $0
    i32.const 100
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     global.get $std/array/arr
     local.tee $1
     i32.store $0
     local.get $1
     call $~lib/array/Array<i32>#pop
     drop
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|6
    end
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   local.set $1
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 9232
   i32.store $0 offset=8
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i64.const 0
   i64.store $0
   local.get $0
   local.get $2
   i32.load $0 offset=12
   local.tee $7
   i32.const 2
   i32.const 15
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $8
   i32.store $0
   local.get $8
   i32.load $0 offset=4
   local.set $9
   i32.const 0
   local.set $0
   loop $for-loop|0194
    local.get $0
    local.get $7
    local.get $2
    i32.load $0 offset=12
    local.tee $10
    local.get $7
    local.get $10
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $0
     i32.const 2
     i32.shl
     local.tee $10
     local.get $2
     i32.load $0 offset=4
     i32.add
     i32.load $0
     local.set $11
     i32.const 3
     global.set $~argumentsLength
     global.get $~lib/memory/__stack_pointer
     local.get $11
     local.get $0
     local.get $2
     i32.const 9232
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_=>_i32)
     local.tee $11
     i32.store $0 offset=4
     local.get $9
     local.get $10
     i32.add
     local.get $11
     i32.store $0
     local.get $11
     if
      local.get $8
      local.get $11
      i32.const 1
      call $byn-split-outlined-A$~lib/rt/itcms/__link
     end
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0194
    end
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $1
   local.get $8
   i32.store $0 offset=136
   global.get $~lib/memory/__stack_pointer
   local.set $1
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 9264
   i32.store $0 offset=8
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 0
   i32.store $0
   local.get $0
   local.get $2
   i32.load $0 offset=12
   local.tee $7
   i32.const 2
   i32.const 8
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $8
   i32.store $0
   local.get $8
   i32.load $0 offset=4
   local.set $9
   i32.const 0
   local.set $0
   loop $for-loop|0197
    local.get $0
    local.get $7
    local.get $2
    i32.load $0 offset=12
    local.tee $10
    local.get $7
    local.get $10
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $0
     i32.const 2
     i32.shl
     local.tee $10
     local.get $2
     i32.load $0 offset=4
     i32.add
     i32.load $0
     local.set $11
     i32.const 3
     global.set $~argumentsLength
     local.get $9
     local.get $10
     i32.add
     local.get $11
     local.get $0
     local.get $2
     i32.const 9264
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_=>_f32)
     f32.store $0
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0197
    end
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $1
   local.get $8
   i32.store $0 offset=140
   local.get $8
   i32.load $0 offset=12
   i32.const 4
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 786
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $8
   i32.const 0
   call $~lib/array/Array<f32>#__get
   local.set $6
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $6
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   f32.convert_i32_s
   f32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 787
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 9296
   i32.store $0 offset=8
   local.get $1
   i32.const 9296
   call $~lib/array/Array<i32>#map<i32>
   global.get $std/array/i
   i32.const 6
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 796
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 797
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 9328
   i32.store $0 offset=8
   local.get $1
   i32.const 9328
   call $~lib/array/Array<i32>#map<i32>
   global.get $std/array/i
   i32.const 406
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 804
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 9360
   i32.store $0 offset=8
   local.get $0
   i32.const 9360
   call $~lib/array/Array<i32>#map<i32>
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 819
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 820
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 9392
   i32.store $0 offset=8
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.const 9392
   call $~lib/array/Array<i32>#filter
   local.tee $0
   i32.store $0 offset=144
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 830
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 9424
   i32.store $0 offset=8
   local.get $1
   i32.const 9424
   call $~lib/array/Array<i32>#filter
   drop
   global.get $std/array/i
   i32.const 6
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 839
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 840
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $1
   i32.store $0
   local.get $0
   i32.const 9456
   i32.store $0 offset=8
   local.get $1
   i32.const 9456
   call $~lib/array/Array<i32>#filter
   drop
   global.get $std/array/i
   i32.const 406
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 847
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   i32.const 0
   global.set $std/array/i
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 9488
   i32.store $0 offset=8
   local.get $0
   i32.const 9488
   call $~lib/array/Array<i32>#filter
   drop
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 862
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 863
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 9520
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   i32.const 0
   local.set $0
   local.get $2
   i32.load $0 offset=12
   local.set $7
   loop $for-loop|0206
    local.get $0
    local.get $7
    local.get $2
    i32.load $0 offset=12
    local.tee $8
    local.get $7
    local.get $8
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $8
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $8
     local.get $0
     local.get $2
     i32.const 9520
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0206
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 6
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 873
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9552
   i32.store $0 offset=8
   i32.const 4
   local.set $1
   i32.const 0
   local.set $0
   local.get $2
   i32.load $0 offset=12
   local.set $7
   loop $for-loop|0210
    local.get $0
    local.get $7
    local.get $2
    i32.load $0 offset=12
    local.tee $8
    local.get $7
    local.get $8
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $8
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $8
     local.get $0
     local.get $2
     i32.const 9552
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0210
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 10
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 877
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9584
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   i32.const 0
   local.set $0
   local.get $2
   i32.load $0 offset=12
   local.set $7
   loop $for-loop|0214
    local.get $0
    local.get $7
    local.get $2
    i32.load $0 offset=12
    local.tee $8
    local.get $7
    local.get $8
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $8
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $8
     local.get $0
     local.get $2
     i32.const 9584
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0214
    end
   end
   local.get $1
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 880
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9616
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   i32.const 0
   local.set $0
   local.get $2
   i32.load $0 offset=12
   local.set $7
   loop $for-loop|0218
    local.get $0
    local.get $7
    local.get $2
    i32.load $0 offset=12
    local.tee $8
    local.get $7
    local.get $8
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $8
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $8
     local.get $0
     local.get $2
     i32.const 9616
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0218
    end
   end
   local.get $1
   if
    i32.const 0
    i32.const 1552
    i32.const 883
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9648
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   i32.const 0
   local.set $0
   local.get $2
   i32.load $0 offset=12
   local.set $7
   loop $for-loop|0222
    local.get $0
    local.get $7
    local.get $2
    i32.load $0 offset=12
    local.tee $8
    local.get $7
    local.get $8
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $8
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $8
     local.get $0
     local.get $2
     i32.const 9648
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0222
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 6
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 891
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 892
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9680
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   i32.const 0
   local.set $0
   local.get $2
   i32.load $0 offset=12
   local.set $7
   loop $for-loop|0227
    local.get $0
    local.get $7
    local.get $2
    i32.load $0 offset=12
    local.tee $8
    local.get $7
    local.get $8
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $8
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $8
     local.get $0
     local.get $2
     i32.const 9680
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0227
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 10
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 894
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 9712
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   i32.const 0
   local.set $0
   local.get $2
   i32.load $0 offset=12
   local.set $7
   loop $for-loop|0231
    local.get $0
    local.get $7
    local.get $2
    i32.load $0 offset=12
    local.tee $8
    local.get $7
    local.get $8
    i32.lt_s
    select
    i32.lt_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $8
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $8
     local.get $0
     local.get $2
     i32.const 9712
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0231
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 907
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 908
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 9744
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   local.get $2
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $0
   loop $for-loop|0235
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $7
     local.get $0
     local.get $2
     i32.const 9744
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $for-loop|0235
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 6
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 918
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9776
   i32.store $0 offset=8
   i32.const 4
   local.set $1
   local.get $2
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $0
   loop $for-loop|0239
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $7
     local.get $0
     local.get $2
     i32.const 9776
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $for-loop|0239
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 10
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 922
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9808
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   local.get $2
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $0
   loop $for-loop|0243
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $7
     local.get $0
     local.get $2
     i32.const 9808
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $for-loop|0243
    end
   end
   local.get $1
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 925
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9840
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   local.get $2
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $0
   loop $for-loop|0247
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $7
     local.get $0
     local.get $2
     i32.const 9840
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $for-loop|0247
    end
   end
   local.get $1
   if
    i32.const 0
    i32.const 1552
    i32.const 928
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9872
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   local.get $2
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $0
   loop $for-loop|0251
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $7
     local.get $0
     local.get $2
     i32.const 9872
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $for-loop|0251
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 6
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 936
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 937
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   local.get $0
   i32.const 9904
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   local.get $2
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $0
   loop $for-loop|0256
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $7
     local.get $0
     local.get $2
     i32.const 9904
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $for-loop|0256
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 10
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 939
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   call $~lib/array/Array<i32>#pop
   drop
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $2
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 9936
   i32.store $0 offset=8
   i32.const 0
   local.set $1
   local.get $2
   i32.load $0 offset=12
   i32.const 1
   i32.sub
   local.set $0
   loop $for-loop|0260
    local.get $0
    i32.const 0
    i32.ge_s
    if
     local.get $2
     i32.load $0 offset=4
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.set $7
     i32.const 4
     global.set $~argumentsLength
     local.get $1
     local.get $7
     local.get $0
     local.get $2
     i32.const 9936
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_i32_=>_i32)
     local.set $1
     local.get $0
     i32.const 1
     i32.sub
     local.set $0
     br $for-loop|0260
    end
   end
   local.get $1
   global.set $std/array/i
   global.get $std/array/i
   i32.const 6
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 952
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 953
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#push
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/arr
   local.tee $0
   i32.store $0
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#push
   i64.const -7046029254386353131
   call $~lib/bindings/dom/Math.random
   i64.reinterpret_f64
   local.tee $4
   local.get $4
   i64.eqz
   select
   local.tee $4
   local.get $4
   i64.const 33
   i64.shr_u
   i64.xor
   i64.const -49064778989728563
   i64.mul
   local.tee $4
   local.get $4
   i64.const 33
   i64.shr_u
   i64.xor
   i64.const -4265267296055464877
   i64.mul
   local.tee $4
   local.get $4
   i64.const 33
   i64.shr_u
   i64.xor
   global.set $~lib/math/random_state0_64
   global.get $~lib/math/random_state0_64
   i64.const -1
   i64.xor
   local.tee $4
   local.get $4
   i64.const 33
   i64.shr_u
   i64.xor
   i64.const -49064778989728563
   i64.mul
   local.tee $4
   local.get $4
   i64.const 33
   i64.shr_u
   i64.xor
   i64.const -4265267296055464877
   i64.mul
   local.tee $4
   local.get $4
   i64.const 33
   i64.shr_u
   i64.xor
   global.set $~lib/math/random_state1_64
   i32.const 1
   global.set $~lib/math/random_seeded
   global.get $~lib/memory/__stack_pointer
   i32.const 12
   i32.const 2
   i32.const 22
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=148
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.load $0 offset=4
   i32.store $0 offset=152
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=156
   local.get $1
   i32.const 100
   i32.store $0
   local.get $1
   i32.const 80
   i32.store $0 offset=4
   local.get $0
   i32.const 0
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=160
   local.get $1
   i32.const 90
   i32.store $0
   local.get $1
   i32.const 90
   i32.store $0 offset=4
   local.get $0
   i32.const 1
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=164
   local.get $1
   i32.const 70
   i32.store $0
   local.get $1
   i32.const 95
   i32.store $0 offset=4
   local.get $0
   i32.const 2
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=168
   local.get $1
   i32.const 100
   i32.store $0
   local.get $1
   i32.const 100
   i32.store $0 offset=4
   local.get $0
   i32.const 3
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=172
   local.get $1
   i32.const 80
   i32.store $0
   local.get $1
   i32.const 110
   i32.store $0 offset=4
   local.get $0
   i32.const 4
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=176
   local.get $1
   i32.const 110
   i32.store $0
   local.get $1
   i32.const 115
   i32.store $0 offset=4
   local.get $0
   i32.const 5
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=180
   local.get $1
   i32.const 100
   i32.store $0
   local.get $1
   i32.const 120
   i32.store $0 offset=4
   local.get $0
   i32.const 6
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=184
   local.get $1
   i32.const 70
   i32.store $0
   local.get $1
   i32.const 125
   i32.store $0 offset=4
   local.get $0
   i32.const 7
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=188
   local.get $1
   i32.const 70
   i32.store $0
   local.get $1
   i32.const 130
   i32.store $0 offset=4
   local.get $0
   i32.const 8
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=192
   local.get $1
   i32.const 100
   i32.store $0
   local.get $1
   i32.const 135
   i32.store $0 offset=4
   local.get $0
   i32.const 9
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=196
   local.get $1
   i32.const 75
   i32.store $0
   local.get $1
   i32.const 140
   i32.store $0 offset=4
   local.get $0
   i32.const 10
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=200
   local.get $1
   i32.const 70
   i32.store $0
   local.get $1
   i32.const 140
   i32.store $0 offset=4
   local.get $0
   i32.const 11
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   global.set $std/array/inputStabArr
   global.get $~lib/memory/__stack_pointer
   i32.const 12
   i32.const 2
   i32.const 22
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=204
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.load $0 offset=4
   i32.store $0 offset=208
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=212
   local.get $1
   i32.const 70
   i32.store $0
   local.get $1
   i32.const 95
   i32.store $0 offset=4
   local.get $0
   i32.const 0
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=216
   local.get $1
   i32.const 70
   i32.store $0
   local.get $1
   i32.const 125
   i32.store $0 offset=4
   local.get $0
   i32.const 1
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=220
   local.get $1
   i32.const 70
   i32.store $0
   local.get $1
   i32.const 130
   i32.store $0 offset=4
   local.get $0
   i32.const 2
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=224
   local.get $1
   i32.const 70
   i32.store $0
   local.get $1
   i32.const 140
   i32.store $0 offset=4
   local.get $0
   i32.const 3
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=228
   local.get $1
   i32.const 75
   i32.store $0
   local.get $1
   i32.const 140
   i32.store $0 offset=4
   local.get $0
   i32.const 4
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=232
   local.get $1
   i32.const 80
   i32.store $0
   local.get $1
   i32.const 110
   i32.store $0 offset=4
   local.get $0
   i32.const 5
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=236
   local.get $1
   i32.const 90
   i32.store $0
   local.get $1
   i32.const 90
   i32.store $0 offset=4
   local.get $0
   i32.const 6
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=240
   local.get $1
   i32.const 100
   i32.store $0
   local.get $1
   i32.const 80
   i32.store $0 offset=4
   local.get $0
   i32.const 7
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=244
   local.get $1
   i32.const 100
   i32.store $0
   local.get $1
   i32.const 100
   i32.store $0 offset=4
   local.get $0
   i32.const 8
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=248
   local.get $1
   i32.const 100
   i32.store $0
   local.get $1
   i32.const 120
   i32.store $0 offset=4
   local.get $0
   i32.const 9
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=252
   local.get $1
   i32.const 100
   i32.store $0
   local.get $1
   i32.const 135
   i32.store $0 offset=4
   local.get $0
   i32.const 10
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   global.get $~lib/memory/__stack_pointer
   call $std/array/Dim#constructor
   local.tee $1
   i32.store $0 offset=256
   local.get $1
   i32.const 110
   i32.store $0
   local.get $1
   i32.const 115
   i32.store $0 offset=4
   local.get $0
   i32.const 11
   local.get $1
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   global.set $std/array/outputStabArr
   global.get $~lib/memory/__stack_pointer
   i32.const 3
   i32.const 2
   i32.const 8
   i32.const 10160
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=260
   i32.const 0
   global.set $~argumentsLength
   local.get $0
   call $~lib/array/Array<f32>#sort@varargs
   i32.const 3
   i32.const 2
   i32.const 8
   i32.const 10224
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<f32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1091
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.const 2
   i32.const 8
   i32.const 10256
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=264
   i32.const 0
   global.set $~argumentsLength
   local.get $0
   call $~lib/array/Array<f32>#sort@varargs
   i32.const 8
   i32.const 2
   i32.const 8
   i32.const 10320
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<f32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1095
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.const 3
   i32.const 11
   i32.const 10384
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=268
   i32.const 0
   global.set $~argumentsLength
   i32.const 0
   local.set $1
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $1of144
    block $0of145
     block $outOfRange46
      global.get $~argumentsLength
      br_table $0of145 $1of144 $outOfRange46
     end
     unreachable
    end
    i32.const 10480
    local.set $1
    global.get $~lib/memory/__stack_pointer
    i32.const 10480
    i32.store $0
   end
   local.get $0
   i32.load $0 offset=4
   local.get $0
   i32.load $0 offset=12
   local.get $1
   call $~lib/util/sort/SORT<f64>
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   block $__inlined_func$std/array/isArraysEqual<f64> (result i32)
    i32.const 8
    i32.const 3
    i32.const 11
    i32.const 10512
    call $~lib/rt/__newArray
    local.set $2
    global.get $~lib/memory/__stack_pointer
    local.get $2
    i32.store $0 offset=8
    i32.const 0
    local.get $0
    i32.load $0 offset=12
    local.tee $7
    local.get $2
    i32.load $0 offset=12
    i32.ne
    br_if $__inlined_func$std/array/isArraysEqual<f64>
    drop
    i32.const 1
    local.get $0
    local.get $2
    i32.eq
    br_if $__inlined_func$std/array/isArraysEqual<f64>
    drop
    i32.const 0
    local.set $1
    loop $for-loop|038
     local.get $1
     local.get $7
     i32.lt_s
     if
      local.get $0
      local.get $1
      call $~lib/array/Array<f64>#__get
      local.tee $5
      local.get $5
      f64.ne
      if (result i32)
       local.get $2
       local.get $1
       call $~lib/array/Array<f64>#__get
       local.tee $5
       local.get $5
       f64.ne
      else
       i32.const 0
      end
      i32.eqz
      if
       i32.const 0
       local.get $0
       local.get $1
       call $~lib/array/Array<f64>#__get
       i64.reinterpret_f64
       i64.const 63
       i64.shr_u
       i32.wrap_i64
       local.get $2
       local.get $1
       call $~lib/array/Array<f64>#__get
       i64.reinterpret_f64
       i64.const 63
       i64.shr_u
       i32.wrap_i64
       i32.ne
       br_if $__inlined_func$std/array/isArraysEqual<f64>
       drop
       i32.const 0
       local.get $0
       local.get $1
       call $~lib/array/Array<f64>#__get
       local.get $2
       local.get $1
       call $~lib/array/Array<f64>#__get
       f64.ne
       br_if $__inlined_func$std/array/isArraysEqual<f64>
       drop
      end
      local.get $1
      i32.const 1
      i32.add
      local.set $1
      br $for-loop|038
     end
    end
    i32.const 1
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1099
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 10608
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=272
   i32.const 0
   global.set $~argumentsLength
   i32.const 0
   local.set $1
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $1of1309
    block $0of1310
     block $outOfRange311
      global.get $~argumentsLength
      br_table $0of1310 $1of1309 $outOfRange311
     end
     unreachable
    end
    i32.const 10656
    local.set $1
    global.get $~lib/memory/__stack_pointer
    i32.const 10656
    i32.store $0
   end
   local.get $0
   i32.load $0 offset=4
   local.get $0
   i32.load $0 offset=12
   local.get $1
   call $~lib/util/sort/SORT<i32>
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 3
   i32.const 10688
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1103
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 7
   i32.const 10736
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=276
   i32.const 0
   global.set $~argumentsLength
   i32.const 0
   local.set $1
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $1of1312
    block $0of1313
     block $outOfRange314
      global.get $~argumentsLength
      br_table $0of1313 $1of1312 $outOfRange314
     end
     unreachable
    end
    i32.const 10784
    local.set $1
    global.get $~lib/memory/__stack_pointer
    i32.const 10784
    i32.store $0
   end
   local.get $0
   i32.load $0 offset=4
   local.get $0
   i32.load $0 offset=12
   local.get $1
   call $~lib/util/sort/SORT<u32>
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   i32.const 5
   i32.const 2
   i32.const 7
   i32.const 10816
   call $~lib/rt/__newArray
   local.set $1
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.store $0 offset=8
   local.get $0
   local.get $1
   call $std/array/isArraysEqual<u32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1107
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 10864
   call $~lib/rt/__newArray
   local.tee $2
   i32.store $0 offset=280
   global.get $~lib/memory/__stack_pointer
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 10896
   call $~lib/rt/__newArray
   local.tee $7
   i32.store $0 offset=284
   global.get $~lib/memory/__stack_pointer
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 10928
   call $~lib/rt/__newArray
   local.tee $8
   i32.store $0 offset=288
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 10960
   call $~lib/rt/__newArray
   local.tee $9
   i32.store $0 offset=292
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 11008
   call $~lib/rt/__newArray
   local.tee $10
   i32.store $0 offset=296
   global.get $~lib/memory/__stack_pointer
   i32.const 64
   call $std/array/createReverseOrderedArray
   local.tee $11
   i32.store $0 offset=300
   global.get $~lib/memory/__stack_pointer
   i32.const 128
   call $std/array/createReverseOrderedArray
   local.tee $12
   i32.store $0 offset=304
   global.get $~lib/memory/__stack_pointer
   i32.const 1024
   call $std/array/createReverseOrderedArray
   local.tee $0
   i32.store $0 offset=308
   global.get $~lib/memory/__stack_pointer
   i32.const 10000
   call $std/array/createReverseOrderedArray
   local.tee $1
   i32.store $0 offset=312
   global.get $~lib/memory/__stack_pointer
   i32.const 512
   call $std/array/createRandomOrderedArray
   local.tee $13
   i32.store $0 offset=316
   local.get $2
   call $std/array/assertSortedDefault<i32>
   local.get $7
   call $std/array/assertSortedDefault<i32>
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 11088
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $7
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1127
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $8
   call $std/array/assertSortedDefault<i32>
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 11120
   call $~lib/rt/__newArray
   local.set $2
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.store $0 offset=8
   local.get $8
   local.get $2
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1130
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $9
   call $std/array/assertSortedDefault<i32>
   local.get $9
   local.get $10
   i32.const 0
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1133
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $11
   call $std/array/assertSortedDefault<i32>
   local.get $11
   local.get $10
   i32.const 4
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1136
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $12
   call $std/array/assertSortedDefault<i32>
   local.get $12
   local.get $10
   i32.const 4
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1139
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   call $std/array/assertSortedDefault<i32>
   local.get $0
   local.get $10
   i32.const 4
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1142
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   call $std/array/assertSortedDefault<i32>
   local.get $1
   local.get $10
   i32.const 4
   call $std/array/isArraysEqual<i32>
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1145
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $13
   call $std/array/assertSortedDefault<i32>
   i32.const 0
   local.set $0
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i32.const 0
   i32.const 24
   memory.fill $0
   local.get $1
   global.get $std/array/inputStabArr
   local.tee $2
   i32.store $0 offset=8
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $7
   i32.const 0
   i32.store $0
   local.get $2
   i32.load $0 offset=12
   local.tee $8
   i32.const 0
   local.get $8
   i32.const 0
   i32.le_s
   select
   local.set $9
   local.get $7
   local.get $8
   local.get $9
   i32.sub
   local.tee $7
   i32.const 0
   local.get $7
   i32.const 0
   i32.gt_s
   select
   local.tee $7
   i32.const 2
   i32.const 22
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $8
   i32.store $0
   local.get $8
   i32.load $0 offset=4
   local.set $10
   local.get $2
   i32.load $0 offset=4
   local.get $9
   i32.const 2
   i32.shl
   i32.add
   local.set $2
   local.get $7
   i32.const 2
   i32.shl
   local.set $7
   loop $while-continue|01
    local.get $0
    local.get $7
    i32.lt_u
    if
     local.get $0
     local.get $10
     i32.add
     local.get $0
     local.get $2
     i32.add
     i32.load $0
     local.tee $9
     i32.store $0
     local.get $9
     if
      local.get $8
      local.get $9
      i32.const 1
      call $byn-split-outlined-A$~lib/rt/itcms/__link
     end
     local.get $0
     i32.const 4
     i32.add
     local.set $0
     br $while-continue|01
    end
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $8
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 11152
   i32.store $0 offset=4
   local.get $8
   i32.load $0 offset=4
   local.get $8
   i32.load $0 offset=12
   i32.const 11152
   call $~lib/util/sort/SORT<std/array/Dim>
   local.get $1
   local.get $8
   i32.store $0 offset=12
   i32.const 1
   local.set $2
   i32.const 0
   local.set $0
   global.get $~lib/memory/__stack_pointer
   global.get $std/array/inputStabArr
   local.tee $1
   i32.store $0
   local.get $1
   i32.load $0 offset=12
   local.set $1
   loop $for-loop|02
    local.get $0
    local.get $1
    i32.lt_s
    if
     block $for-break0
      global.get $~lib/memory/__stack_pointer
      local.get $8
      local.get $0
      call $~lib/array/Array<std/array/Ref>#__get
      local.tee $7
      i32.store $0 offset=16
      global.get $~lib/memory/__stack_pointer
      global.get $std/array/outputStabArr
      local.tee $9
      i32.store $0
      global.get $~lib/memory/__stack_pointer
      local.get $9
      local.get $0
      call $~lib/array/Array<std/array/Ref>#__get
      local.tee $9
      i32.store $0 offset=20
      local.get $7
      i32.load $0
      local.get $9
      i32.load $0
      i32.ne
      if (result i32)
       i32.const 1
      else
       local.get $7
       i32.load $0 offset=4
       local.get $9
       i32.load $0 offset=4
       i32.ne
      end
      if
       i32.const 0
       local.set $2
       br $for-break0
      end
      local.get $0
      i32.const 1
      i32.add
      local.set $0
      br $for-loop|02
     end
    end
   end
   local.get $2
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1076
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 24
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 64
   call $std/array/createRandomOrderedArray
   local.tee $0
   i32.store $0 offset=320
   global.get $~lib/memory/__stack_pointer
   i32.const 257
   call $std/array/createRandomOrderedArray
   local.tee $1
   i32.store $0 offset=324
   global.get $~lib/memory/__stack_pointer
   i32.const 11184
   i32.store $0 offset=8
   local.get $0
   i32.const 11184
   call $std/array/assertSorted<i32>
   global.get $~lib/memory/__stack_pointer
   i32.const 11216
   i32.store $0 offset=8
   local.get $0
   i32.const 11216
   call $std/array/assertSorted<i32>
   global.get $~lib/memory/__stack_pointer
   i32.const 11248
   i32.store $0 offset=8
   local.get $1
   i32.const 11248
   call $std/array/assertSorted<i32>
   global.get $~lib/memory/__stack_pointer
   i32.const 11280
   i32.store $0 offset=8
   local.get $1
   i32.const 11280
   call $std/array/assertSorted<i32>
   global.get $~lib/memory/__stack_pointer
   local.set $0
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i64.const 0
   i64.store $0
   local.get $1
   i32.const 8
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $2
   i64.const 0
   i64.store $0
   local.get $2
   i32.const 16
   i32.const 28
   call $~lib/rt/itcms/__new
   local.tee $2
   i32.store $0
   local.get $2
   i32.const 0
   i32.store $0
   local.get $2
   i32.const 0
   i32.store $0 offset=4
   local.get $2
   i32.const 0
   i32.store $0 offset=8
   local.get $2
   i32.const 0
   i32.store $0 offset=12
   global.get $~lib/memory/__stack_pointer
   i32.const 32
   i32.const 0
   call $~lib/rt/itcms/__new
   local.tee $7
   i32.store $0 offset=4
   local.get $2
   local.get $7
   i32.store $0
   local.get $7
   if
    local.get $2
    local.get $7
    i32.const 0
    call $byn-split-outlined-A$~lib/rt/itcms/__link
   end
   local.get $2
   local.get $7
   i32.store $0 offset=4
   local.get $2
   i32.const 32
   i32.store $0 offset=8
   local.get $2
   i32.const 2
   i32.store $0 offset=12
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $1
   local.get $2
   i32.store $0
   i32.const 0
   local.set $1
   loop $for-loop|0316
    local.get $1
    i32.const 2
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 1
     call $~lib/array/Array<i32>#constructor
     local.tee $7
     i32.store $0 offset=4
     local.get $7
     i32.const 0
     i32.const 1
     local.get $1
     i32.sub
     call $~lib/array/Array<i32>#__set
     local.get $2
     local.get $1
     local.get $7
     call $~lib/array/Array<~lib/array/Array<i32>>#__set
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|0316
    end
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $0
   local.get $2
   i32.store $0 offset=328
   global.get $~lib/memory/__stack_pointer
   i32.const 11312
   i32.store $0 offset=8
   local.get $2
   i32.const 11312
   call $std/array/assertSorted<~lib/array/Array<i32>>
   global.get $~lib/memory/__stack_pointer
   local.set $0
   i32.const 0
   local.set $1
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $2
   i64.const 0
   i64.store $0
   local.get $2
   i32.const 8
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $7
   i64.const 0
   i64.store $0
   local.get $7
   i32.const 16
   i32.const 31
   call $~lib/rt/itcms/__new
   local.tee $7
   i32.store $0
   local.get $7
   i32.const 0
   i32.store $0
   local.get $7
   i32.const 0
   i32.store $0 offset=4
   local.get $7
   i32.const 0
   i32.store $0 offset=8
   local.get $7
   i32.const 0
   i32.store $0 offset=12
   global.get $~lib/memory/__stack_pointer
   i32.const 2048
   i32.const 0
   call $~lib/rt/itcms/__new
   local.tee $8
   i32.store $0 offset=4
   local.get $7
   local.get $8
   i32.store $0
   local.get $8
   if
    local.get $7
    local.get $8
    i32.const 0
    call $byn-split-outlined-A$~lib/rt/itcms/__link
   end
   local.get $7
   local.get $8
   i32.store $0 offset=4
   local.get $7
   i32.const 2048
   i32.store $0 offset=8
   local.get $7
   i32.const 512
   i32.store $0 offset=12
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $2
   local.get $7
   i32.store $0
   loop $for-loop|03
    local.get $1
    i32.const 512
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.sub
     global.set $~lib/memory/__stack_pointer
     global.get $~lib/memory/__stack_pointer
     i32.const 16308
     i32.lt_s
     br_if $folding-inner1
     global.get $~lib/memory/__stack_pointer
     local.tee $2
     i32.const 0
     i32.store $0
     local.get $2
     i32.const 4
     i32.const 30
     call $~lib/rt/itcms/__new
     local.tee $2
     i32.store $0
     local.get $2
     i32.const 511
     local.get $1
     i32.sub
     i32.store $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     global.get $~lib/memory/__stack_pointer
     local.get $2
     i32.store $0 offset=4
     local.get $7
     local.get $1
     local.get $2
     call $~lib/array/Array<~lib/array/Array<i32>>#__set
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|03
    end
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $0
   local.get $7
   i32.store $0 offset=332
   global.get $~lib/memory/__stack_pointer
   i32.const 11344
   i32.store $0 offset=8
   local.get $7
   i32.const 11344
   call $std/array/assertSorted<~lib/array/Array<i32>>
   global.get $~lib/memory/__stack_pointer
   i32.const 7
   i32.const 2
   i32.const 33
   i32.const 11536
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=336
   global.get $~lib/memory/__stack_pointer
   i32.const 7
   i32.const 2
   i32.const 33
   i32.const 11584
   call $~lib/rt/__newArray
   local.tee $2
   i32.store $0 offset=340
   i32.const 1
   global.set $~argumentsLength
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $1of150
    block $0of151
     block $outOfRange52
      global.get $~argumentsLength
      i32.const 1
      i32.sub
      br_table $0of151 $1of150 $outOfRange52
     end
     unreachable
    end
    i32.const 11632
    local.set $3
    global.get $~lib/memory/__stack_pointer
    i32.const 11632
    i32.store $0
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$std/array/isSorted<~lib/string/String|null> (result i32)
    local.get $0
    i32.load $0 offset=4
    local.get $0
    i32.load $0 offset=12
    local.get $3
    call $~lib/util/sort/SORT<std/array/Dim>
    global.get $~lib/memory/__stack_pointer
    local.get $0
    i32.store $0
    global.get $~lib/memory/__stack_pointer
    i32.const 8
    i32.sub
    global.set $~lib/memory/__stack_pointer
    global.get $~lib/memory/__stack_pointer
    i32.const 16308
    i32.lt_s
    br_if $folding-inner1
    global.get $~lib/memory/__stack_pointer
    i64.const 0
    i64.store $0
    i32.const 1
    local.set $1
    local.get $0
    i32.load $0 offset=12
    local.set $7
    loop $for-loop|053
     local.get $1
     local.get $7
     i32.lt_s
     if
      local.get $0
      local.get $1
      i32.const 1
      i32.sub
      call $~lib/array/Array<std/array/Ref|null>#__get
      local.set $8
      global.get $~lib/memory/__stack_pointer
      local.get $8
      i32.store $0
      local.get $0
      local.get $1
      call $~lib/array/Array<std/array/Ref|null>#__get
      local.set $9
      global.get $~lib/memory/__stack_pointer
      local.get $9
      i32.store $0 offset=4
      i32.const 2
      global.set $~argumentsLength
      local.get $8
      local.get $9
      local.get $3
      i32.load $0
      call_indirect $0 (type $i32_i32_=>_i32)
      i32.const 0
      i32.gt_s
      if
       global.get $~lib/memory/__stack_pointer
       i32.const 8
       i32.add
       global.set $~lib/memory/__stack_pointer
       i32.const 0
       br $__inlined_func$std/array/isSorted<~lib/string/String|null>
      end
      local.get $1
      i32.const 1
      i32.add
      local.set $1
      br $for-loop|053
     end
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 8
    i32.add
    global.set $~lib/memory/__stack_pointer
    i32.const 1
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1080
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   block $__inlined_func$std/array/isArraysEqual<~lib/string/String|null> (result i32)
    global.get $~lib/memory/__stack_pointer
    i32.const 8
    i32.sub
    global.set $~lib/memory/__stack_pointer
    global.get $~lib/memory/__stack_pointer
    i32.const 16308
    i32.lt_s
    br_if $folding-inner1
    global.get $~lib/memory/__stack_pointer
    i64.const 0
    i64.store $0
    local.get $0
    i32.load $0 offset=12
    local.tee $1
    local.get $2
    i32.load $0 offset=12
    i32.ne
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 8
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 0
     br $__inlined_func$std/array/isArraysEqual<~lib/string/String|null>
    end
    local.get $0
    local.get $2
    i32.eq
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 8
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 1
     br $__inlined_func$std/array/isArraysEqual<~lib/string/String|null>
    end
    i32.const 0
    local.set $3
    loop $for-loop|055
     local.get $1
     local.get $3
     i32.gt_s
     if
      local.get $0
      local.get $3
      call $~lib/array/Array<std/array/Ref|null>#__get
      local.set $7
      global.get $~lib/memory/__stack_pointer
      local.get $7
      i32.store $0
      local.get $2
      local.get $3
      call $~lib/array/Array<std/array/Ref|null>#__get
      local.set $8
      global.get $~lib/memory/__stack_pointer
      local.get $8
      i32.store $0 offset=4
      local.get $7
      local.get $8
      call $~lib/string/String.__eq
      i32.eqz
      if
       global.get $~lib/memory/__stack_pointer
       i32.const 8
       i32.add
       global.set $~lib/memory/__stack_pointer
       i32.const 0
       br $__inlined_func$std/array/isArraysEqual<~lib/string/String|null>
      end
      local.get $3
      i32.const 1
      i32.add
      local.set $3
      br $for-loop|055
     end
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 8
    i32.add
    global.set $~lib/memory/__stack_pointer
    i32.const 1
   end
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1184
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   call $std/array/createRandomStringArray
   local.tee $0
   i32.store $0 offset=344
   i32.const 1
   global.set $~argumentsLength
   i32.const 0
   local.set $1
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $1of158
    block $0of159
     block $outOfRange60
      global.get $~argumentsLength
      i32.const 1
      i32.sub
      br_table $0of159 $1of158 $outOfRange60
     end
     unreachable
    end
    i32.const 11664
    local.set $1
    global.get $~lib/memory/__stack_pointer
    i32.const 11664
    i32.store $0
   end
   local.get $0
   local.get $1
   call $std/array/assertSorted<~lib/array/Array<i32>>
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   i32.const 2
   i32.const 0
   i32.const 36
   i32.const 11696
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0 offset=348
   global.get $~lib/memory/__stack_pointer
   i32.const 11792
   i32.store $0 offset=352
   i32.const 0
   local.set $2
   local.get $0
   i32.load $0 offset=4
   local.set $3
   local.get $0
   i32.load $0 offset=12
   local.set $0
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$~lib/util/string/joinBooleanArray
    local.get $0
    i32.const 1
    i32.sub
    local.tee $7
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinBooleanArray
    end
    local.get $7
    i32.eqz
    if
     i32.const 11728
     i32.const 11760
     local.get $3
     i32.load8_u $0
     select
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinBooleanArray
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.tee $8
    i32.const 5
    i32.add
    local.get $7
    i32.mul
    i32.const 5
    i32.add
    local.tee $9
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/itcms/__new
    local.tee $1
    i32.store $0
    i32.const 0
    local.set $0
    loop $for-loop|154
     local.get $2
     local.get $7
     i32.lt_s
     if
      local.get $2
      local.get $3
      i32.add
      i32.load8_u $0
      local.tee $10
      i32.eqz
      i32.const 4
      i32.add
      local.set $11
      local.get $1
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      i32.const 11728
      i32.const 11760
      local.get $10
      select
      local.get $11
      i32.const 1
      i32.shl
      memory.copy $0 $0
      local.get $0
      local.get $11
      i32.add
      local.set $0
      local.get $8
      if
       local.get $1
       local.get $0
       i32.const 1
       i32.shl
       i32.add
       i32.const 11792
       local.get $8
       i32.const 1
       i32.shl
       memory.copy $0 $0
       local.get $0
       local.get $8
       i32.add
       local.set $0
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|154
     end
    end
    local.get $3
    local.get $7
    i32.add
    i32.load8_u $0
    local.tee $2
    i32.eqz
    i32.const 4
    i32.add
    local.set $3
    local.get $1
    local.get $0
    i32.const 1
    i32.shl
    i32.add
    i32.const 11728
    i32.const 11760
    local.get $2
    select
    local.get $3
    i32.const 1
    i32.shl
    memory.copy $0 $0
    local.get $0
    local.get $3
    i32.add
    local.tee $0
    local.get $9
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/string/String#substring
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinBooleanArray
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    local.get $1
    local.set $0
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0
   local.get $1
   i32.const 11824
   i32.store $0 offset=8
   local.get $0
   i32.const 11824
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1193
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 3
   i32.const 2
   i32.const 3
   i32.const 11872
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0 offset=348
   local.get $1
   i32.const 11504
   i32.store $0 offset=352
   local.get $0
   i32.const 11504
   call $~lib/array/Array<i32>#join
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 11904
   i32.store $0 offset=8
   local.get $0
   i32.const 11904
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1194
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 3
   i32.const 2
   i32.const 7
   i32.const 11936
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0 offset=348
   local.get $1
   i32.const 11968
   i32.store $0 offset=352
   local.get $0
   i32.const 11968
   call $~lib/array/Array<u32>#join
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 11904
   i32.store $0 offset=8
   local.get $0
   i32.const 11904
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1195
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 12000
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0 offset=348
   local.get $1
   i32.const 12032
   i32.store $0 offset=352
   local.get $0
   i32.const 12032
   call $~lib/array/Array<i32>#join
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 12064
   i32.store $0 offset=8
   local.get $0
   i32.const 12064
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1196
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 6
   i32.const 3
   i32.const 11
   i32.const 12144
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0 offset=348
   local.get $1
   i32.const 12224
   i32.store $0 offset=352
   local.get $0
   call $~lib/array/Array<f64>#join
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 13392
   i32.store $0 offset=8
   local.get $0
   i32.const 13392
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1197
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 3
   i32.const 2
   i32.const 33
   i32.const 13536
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0 offset=348
   local.get $1
   i32.const 11504
   i32.store $0 offset=352
   local.get $0
   i32.load $0 offset=4
   local.get $0
   i32.load $0 offset=12
   i32.const 11504
   call $~lib/util/string/joinStringArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 13504
   i32.store $0 offset=8
   local.get $0
   i32.const 13504
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1198
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 3
   i32.const 2
   i32.const 12
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=356
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=360
   local.get $1
   i32.const 0
   i32.const 0
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 0
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 2
   i32.const 0
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=364
   global.get $~lib/memory/__stack_pointer
   i32.const 11792
   i32.store $0 offset=352
   local.get $1
   call $~lib/array/Array<std/array/Ref|null>#join
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 13632
   i32.store $0 offset=8
   local.get $0
   i32.const 13632
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1200
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 2
   i32.const 2
   i32.const 9
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=368
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=372
   local.get $1
   i32.const 0
   i32.const 0
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 0
   call $std/array/Ref#constructor
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=376
   global.get $~lib/memory/__stack_pointer
   i32.const 11792
   i32.store $0 offset=352
   local.get $1
   call $~lib/array/Array<std/array/Ref|null>#join
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 13728
   i32.store $0 offset=8
   local.get $0
   i32.const 13728
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1203
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 13824
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=380
   global.get $~lib/memory/__stack_pointer
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 13856
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=384
   global.get $~lib/memory/__stack_pointer
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 13888
   call $~lib/rt/__newArray
   local.tee $2
   i32.store $0 offset=388
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.const 2
   i32.const 3
   i32.const 13920
   call $~lib/rt/__newArray
   local.tee $3
   i32.store $0 offset=392
   local.get $0
   call $~lib/array/Array<i32>#toString
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 11504
   i32.store $0 offset=8
   local.get $0
   i32.const 11504
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1213
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $1
   call $~lib/array/Array<i32>#toString
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0
   local.get $1
   i32.const 13504
   i32.store $0 offset=8
   local.get $0
   i32.const 13504
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1214
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $2
   call $~lib/array/Array<i32>#toString
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0
   local.get $1
   i32.const 13968
   i32.store $0 offset=8
   local.get $0
   i32.const 13968
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1215
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $3
   call $~lib/array/Array<i32>#toString
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0
   local.get $1
   i32.const 14000
   i32.store $0 offset=8
   local.get $0
   i32.const 14000
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1216
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 3
   i32.const 0
   i32.const 37
   i32.const 14048
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0 offset=348
   local.get $0
   call $~lib/array/Array<i8>#toString
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 14080
   i32.store $0 offset=8
   local.get $0
   i32.const 14080
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1218
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 3
   i32.const 0
   i32.const 37
   i32.const 14112
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0 offset=348
   local.get $0
   call $~lib/array/Array<i8>#toString
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 14144
   i32.store $0 offset=8
   local.get $0
   i32.const 14144
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1219
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 3
   i32.const 1
   i32.const 10
   i32.const 14192
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0 offset=348
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i32.const 0
   i32.store $0
   local.get $1
   i32.const 11792
   i32.store $0
   i32.const 0
   local.set $2
   local.get $0
   i32.load $0 offset=4
   local.set $3
   local.get $0
   i32.load $0 offset=12
   local.set $0
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$~lib/util/string/joinIntegerArray<u16>
    local.get $0
    i32.const 1
    i32.sub
    local.tee $7
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinIntegerArray<u16>
    end
    local.get $7
    i32.eqz
    if
     local.get $3
     i32.load16_u $0
     call $~lib/util/number/utoa32
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<u16>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.tee $8
    i32.const 10
    i32.add
    local.get $7
    i32.mul
    i32.const 10
    i32.add
    local.tee $9
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/itcms/__new
    local.tee $1
    i32.store $0
    i32.const 0
    local.set $0
    loop $for-loop|056
     local.get $2
     local.get $7
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      local.get $3
      local.get $2
      i32.const 1
      i32.shl
      i32.add
      i32.load16_u $0
      call $~lib/util/number/itoa_buffered<u16>
      local.get $0
      i32.add
      local.set $0
      local.get $8
      if
       local.get $1
       local.get $0
       i32.const 1
       i32.shl
       i32.add
       i32.const 11792
       local.get $8
       i32.const 1
       i32.shl
       memory.copy $0 $0
       local.get $0
       local.get $8
       i32.add
       local.set $0
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|056
     end
    end
    local.get $1
    local.get $0
    i32.const 1
    i32.shl
    i32.add
    local.get $3
    local.get $7
    i32.const 1
    i32.shl
    i32.add
    i32.load16_u $0
    call $~lib/util/number/itoa_buffered<u16>
    local.get $0
    i32.add
    local.tee $0
    local.get $9
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/string/String#substring
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<u16>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    local.get $1
    local.set $0
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 14224
   i32.store $0 offset=8
   local.get $0
   i32.const 14224
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1220
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 2
   i32.const 1
   i32.const 38
   i32.const 14272
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0 offset=348
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i32.const 0
   i32.store $0
   local.get $1
   i32.const 11792
   i32.store $0
   i32.const 0
   local.set $2
   local.get $0
   i32.load $0 offset=4
   local.set $3
   local.get $0
   i32.load $0 offset=12
   local.set $0
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$~lib/util/string/joinIntegerArray<i16>
    local.get $0
    i32.const 1
    i32.sub
    local.tee $7
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinIntegerArray<i16>
    end
    local.get $7
    i32.eqz
    if
     local.get $3
     i32.load16_s $0
     call $~lib/util/number/itoa32
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<i16>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.tee $8
    i32.const 11
    i32.add
    local.get $7
    i32.mul
    i32.const 11
    i32.add
    local.tee $9
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/itcms/__new
    local.tee $1
    i32.store $0
    i32.const 0
    local.set $0
    loop $for-loop|057
     local.get $2
     local.get $7
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      local.get $3
      local.get $2
      i32.const 1
      i32.shl
      i32.add
      i32.load16_s $0
      call $~lib/util/number/itoa_buffered<i16>
      local.get $0
      i32.add
      local.set $0
      local.get $8
      if
       local.get $1
       local.get $0
       i32.const 1
       i32.shl
       i32.add
       i32.const 11792
       local.get $8
       i32.const 1
       i32.shl
       memory.copy $0 $0
       local.get $0
       local.get $8
       i32.add
       local.set $0
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|057
     end
    end
    local.get $1
    local.get $0
    i32.const 1
    i32.shl
    i32.add
    local.get $3
    local.get $7
    i32.const 1
    i32.shl
    i32.add
    i32.load16_s $0
    call $~lib/util/number/itoa_buffered<i16>
    local.get $0
    i32.add
    local.tee $0
    local.get $9
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/string/String#substring
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<i16>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    local.get $1
    local.set $0
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 14304
   i32.store $0 offset=8
   local.get $0
   i32.const 14304
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1221
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 14352
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0 offset=348
   local.get $0
   call $~lib/array/Array<i32>#toString
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 14384
   i32.store $0 offset=8
   local.get $0
   i32.const 14384
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1222
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 3
   i32.const 3
   i32.const 39
   i32.const 14448
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0 offset=348
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i32.const 0
   i32.store $0
   local.get $1
   i32.const 11792
   i32.store $0
   local.get $0
   call $~lib/array/Array<u64>#join
   local.set $0
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 14496
   i32.store $0 offset=8
   local.get $0
   i32.const 14496
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1223
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 5
   i32.const 3
   i32.const 40
   i32.const 14576
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.store $0 offset=348
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i32.const 0
   i32.store $0
   local.get $1
   i32.const 11792
   i32.store $0
   i32.const 0
   local.set $2
   local.get $0
   i32.load $0 offset=4
   local.set $3
   local.get $0
   i32.load $0 offset=12
   local.set $0
   local.get $1
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i32.const 0
   i32.store $0
   block $__inlined_func$~lib/util/string/joinIntegerArray<i64>
    local.get $0
    i32.const 1
    i32.sub
    local.tee $7
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinIntegerArray<i64>
    end
    local.get $7
    i32.eqz
    if
     block $__inlined_func$~lib/util/number/itoa64 (result i32)
      local.get $3
      i64.load $0
      i64.extend32_s
      local.set $4
      global.get $~lib/memory/__stack_pointer
      i32.const 4
      i32.sub
      global.set $~lib/memory/__stack_pointer
      global.get $~lib/memory/__stack_pointer
      i32.const 16308
      i32.lt_s
      br_if $folding-inner1
      global.get $~lib/memory/__stack_pointer
      i32.const 0
      i32.store $0
      local.get $4
      i64.eqz
      if
       global.get $~lib/memory/__stack_pointer
       i32.const 4
       i32.add
       global.set $~lib/memory/__stack_pointer
       i32.const 7648
       br $__inlined_func$~lib/util/number/itoa64
      end
      i64.const 0
      local.get $4
      i64.sub
      local.get $4
      local.get $4
      i64.const 63
      i64.shr_u
      i32.wrap_i64
      i32.const 1
      i32.shl
      local.tee $0
      select
      local.tee $4
      i64.const 4294967295
      i64.le_u
      if
       global.get $~lib/memory/__stack_pointer
       local.get $4
       i32.wrap_i64
       local.tee $2
       i32.const 100000
       i32.lt_u
       if (result i32)
        local.get $2
        i32.const 100
        i32.lt_u
        if (result i32)
         local.get $2
         i32.const 10
         i32.ge_u
         i32.const 1
         i32.add
        else
         local.get $2
         i32.const 10000
         i32.ge_u
         i32.const 3
         i32.add
         local.get $2
         i32.const 1000
         i32.ge_u
         i32.add
        end
       else
        local.get $2
        i32.const 10000000
        i32.lt_u
        if (result i32)
         local.get $2
         i32.const 1000000
         i32.ge_u
         i32.const 6
         i32.add
        else
         local.get $2
         i32.const 1000000000
         i32.ge_u
         i32.const 8
         i32.add
         local.get $2
         i32.const 100000000
         i32.ge_u
         i32.add
        end
       end
       local.tee $3
       i32.const 1
       i32.shl
       local.get $0
       i32.add
       i32.const 1
       call $~lib/rt/itcms/__new
       local.tee $1
       i32.store $0
       local.get $0
       local.get $1
       i32.add
       local.get $2
       local.get $3
       call $~lib/util/number/utoa32_dec_lut
      else
       global.get $~lib/memory/__stack_pointer
       local.get $4
       i64.const 1000000000000000
       i64.lt_u
       if (result i32)
        local.get $4
        i64.const 1000000000000
        i64.lt_u
        if (result i32)
         local.get $4
         i64.const 100000000000
         i64.ge_u
         i32.const 10
         i32.add
         local.get $4
         i64.const 10000000000
         i64.ge_u
         i32.add
        else
         local.get $4
         i64.const 100000000000000
         i64.ge_u
         i32.const 13
         i32.add
         local.get $4
         i64.const 10000000000000
         i64.ge_u
         i32.add
        end
       else
        local.get $4
        i64.const 100000000000000000
        i64.lt_u
        if (result i32)
         local.get $4
         i64.const 10000000000000000
         i64.ge_u
         i32.const 16
         i32.add
        else
         local.get $4
         i64.const -8446744073709551616
         i64.ge_u
         i32.const 18
         i32.add
         local.get $4
         i64.const 1000000000000000000
         i64.ge_u
         i32.add
        end
       end
       local.tee $2
       i32.const 1
       i32.shl
       local.get $0
       i32.add
       i32.const 1
       call $~lib/rt/itcms/__new
       local.tee $1
       i32.store $0
       local.get $0
       local.get $1
       i32.add
       local.get $4
       local.get $2
       call $~lib/util/number/utoa64_dec_lut
      end
      local.get $0
      if
       local.get $1
       i32.const 45
       i32.store16 $0
      end
      global.get $~lib/memory/__stack_pointer
      i32.const 4
      i32.add
      global.set $~lib/memory/__stack_pointer
      local.get $1
     end
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<i64>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.tee $8
    i32.const 21
    i32.add
    local.get $7
    i32.mul
    i32.const 21
    i32.add
    local.tee $9
    i32.const 1
    i32.shl
    i32.const 1
    call $~lib/rt/itcms/__new
    local.tee $1
    i32.store $0
    i32.const 0
    local.set $0
    loop $for-loop|058
     local.get $2
     local.get $7
     i32.lt_s
     if
      local.get $1
      local.get $0
      i32.const 1
      i32.shl
      i32.add
      local.get $3
      local.get $2
      i32.const 3
      i32.shl
      i32.add
      i64.load $0
      call $~lib/util/number/itoa_buffered<i64>
      local.get $0
      i32.add
      local.set $0
      local.get $8
      if
       local.get $1
       local.get $0
       i32.const 1
       i32.shl
       i32.add
       i32.const 11792
       local.get $8
       i32.const 1
       i32.shl
       memory.copy $0 $0
       local.get $0
       local.get $8
       i32.add
       local.set $0
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|058
     end
    end
    local.get $1
    local.get $0
    i32.const 1
    i32.shl
    i32.add
    local.get $3
    local.get $7
    i32.const 3
    i32.shl
    i32.add
    i64.load $0
    call $~lib/util/number/itoa_buffered<i64>
    local.get $0
    i32.add
    local.tee $0
    local.get $9
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/string/String#substring
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 4
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinIntegerArray<i64>
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 4
    i32.add
    global.set $~lib/memory/__stack_pointer
    local.get $1
    local.set $0
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 14640
   i32.store $0 offset=8
   local.get $0
   i32.const 14640
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1224
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 7
   i32.const 2
   i32.const 33
   i32.const 14800
   call $~lib/rt/__newArray
   local.tee $0
   i32.store $0 offset=396
   local.get $0
   call $~lib/array/Array<~lib/string/String|null>#toString
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 14848
   i32.store $0 offset=8
   local.get $0
   i32.const 14848
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1231
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 4
   i32.const 2
   i32.const 33
   i32.const 14960
   call $~lib/rt/__newArray
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0 offset=348
   local.get $0
   call $~lib/array/Array<~lib/string/String|null>#toString
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 15008
   i32.store $0 offset=8
   local.get $0
   i32.const 15008
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1232
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 2
   i32.const 2
   i32.const 28
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=400
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=404
   local.get $1
   i32.const 0
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 15040
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 2
   i32.const 2
   i32.const 3
   i32.const 15072
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=408
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 0
   i32.store $0
   local.get $0
   i32.const 11792
   i32.store $0
   i32.const 0
   local.set $2
   local.get $1
   i32.load $0 offset=4
   local.set $3
   local.get $1
   i32.load $0 offset=12
   local.set $1
   local.get $0
   i32.const 12
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i64.const 0
   i64.store $0
   local.get $0
   i32.const 0
   i32.store $0 offset=8
   block $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<i32>>
    local.get $1
    i32.const 1
    i32.sub
    local.tee $1
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<i32>>
    end
    local.get $1
    i32.eqz
    if
     global.get $~lib/memory/__stack_pointer
     local.get $3
     i32.load $0
     local.tee $0
     i32.store $0
     local.get $0
     if (result i32)
      local.get $0
      call $~lib/array/Array<i32>#toString
     else
      i32.const 11504
     end
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<i32>>
    end
    i32.const 11504
    local.set $0
    global.get $~lib/memory/__stack_pointer
    i32.const 11504
    i32.store $0 offset=4
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.set $7
    loop $for-loop|059
     local.get $1
     local.get $2
     i32.gt_s
     if
      global.get $~lib/memory/__stack_pointer
      local.get $3
      local.get $2
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.tee $8
      i32.store $0
      local.get $8
      if
       global.get $~lib/memory/__stack_pointer
       local.set $9
       local.get $8
       call $~lib/array/Array<i32>#toString
       local.set $8
       global.get $~lib/memory/__stack_pointer
       local.get $8
       i32.store $0 offset=8
       local.get $9
       local.get $0
       local.get $8
       call $~lib/string/String.__concat
       local.tee $0
       i32.store $0 offset=4
      end
      local.get $7
      if
       global.get $~lib/memory/__stack_pointer
       local.get $0
       i32.const 11792
       call $~lib/string/String.__concat
       local.tee $0
       i32.store $0 offset=4
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|059
     end
    end
    global.get $~lib/memory/__stack_pointer
    local.get $3
    local.get $1
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $1
    i32.store $0
    local.get $1
    if
     global.get $~lib/memory/__stack_pointer
     local.set $2
     local.get $1
     call $~lib/array/Array<i32>#toString
     local.set $1
     global.get $~lib/memory/__stack_pointer
     local.get $1
     i32.store $0 offset=8
     local.get $2
     local.get $0
     local.get $1
     call $~lib/string/String.__concat
     local.tee $0
     i32.store $0 offset=4
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 12
    i32.add
    global.set $~lib/memory/__stack_pointer
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 15104
   i32.store $0 offset=8
   local.get $0
   i32.const 15104
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1235
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 2
   i32.const 2
   i32.const 41
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=412
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=416
   local.get $1
   i32.const 0
   i32.const 2
   i32.const 0
   i32.const 6
   i32.const 15152
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 2
   i32.const 0
   i32.const 6
   i32.const 15184
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=420
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 0
   i32.store $0
   local.get $0
   i32.const 11792
   i32.store $0
   i32.const 0
   local.set $2
   local.get $1
   i32.load $0 offset=4
   local.set $3
   local.get $1
   i32.load $0 offset=12
   local.set $1
   local.get $0
   i32.const 12
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i64.const 0
   i64.store $0
   local.get $0
   i32.const 0
   i32.store $0 offset=8
   block $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<u8>>
    local.get $1
    i32.const 1
    i32.sub
    local.tee $1
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<u8>>
    end
    local.get $1
    i32.eqz
    if
     global.get $~lib/memory/__stack_pointer
     local.get $3
     i32.load $0
     local.tee $0
     i32.store $0
     local.get $0
     if (result i32)
      local.get $0
      call $~lib/array/Array<u8>#toString
     else
      i32.const 11504
     end
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<u8>>
    end
    i32.const 11504
    local.set $0
    global.get $~lib/memory/__stack_pointer
    i32.const 11504
    i32.store $0 offset=4
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.set $7
    loop $for-loop|060
     local.get $1
     local.get $2
     i32.gt_s
     if
      global.get $~lib/memory/__stack_pointer
      local.get $3
      local.get $2
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.tee $8
      i32.store $0
      local.get $8
      if
       global.get $~lib/memory/__stack_pointer
       local.set $9
       local.get $8
       call $~lib/array/Array<u8>#toString
       local.set $8
       global.get $~lib/memory/__stack_pointer
       local.get $8
       i32.store $0 offset=8
       local.get $9
       local.get $0
       local.get $8
       call $~lib/string/String.__concat
       local.tee $0
       i32.store $0 offset=4
      end
      local.get $7
      if
       global.get $~lib/memory/__stack_pointer
       local.get $0
       i32.const 11792
       call $~lib/string/String.__concat
       local.tee $0
       i32.store $0 offset=4
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|060
     end
    end
    global.get $~lib/memory/__stack_pointer
    local.get $3
    local.get $1
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $1
    i32.store $0
    local.get $1
    if
     global.get $~lib/memory/__stack_pointer
     local.set $2
     local.get $1
     call $~lib/array/Array<u8>#toString
     local.set $1
     global.get $~lib/memory/__stack_pointer
     local.get $1
     i32.store $0 offset=8
     local.get $2
     local.get $0
     local.get $1
     call $~lib/string/String.__concat
     local.tee $0
     i32.store $0 offset=4
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 12
    i32.add
    global.set $~lib/memory/__stack_pointer
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 15104
   i32.store $0 offset=8
   local.get $0
   i32.const 15104
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1238
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 1
   i32.const 2
   i32.const 43
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=424
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=428
   global.get $~lib/memory/__stack_pointer
   i32.const 1
   i32.const 2
   i32.const 42
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $2
   i32.store $0 offset=432
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.load $0 offset=4
   i32.store $0 offset=436
   local.get $2
   i32.const 0
   i32.const 1
   i32.const 2
   i32.const 7
   i32.const 15216
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 0
   local.get $2
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=440
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 0
   i32.store $0
   local.get $0
   i32.const 11792
   i32.store $0
   i32.const 0
   local.set $2
   local.get $1
   i32.load $0 offset=4
   local.set $3
   local.get $1
   i32.load $0 offset=12
   local.set $1
   local.get $0
   i32.const 12
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i64.const 0
   i64.store $0
   local.get $0
   i32.const 0
   i32.store $0 offset=8
   block $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<~lib/array/Array<u32>>>
    local.get $1
    i32.const 1
    i32.sub
    local.tee $1
    i32.const 0
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.add
     global.set $~lib/memory/__stack_pointer
     i32.const 11504
     local.set $0
     br $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<~lib/array/Array<u32>>>
    end
    local.get $1
    i32.eqz
    if
     global.get $~lib/memory/__stack_pointer
     local.get $3
     i32.load $0
     local.tee $0
     i32.store $0
     local.get $0
     if (result i32)
      local.get $0
      call $~lib/array/Array<~lib/array/Array<u32>>#toString
     else
      i32.const 11504
     end
     local.set $0
     global.get $~lib/memory/__stack_pointer
     i32.const 12
     i32.add
     global.set $~lib/memory/__stack_pointer
     br $__inlined_func$~lib/util/string/joinReferenceArray<~lib/array/Array<~lib/array/Array<u32>>>
    end
    i32.const 11504
    local.set $0
    global.get $~lib/memory/__stack_pointer
    i32.const 11504
    i32.store $0 offset=4
    i32.const 11788
    i32.load $0
    i32.const 1
    i32.shr_u
    local.set $7
    loop $for-loop|061
     local.get $1
     local.get $2
     i32.gt_s
     if
      global.get $~lib/memory/__stack_pointer
      local.get $3
      local.get $2
      i32.const 2
      i32.shl
      i32.add
      i32.load $0
      local.tee $8
      i32.store $0
      local.get $8
      if
       global.get $~lib/memory/__stack_pointer
       local.set $9
       local.get $8
       call $~lib/array/Array<~lib/array/Array<u32>>#toString
       local.set $8
       global.get $~lib/memory/__stack_pointer
       local.get $8
       i32.store $0 offset=8
       local.get $9
       local.get $0
       local.get $8
       call $~lib/string/String.__concat
       local.tee $0
       i32.store $0 offset=4
      end
      local.get $7
      if
       global.get $~lib/memory/__stack_pointer
       local.get $0
       i32.const 11792
       call $~lib/string/String.__concat
       local.tee $0
       i32.store $0 offset=4
      end
      local.get $2
      i32.const 1
      i32.add
      local.set $2
      br $for-loop|061
     end
    end
    global.get $~lib/memory/__stack_pointer
    local.get $3
    local.get $1
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $1
    i32.store $0
    local.get $1
    if
     global.get $~lib/memory/__stack_pointer
     local.set $2
     local.get $1
     call $~lib/array/Array<~lib/array/Array<u32>>#toString
     local.set $1
     global.get $~lib/memory/__stack_pointer
     local.get $1
     i32.store $0 offset=8
     local.get $2
     local.get $0
     local.get $1
     call $~lib/string/String.__concat
     local.tee $0
     i32.store $0 offset=4
    end
    global.get $~lib/memory/__stack_pointer
    i32.const 12
    i32.add
    global.set $~lib/memory/__stack_pointer
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 13504
   i32.store $0 offset=8
   local.get $0
   i32.const 13504
   call $~lib/string/String.__eq
   i32.eqz
   if
    i32.const 0
    i32.const 1552
    i32.const 1241
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 4
   i32.const 2
   i32.const 28
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=444
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=448
   local.get $1
   i32.const 0
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 15248
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 3
   i32.const 2
   i32.const 3
   i32.const 15280
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 2
   i32.const 3
   i32.const 2
   i32.const 3
   i32.const 15312
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 3
   i32.const 3
   i32.const 2
   i32.const 3
   i32.const 15344
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=452
   global.get $~lib/memory/__stack_pointer
   local.get $1
   call $~lib/array/Array<~lib/array/Array<i32>>#flat
   local.tee $1
   i32.store $0 offset=456
   local.get $1
   i32.load $0 offset=12
   i32.const 10
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 1248
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   local.set $0
   loop $for-loop|7
    local.get $0
    i32.const 10
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/array/Array<i32>#__get
     local.get $0
     i32.ne
     if
      i32.const 0
      i32.const 1552
      i32.const 1250
      i32.const 5
      call $~lib/builtins/abort
      unreachable
     end
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|7
    end
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 4
   i32.const 2
   i32.const 44
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=460
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=464
   local.get $1
   i32.const 0
   i32.const 1
   i32.const 2
   i32.const 33
   i32.const 15408
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 3
   i32.const 2
   i32.const 33
   i32.const 15504
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 2
   i32.const 3
   i32.const 2
   i32.const 33
   i32.const 15632
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 3
   i32.const 1
   i32.const 2
   i32.const 33
   i32.const 15696
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=468
   global.get $~lib/memory/__stack_pointer
   local.set $7
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   i64.const 0
   i64.store $0
   local.get $1
   i32.load $0 offset=4
   local.set $8
   local.get $1
   i32.load $0 offset=12
   local.set $9
   i32.const 0
   local.set $1
   i32.const 0
   local.set $0
   loop $for-loop|0320
    local.get $0
    local.get $9
    i32.lt_s
    if
     local.get $8
     local.get $0
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.tee $2
     if (result i32)
      local.get $2
      i32.load $0 offset=12
     else
      i32.const 0
     end
     local.get $1
     i32.add
     local.set $1
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|0320
    end
   end
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.const 2
   i32.shl
   local.tee $2
   i32.const 0
   call $~lib/rt/itcms/__new
   local.tee $10
   i32.store $0
   global.get $~lib/memory/__stack_pointer
   i32.const 16
   i32.const 33
   call $~lib/rt/itcms/__new
   local.tee $0
   i32.store $0 offset=4
   local.get $0
   local.get $1
   i32.store $0 offset=12
   local.get $0
   local.get $2
   i32.store $0 offset=8
   local.get $0
   local.get $10
   i32.store $0 offset=4
   local.get $0
   local.get $10
   i32.store $0
   local.get $10
   if
    local.get $0
    local.get $10
    i32.const 0
    call $byn-split-outlined-A$~lib/rt/itcms/__link
   end
   i32.const 0
   local.set $2
   i32.const 0
   local.set $3
   loop $for-loop|1323
    local.get $3
    local.get $9
    i32.lt_s
    if
     local.get $8
     local.get $3
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.tee $11
     if
      local.get $2
      local.get $10
      i32.add
      local.get $11
      i32.load $0 offset=4
      local.get $11
      i32.load $0 offset=12
      i32.const 2
      i32.shl
      local.tee $11
      memory.copy $0 $0
      local.get $2
      local.get $11
      i32.add
      local.set $2
     end
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|1323
    end
   end
   i32.const 0
   local.set $3
   loop $for-loop|2326
    local.get $1
    local.get $3
    i32.gt_s
    if
     local.get $10
     local.get $3
     i32.const 2
     i32.shl
     i32.add
     i32.load $0
     local.tee $2
     if
      local.get $10
      local.get $2
      i32.const 1
      call $byn-split-outlined-A$~lib/rt/itcms/__link
     end
     local.get $3
     i32.const 1
     i32.add
     local.set $3
     br $for-loop|2326
    end
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $7
   local.get $0
   local.tee $1
   i32.store $0 offset=472
   global.get $~lib/memory/__stack_pointer
   i32.const 8
   i32.const 2
   i32.const 33
   i32.const 15728
   call $~lib/rt/__newArray
   local.tee $2
   i32.store $0 offset=476
   local.get $0
   i32.load $0 offset=12
   i32.const 8
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 1256
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   local.set $0
   loop $for-loop|8
    local.get $0
    local.get $2
    i32.load $0 offset=12
    i32.lt_s
    if
     local.get $1
     local.get $0
     call $~lib/array/Array<std/array/Ref|null>#__get
     local.set $3
     global.get $~lib/memory/__stack_pointer
     local.get $3
     i32.store $0
     local.get $2
     local.get $0
     call $~lib/array/Array<std/array/Ref|null>#__get
     local.set $7
     global.get $~lib/memory/__stack_pointer
     local.get $7
     i32.store $0 offset=8
     local.get $3
     local.get $7
     call $~lib/string/String.__eq
     i32.eqz
     if
      i32.const 0
      i32.const 1552
      i32.const 1258
      i32.const 5
      call $~lib/builtins/abort
      unreachable
     end
     local.get $0
     i32.const 1
     i32.add
     local.set $0
     br $for-loop|8
    end
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 2
   i32.const 2
   i32.const 28
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $1
   i32.store $0 offset=480
   global.get $~lib/memory/__stack_pointer
   local.get $1
   i32.load $0 offset=4
   i32.store $0 offset=484
   local.get $1
   i32.const 0
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 15792
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $1
   i32.const 1
   i32.const 0
   i32.const 2
   i32.const 3
   i32.const 15824
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $1
   i32.store $0 offset=488
   local.get $1
   call $~lib/array/Array<~lib/array/Array<i32>>#flat
   local.set $0
   global.get $~lib/memory/__stack_pointer
   local.get $0
   i32.store $0
   local.get $0
   i32.load $0 offset=12
   if
    i32.const 0
    i32.const 1552
    i32.const 1262
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   global.get $~lib/memory/__stack_pointer
   local.tee $0
   i32.const 2
   i32.const 2
   i32.const 28
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $2
   i32.store $0 offset=492
   global.get $~lib/memory/__stack_pointer
   local.get $2
   i32.load $0 offset=4
   i32.store $0 offset=496
   local.get $2
   i32.const 0
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 15856
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $2
   i32.const 1
   i32.const 1
   i32.const 2
   i32.const 3
   i32.const 15888
   call $~lib/rt/__newArray
   call $~lib/array/Array<std/array/Ref>#__uset
   local.get $0
   local.get $2
   i32.store $0 offset=500
   global.get $~lib/memory/__stack_pointer
   local.set $0
   global.get $~lib/memory/__stack_pointer
   i32.const 15920
   i32.store $0 offset=348
   global.get $~lib/memory/__stack_pointer
   i32.const 12
   i32.sub
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   i32.const 16308
   i32.lt_s
   br_if $folding-inner1
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   i64.const 0
   i64.store $0
   local.get $1
   i32.const 0
   i32.store $0 offset=8
   local.get $1
   local.get $2
   i32.load $0 offset=12
   local.tee $3
   i32.const 2
   i32.const 28
   i32.const 0
   call $~lib/rt/__newArray
   local.tee $7
   i32.store $0
   local.get $7
   i32.load $0 offset=4
   local.set $8
   i32.const 0
   local.set $1
   loop $for-loop|071
    local.get $1
    local.get $3
    local.get $2
    i32.load $0 offset=12
    local.tee $9
    local.get $3
    local.get $9
    i32.lt_s
    select
    i32.lt_s
    if
     global.get $~lib/memory/__stack_pointer
     local.tee $9
     local.get $1
     i32.const 2
     i32.shl
     local.tee $10
     local.get $2
     i32.load $0 offset=4
     i32.add
     i32.load $0
     local.tee $11
     i32.store $0 offset=4
     i32.const 3
     global.set $~argumentsLength
     local.get $9
     local.get $11
     local.get $1
     local.get $2
     i32.const 15920
     i32.load $0
     call_indirect $0 (type $i32_i32_i32_=>_i32)
     local.tee $9
     i32.store $0 offset=8
     local.get $8
     local.get $10
     i32.add
     local.get $9
     i32.store $0
     local.get $9
     if
      local.get $7
      local.get $9
      i32.const 1
      call $byn-split-outlined-A$~lib/rt/itcms/__link
     end
     local.get $1
     i32.const 1
     i32.add
     local.set $1
     br $for-loop|071
    end
   end
   global.get $~lib/memory/__stack_pointer
   i32.const 12
   i32.add
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/memory/__stack_pointer
   local.get $7
   i32.store $0
   local.get $0
   local.get $7
   call $~lib/array/Array<~lib/array/Array<i32>>#flat
   local.tee $0
   i32.store $0 offset=504
   local.get $0
   i32.load $0 offset=12
   i32.const 4
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 1272
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 0
   call $~lib/array/Array<i32>#__get
   i32.const 1
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 1273
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 1
   call $~lib/array/Array<i32>#__get
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 1274
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 2
   call $~lib/array/Array<i32>#__get
   i32.const 2
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 1275
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   local.get $0
   i32.const 3
   call $~lib/array/Array<i32>#__get
   i32.const 3
   i32.ne
   if
    i32.const 0
    i32.const 1552
    i32.const 1276
    i32.const 3
    call $~lib/builtins/abort
    unreachable
   end
   i32.const 0
   global.set $std/array/arr
   i32.const 0
   global.set $std/array/inputStabArr
   i32.const 0
   global.set $std/array/outputStabArr
   i32.const 49076
   global.set $~lib/memory/__stack_pointer
   global.get $~lib/rt/itcms/state
   i32.const 0
   i32.gt_s
   if
    loop $while-continue|0333
     global.get $~lib/rt/itcms/state
     if
      call $~lib/rt/itcms/step
      drop
      br $while-continue|0333
     end
    end
   end
   call $~lib/rt/itcms/step
   drop
   loop $while-continue|1
    global.get $~lib/rt/itcms/state
    if
     call $~lib/rt/itcms/step
     drop
     br $while-continue|1
    end
   end
   global.get $~lib/rt/itcms/total
   i64.extend_i32_u
   i64.const 200
   i64.mul
   i64.const 100
   i64.div_u
   i32.wrap_i64
   i32.const 1024
   i32.add
   global.set $~lib/rt/itcms/threshold
   global.get $~lib/memory/__stack_pointer
   i32.const 508
   i32.add
   global.set $~lib/memory/__stack_pointer
   return
  end
  i32.const 49104
  i32.const 49152
  i32.const 1
  i32.const 1
  call $~lib/builtins/abort
  unreachable
 )
 (func $~lib/array/Array<i32>#constructor (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $1
  i64.const 0
  i64.store $0
  local.get $1
  i32.const 16
  i32.const 3
  call $~lib/rt/itcms/__new
  local.tee $2
  i32.store $0
  local.get $2
  i32.const 0
  i32.store $0
  local.get $2
  i32.const 0
  i32.store $0 offset=4
  local.get $2
  i32.const 0
  i32.store $0 offset=8
  local.get $2
  i32.const 0
  i32.store $0 offset=12
  local.get $0
  i32.const 268435455
  i32.gt_u
  if
   i32.const 1056
   i32.const 1104
   i32.const 70
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  local.get $0
  local.get $0
  i32.const 8
  i32.le_u
  select
  i32.const 2
  i32.shl
  local.tee $1
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $3
  i32.store $0 offset=4
  local.get $2
  local.get $3
  i32.store $0
  local.get $3
  if
   local.get $2
   local.get $3
   i32.const 0
   call $byn-split-outlined-A$~lib/rt/itcms/__link
  end
  local.get $2
  local.get $3
  i32.store $0 offset=4
  local.get $2
  local.get $1
  i32.store $0 offset=8
  local.get $2
  local.get $0
  i32.store $0 offset=12
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $2
 )
 (func $std/array/Ref#constructor (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $1
  i32.const 0
  i32.store $0
  local.get $1
  i32.const 4
  i32.const 4
  call $~lib/rt/itcms/__new
  local.tee $1
  i32.store $0
  local.get $1
  local.get $0
  i32.store $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/rt/__newArray (type $i32_i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (param $3 i32) (result i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $4
  i32.const 0
  i32.store $0
  local.get $0
  local.get $1
  i32.shl
  local.tee $5
  i32.const 0
  call $~lib/rt/itcms/__new
  local.set $1
  local.get $3
  if
   local.get $1
   local.get $3
   local.get $5
   memory.copy $0 $0
  end
  local.get $4
  local.get $1
  i32.store $0
  i32.const 16
  local.get $2
  call $~lib/rt/itcms/__new
  local.tee $2
  local.get $1
  i32.store $0
  local.get $1
  if
   local.get $2
   local.get $1
   i32.const 0
   call $byn-split-outlined-A$~lib/rt/itcms/__link
  end
  local.get $2
  local.get $1
  i32.store $0 offset=4
  local.get $2
  local.get $5
  i32.store $0 offset=8
  local.get $2
  local.get $0
  i32.store $0 offset=12
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $2
 )
 (func $std/array/internalCapacity<i32> (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $1
  i32.const 0
  i32.store $0
  local.get $1
  local.get $0
  i32.load $0
  local.tee $0
  i32.store $0
  local.get $0
  i32.const 20
  i32.sub
  i32.load $0 offset=16
  i32.const 2
  i32.shr_s
  local.set $0
  local.get $1
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $0
 )
 (func $~lib/array/Array<i32>#concat (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  local.get $0
  i32.load $0 offset=12
  local.tee $3
  local.get $1
  i32.load $0 offset=12
  local.tee $2
  i32.add
  local.tee $4
  i32.const 268435455
  i32.gt_u
  if
   i32.const 1056
   i32.const 1104
   i32.const 228
   i32.const 60
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $4
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__newArray
  local.tee $4
  i32.store $0
  local.get $4
  i32.load $0 offset=4
  local.tee $5
  local.get $0
  i32.load $0 offset=4
  local.get $3
  i32.const 2
  i32.shl
  local.tee $0
  memory.copy $0 $0
  local.get $0
  local.get $5
  i32.add
  local.get $1
  i32.load $0 offset=4
  local.get $2
  i32.const 2
  i32.shl
  memory.copy $0 $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $4
 )
 (func $~lib/array/Array<i32>#slice (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  local.get $0
  i32.load $0 offset=12
  local.set $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.set $1
  global.get $~lib/memory/__stack_pointer
  local.get $2
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $2
   local.get $3
   i32.add
   local.tee $2
   i32.const 0
   local.get $2
   i32.const 0
   i32.gt_s
   select
  else
   local.get $2
   local.get $3
   local.get $2
   local.get $3
   i32.lt_s
   select
  end
  local.get $1
  i32.sub
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__newArray
  local.tee $3
  i32.store $0
  local.get $3
  i32.load $0 offset=4
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  local.get $2
  i32.const 2
  i32.shl
  memory.copy $0 $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $3
 )
 (func $~lib/array/Array<i32>#splice (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $3
  i32.const 0
  i32.store $0
  local.get $3
  local.get $2
  local.get $0
  i32.load $0 offset=12
  local.tee $3
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $3
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $3
   local.get $1
   local.get $3
   i32.lt_s
   select
  end
  local.tee $4
  i32.sub
  local.tee $1
  local.get $1
  local.get $2
  i32.gt_s
  select
  local.tee $1
  i32.const 0
  local.get $1
  i32.const 0
  i32.gt_s
  select
  local.tee $5
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__newArray
  local.tee $1
  i32.store $0
  local.get $1
  i32.load $0 offset=4
  local.get $0
  i32.load $0 offset=4
  local.tee $2
  local.get $4
  i32.const 2
  i32.shl
  i32.add
  local.tee $6
  local.get $5
  i32.const 2
  i32.shl
  memory.copy $0 $0
  local.get $4
  local.get $5
  i32.add
  local.tee $4
  local.get $3
  i32.ne
  if
   local.get $6
   local.get $2
   local.get $4
   i32.const 2
   i32.shl
   i32.add
   local.get $3
   local.get $4
   i32.sub
   i32.const 2
   i32.shl
   memory.copy $0 $0
  end
  local.get $0
  local.get $3
  local.get $5
  i32.sub
  i32.store $0 offset=12
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/array/Array<std/array/Ref>#splice (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $2
  i32.const 0
  i32.store $0
  local.get $2
  i32.const 2
  local.get $0
  i32.load $0 offset=12
  local.tee $4
  local.get $1
  i32.const 0
  i32.lt_s
  if (result i32)
   local.get $1
   local.get $4
   i32.add
   local.tee $1
   i32.const 0
   local.get $1
   i32.const 0
   i32.gt_s
   select
  else
   local.get $1
   local.get $4
   local.get $1
   local.get $4
   i32.lt_s
   select
  end
  local.tee $5
  i32.sub
  local.tee $1
  local.get $1
  i32.const 2
  i32.gt_s
  select
  local.tee $1
  i32.const 0
  local.get $1
  i32.const 0
  i32.gt_s
  select
  local.tee $3
  i32.const 2
  i32.const 9
  i32.const 0
  call $~lib/rt/__newArray
  local.tee $6
  i32.store $0
  local.get $6
  i32.load $0 offset=4
  local.get $0
  i32.load $0 offset=4
  local.tee $1
  local.get $5
  i32.const 2
  i32.shl
  i32.add
  local.tee $2
  local.get $3
  i32.const 2
  i32.shl
  memory.copy $0 $0
  local.get $4
  local.get $3
  local.get $5
  i32.add
  local.tee $5
  i32.ne
  if
   local.get $2
   local.get $1
   local.get $5
   i32.const 2
   i32.shl
   i32.add
   local.get $4
   local.get $5
   i32.sub
   i32.const 2
   i32.shl
   memory.copy $0 $0
  end
  local.get $0
  local.get $4
  local.get $3
  i32.sub
  i32.store $0 offset=12
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/array/Array<std/array/Ref>#__get (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   i32.const 1344
   i32.const 1104
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.tee $0
  i32.store $0
  local.get $0
  i32.eqz
  if
   i32.const 6416
   i32.const 1104
   i32.const 118
   i32.const 40
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $0
 )
 (func $~lib/array/Array<std/array/Ref|null>#__get (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  local.get $1
  local.get $0
  i32.load $0 offset=12
  i32.ge_u
  if
   i32.const 1344
   i32.const 1104
   i32.const 114
   i32.const 42
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $2
  local.get $0
  i32.load $0 offset=4
  local.get $1
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.tee $0
  i32.store $0
  local.get $2
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $0
 )
 (func $~lib/util/number/itoa32 (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   i32.const 7648
   return
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  local.get $0
  i32.sub
  local.get $0
  local.get $0
  i32.const 31
  i32.shr_u
  i32.const 1
  i32.shl
  local.tee $0
  select
  local.tee $2
  i32.const 100000
  i32.lt_u
  if (result i32)
   local.get $2
   i32.const 100
   i32.lt_u
   if (result i32)
    local.get $2
    i32.const 10
    i32.ge_u
    i32.const 1
    i32.add
   else
    local.get $2
    i32.const 10000
    i32.ge_u
    i32.const 3
    i32.add
    local.get $2
    i32.const 1000
    i32.ge_u
    i32.add
   end
  else
   local.get $2
   i32.const 10000000
   i32.lt_u
   if (result i32)
    local.get $2
    i32.const 1000000
    i32.ge_u
    i32.const 6
    i32.add
   else
    local.get $2
    i32.const 1000000000
    i32.ge_u
    i32.const 8
    i32.add
    local.get $2
    i32.const 100000000
    i32.ge_u
    i32.add
   end
  end
  local.tee $1
  i32.const 1
  i32.shl
  local.get $0
  i32.add
  i32.const 1
  call $~lib/rt/itcms/__new
  local.tee $3
  i32.store $0
  local.get $0
  local.get $3
  i32.add
  local.get $2
  local.get $1
  call $~lib/util/number/utoa32_dec_lut
  local.get $0
  if
   local.get $3
   i32.const 45
   i32.store16 $0
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $3
 )
 (func $~lib/array/Array<i32>#map<i32> (type $i32_i32_=>_none) (param $0 i32) (param $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $3
  i32.const 0
  i32.store $0
  local.get $3
  local.get $0
  i32.load $0 offset=12
  local.tee $3
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__newArray
  local.tee $4
  i32.store $0
  local.get $4
  i32.load $0 offset=4
  local.set $4
  loop $for-loop|0
   local.get $2
   local.get $3
   local.get $0
   i32.load $0 offset=12
   local.tee $5
   local.get $3
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $2
    i32.const 2
    i32.shl
    local.tee $5
    local.get $0
    i32.load $0 offset=4
    i32.add
    i32.load $0
    local.set $6
    i32.const 3
    global.set $~argumentsLength
    local.get $4
    local.get $5
    i32.add
    local.get $6
    local.get $2
    local.get $0
    local.get $1
    i32.load $0
    call_indirect $0 (type $i32_i32_i32_=>_i32)
    i32.store $0
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $~lib/array/Array<i32>#filter (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $3
  i32.const 0
  i32.store $0
  local.get $3
  i32.const 0
  i32.const 2
  i32.const 3
  i32.const 0
  call $~lib/rt/__newArray
  local.tee $4
  i32.store $0
  local.get $0
  i32.load $0 offset=12
  local.set $3
  loop $for-loop|0
   local.get $2
   local.get $3
   local.get $0
   i32.load $0 offset=12
   local.tee $5
   local.get $3
   local.get $5
   i32.lt_s
   select
   i32.lt_s
   if
    local.get $0
    i32.load $0 offset=4
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.set $5
    i32.const 3
    global.set $~argumentsLength
    local.get $5
    local.get $2
    local.get $0
    local.get $1
    i32.load $0
    call_indirect $0 (type $i32_i32_i32_=>_i32)
    if
     local.get $4
     local.get $5
     call $~lib/array/Array<i32>#push
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|0
   end
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $4
 )
 (func $std/array/Dim#constructor (type $none_=>_i32) (result i32)
  (local $0 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $0
  i32.const 0
  i32.store $0
  local.get $0
  i32.const 8
  i32.const 21
  call $~lib/rt/itcms/__new
  local.tee $0
  i32.store $0
  local.get $0
  i32.const 0
  i32.store $0
  local.get $0
  i32.const 0
  i32.store $0 offset=4
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $0
 )
 (func $~lib/array/Array<f32>#sort@varargs (type $i32_=>_none) (param $0 i32)
  (local $1 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  block $1of1
   block $0of1
    block $outOfRange
     global.get $~argumentsLength
     br_table $0of1 $1of1 $outOfRange
    end
    unreachable
   end
   i32.const 10192
   local.set $1
   global.get $~lib/memory/__stack_pointer
   i32.const 10192
   i32.store $0
  end
  local.get $0
  i32.load $0 offset=4
  local.get $0
  i32.load $0 offset=12
  local.get $1
  call $~lib/util/sort/SORT<f32>
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
 )
 (func $std/array/createReverseOrderedArray (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $2
  i32.const 0
  i32.store $0
  local.get $2
  local.get $0
  call $~lib/array/Array<i32>#constructor
  local.tee $2
  i32.store $0
  loop $for-loop|0
   local.get $0
   local.get $1
   i32.gt_s
   if
    local.get $2
    local.get $1
    local.get $0
    i32.const 1
    i32.sub
    local.get $1
    i32.sub
    call $~lib/array/Array<i32>#__set
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|0
   end
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $2
 )
 (func $std/array/createRandomOrderedArray (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $2
  i32.const 0
  i32.store $0
  local.get $2
  local.get $0
  call $~lib/array/Array<i32>#constructor
  local.tee $2
  i32.store $0
  loop $for-loop|0
   local.get $0
   local.get $1
   i32.gt_s
   if
    local.get $2
    local.get $1
    call $~lib/math/NativeMath.random
    local.get $0
    f64.convert_i32_s
    f64.mul
    i32.trunc_sat_f64_s
    call $~lib/array/Array<i32>#__set
    local.get $1
    i32.const 1
    i32.add
    local.set $1
    br $for-loop|0
   end
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $2
 )
 (func $~lib/string/String#substring (type $i32_i32_=>_i32) (param $0 i32) (param $1 i32) (result i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  local.get $1
  i32.const 0
  local.get $1
  i32.const 0
  i32.gt_s
  select
  local.tee $2
  local.get $0
  i32.const 20
  i32.sub
  i32.load $0 offset=16
  i32.const 1
  i32.shr_u
  local.tee $1
  local.get $1
  local.get $2
  i32.gt_s
  select
  local.tee $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.le_s
  select
  i32.const 1
  i32.shl
  local.set $3
  local.get $2
  i32.const 0
  local.get $2
  i32.const 0
  i32.ge_s
  select
  i32.const 1
  i32.shl
  local.tee $4
  local.get $3
  i32.sub
  local.tee $2
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   i32.const 11504
   return
  end
  local.get $3
  i32.eqz
  local.get $4
  local.get $1
  i32.const 1
  i32.shl
  i32.eq
  i32.and
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $0
   return
  end
  global.get $~lib/memory/__stack_pointer
  local.get $2
  i32.const 1
  call $~lib/rt/itcms/__new
  local.tee $1
  i32.store $0
  local.get $1
  local.get $0
  local.get $3
  i32.add
  local.get $2
  memory.copy $0 $0
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/util/number/utoa32 (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 0
  i32.store $0
  local.get $0
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 4
   i32.add
   global.set $~lib/memory/__stack_pointer
   i32.const 7648
   return
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  i32.const 100000
  i32.lt_u
  if (result i32)
   local.get $0
   i32.const 100
   i32.lt_u
   if (result i32)
    local.get $0
    i32.const 10
    i32.ge_u
    i32.const 1
    i32.add
   else
    local.get $0
    i32.const 10000
    i32.ge_u
    i32.const 3
    i32.add
    local.get $0
    i32.const 1000
    i32.ge_u
    i32.add
   end
  else
   local.get $0
   i32.const 10000000
   i32.lt_u
   if (result i32)
    local.get $0
    i32.const 1000000
    i32.ge_u
    i32.const 6
    i32.add
   else
    local.get $0
    i32.const 1000000000
    i32.ge_u
    i32.const 8
    i32.add
    local.get $0
    i32.const 100000000
    i32.ge_u
    i32.add
   end
  end
  local.tee $2
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/itcms/__new
  local.tee $1
  i32.store $0
  local.get $1
  local.get $0
  local.get $2
  call $~lib/util/number/utoa32_dec_lut
  global.get $~lib/memory/__stack_pointer
  i32.const 4
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $1
 )
 (func $~lib/util/string/joinStringArray (type $i32_i32_i32_=>_i32) (param $0 i32) (param $1 i32) (param $2 i32) (result i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  (local $7 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  local.tee $5
  i64.const 0
  i64.store $0
  local.get $5
  i32.const 0
  i32.store $0 offset=8
  local.get $1
  i32.const 1
  i32.sub
  local.tee $5
  i32.const 0
  i32.lt_s
  if
   global.get $~lib/memory/__stack_pointer
   i32.const 12
   i32.add
   global.set $~lib/memory/__stack_pointer
   i32.const 11504
   return
  end
  local.get $5
  i32.eqz
  if
   global.get $~lib/memory/__stack_pointer
   local.tee $1
   local.get $0
   i32.load $0
   local.tee $0
   i32.store $0
   local.get $1
   i32.const 12
   i32.add
   global.set $~lib/memory/__stack_pointer
   local.get $0
   i32.const 11504
   local.get $0
   select
   return
  end
  loop $for-loop|0
   local.get $1
   local.get $4
   i32.gt_s
   if
    global.get $~lib/memory/__stack_pointer
    local.get $0
    local.get $4
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $6
    i32.store $0 offset=4
    local.get $6
    if
     local.get $3
     local.get $6
     i32.const 20
     i32.sub
     i32.load $0 offset=16
     i32.const 1
     i32.shr_u
     i32.add
     local.set $3
    end
    local.get $4
    i32.const 1
    i32.add
    local.set $4
    br $for-loop|0
   end
  end
  i32.const 0
  local.set $1
  global.get $~lib/memory/__stack_pointer
  local.get $3
  local.get $2
  i32.const 20
  i32.sub
  i32.load $0 offset=16
  i32.const 1
  i32.shr_u
  local.tee $4
  local.get $5
  i32.mul
  i32.add
  i32.const 1
  i32.shl
  i32.const 1
  call $~lib/rt/itcms/__new
  local.tee $6
  i32.store $0 offset=8
  i32.const 0
  local.set $3
  loop $for-loop|1
   local.get $3
   local.get $5
   i32.lt_s
   if
    global.get $~lib/memory/__stack_pointer
    local.get $0
    local.get $3
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $7
    i32.store $0 offset=4
    local.get $7
    if
     local.get $6
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     local.get $7
     local.get $7
     i32.const 20
     i32.sub
     i32.load $0 offset=16
     i32.const 1
     i32.shr_u
     local.tee $7
     i32.const 1
     i32.shl
     memory.copy $0 $0
     local.get $1
     local.get $7
     i32.add
     local.set $1
    end
    local.get $4
    if
     local.get $6
     local.get $1
     i32.const 1
     i32.shl
     i32.add
     local.get $2
     local.get $4
     i32.const 1
     i32.shl
     memory.copy $0 $0
     local.get $1
     local.get $4
     i32.add
     local.set $1
    end
    local.get $3
    i32.const 1
    i32.add
    local.set $3
    br $for-loop|1
   end
  end
  global.get $~lib/memory/__stack_pointer
  local.get $0
  local.get $5
  i32.const 2
  i32.shl
  i32.add
  i32.load $0
  local.tee $0
  i32.store $0 offset=4
  local.get $0
  if
   local.get $6
   local.get $1
   i32.const 1
   i32.shl
   i32.add
   local.get $0
   local.get $0
   i32.const 20
   i32.sub
   i32.load $0 offset=16
   i32.const -2
   i32.and
   memory.copy $0 $0
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 12
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $6
 )
 (func $~lib/array/Array<~lib/array/Array<i32>>#flat (type $i32_=>_i32) (param $0 i32) (result i32)
  (local $1 i32)
  (local $2 i32)
  (local $3 i32)
  (local $4 i32)
  (local $5 i32)
  (local $6 i32)
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.sub
  global.set $~lib/memory/__stack_pointer
  global.get $~lib/memory/__stack_pointer
  i32.const 16308
  i32.lt_s
  if
   i32.const 49104
   i32.const 49152
   i32.const 1
   i32.const 1
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/memory/__stack_pointer
  i64.const 0
  i64.store $0
  local.get $0
  i32.load $0 offset=4
  local.set $3
  local.get $0
  i32.load $0 offset=12
  local.set $4
  i32.const 0
  local.set $0
  loop $for-loop|0
   local.get $0
   local.get $4
   i32.lt_s
   if
    local.get $3
    local.get $0
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $5
    if (result i32)
     local.get $5
     i32.load $0 offset=12
    else
     i32.const 0
    end
    local.get $2
    i32.add
    local.set $2
    local.get $0
    i32.const 1
    i32.add
    local.set $0
    br $for-loop|0
   end
  end
  global.get $~lib/memory/__stack_pointer
  local.get $2
  i32.const 2
  i32.shl
  local.tee $5
  i32.const 0
  call $~lib/rt/itcms/__new
  local.tee $6
  i32.store $0
  global.get $~lib/memory/__stack_pointer
  i32.const 16
  i32.const 3
  call $~lib/rt/itcms/__new
  local.tee $0
  i32.store $0 offset=4
  local.get $0
  local.get $2
  i32.store $0 offset=12
  local.get $0
  local.get $5
  i32.store $0 offset=8
  local.get $0
  local.get $6
  i32.store $0 offset=4
  local.get $0
  local.get $6
  i32.store $0
  local.get $6
  if
   local.get $0
   local.get $6
   i32.const 0
   call $byn-split-outlined-A$~lib/rt/itcms/__link
  end
  i32.const 0
  local.set $2
  loop $for-loop|1
   local.get $2
   local.get $4
   i32.lt_s
   if
    local.get $3
    local.get $2
    i32.const 2
    i32.shl
    i32.add
    i32.load $0
    local.tee $5
    if
     local.get $1
     local.get $6
     i32.add
     local.get $5
     i32.load $0 offset=4
     local.get $5
     i32.load $0 offset=12
     i32.const 2
     i32.shl
     local.tee $5
     memory.copy $0 $0
     local.get $1
     local.get $5
     i32.add
     local.set $1
    end
    local.get $2
    i32.const 1
    i32.add
    local.set $2
    br $for-loop|1
   end
  end
  global.get $~lib/memory/__stack_pointer
  i32.const 8
  i32.add
  global.set $~lib/memory/__stack_pointer
  local.get $0
 )
 (func $byn-split-outlined-A$~lib/rt/itcms/__visit (type $i32_=>_none) (param $0 i32)
  global.get $~lib/rt/itcms/white
  local.get $0
  i32.const 20
  i32.sub
  local.tee $0
  i32.load $0 offset=4
  i32.const 3
  i32.and
  i32.eq
  if
   local.get $0
   call $~lib/rt/itcms/Object#makeGray
   global.get $~lib/rt/itcms/visitCount
   i32.const 1
   i32.add
   global.set $~lib/rt/itcms/visitCount
  end
 )
 (func $byn-split-outlined-A$~lib/rt/itcms/__link (type $i32_i32_i32_=>_none) (param $0 i32) (param $1 i32) (param $2 i32)
  (local $3 i32)
  local.get $0
  i32.eqz
  if
   i32.const 0
   i32.const 1216
   i32.const 294
   i32.const 14
   call $~lib/builtins/abort
   unreachable
  end
  global.get $~lib/rt/itcms/white
  local.get $1
  i32.const 20
  i32.sub
  local.tee $1
  i32.load $0 offset=4
  i32.const 3
  i32.and
  i32.eq
  if
   local.get $0
   i32.const 20
   i32.sub
   local.tee $0
   i32.load $0 offset=4
   i32.const 3
   i32.and
   local.tee $3
   global.get $~lib/rt/itcms/white
   i32.eqz
   i32.eq
   if
    local.get $0
    local.get $1
    local.get $2
    select
    call $~lib/rt/itcms/Object#makeGray
   else
    global.get $~lib/rt/itcms/state
    i32.const 1
    i32.eq
    local.get $3
    i32.const 3
    i32.eq
    i32.and
    if
     local.get $1
     call $~lib/rt/itcms/Object#makeGray
    end
   end
  end
 )
)
